Player Matchup

Cerberus
Cerberus
Getton111
Cerberus
Level 18
God Stats
6W - 11L
1,288 SR
Queue Stats
11W - 18L
1,273 Elo+
Solo
Anubis
Anubis
Mrs_BlueCat
Anubis
Level 157
God Stats
7W - 7L
1,367 SR
Queue Stats
61W - 83L
1,426 Elo+
Solo
Nemesis
Nemesis
name671leichter
Nemesis
Level 8
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 61
1,371 SR
1,399 Elo+

VS

Team Averages
Level 69
1,409 SR
1,423 Elo+
Bastet
Bastet
Antilipsi_
Bastet
Level 64
God Stats
4W - 3L
1,638 SR
Queue Stats
44W - 39L
1,465 Elo+
Solo
Hades
Hades
RzZ_LaDitingansi
Hades
Level 19
God Stats
1W - 3L
1,314 SR
Queue Stats
40W - 63L
1,318 Elo+
Solo
Osiris
Osiris
ViPS-ARMyN
Osiris
Level 124
God Stats
0W - 2L
1,275 SR
Queue Stats
212W - 235L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Getton111
Cerberus
20
4 / 5 / 12
17,040
655
18,909
36,238
40,460
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
20
12 / 8 / 3
18,679
718
35,155
26,074
11,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 15 / 5
13,157
506
9,695
28,101
8,845
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Antilipsi_
Bastet
18
14 / 10 / 8
16,315
628
32,098
25,142
6,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
10 / 4 / 16
16,549
637
25,089
26,434
10,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
ViPS-ARMyN
Osiris
19
4 / 3 / 23
15,784
607
22,800
38,659
53,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
16
Kills
28
28
Deaths
17
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bastet
Antilipsi_
Bastet
14
10
8
1.8
W
Cerberus
Getton111
Cerberus
4
5
12
2
W
Anubis
12
8
3
1.69
L
10
4
16
4.5
L
Osiris
ViPS-ARMyN
Osiris
4
3
23
5.17
W
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,759
Damage
79,987
90,413
Taken
90,235
61,027
Mitigated
70,985
19,678
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Antilipsi_
Bastet
32,098
8,987
0
1,526
25,142
6,960
959
17,454
7,688
0
67,773
W
Cerberus
Getton111
Cerberus
18,909
1,605
0
7,268
36,238
40,460
158
15,134
19,792
36,728
0
W
Anubis
35,155
966
0
11,324
26,074
11,722
1,224
3,578
21,675
127,569
0
L
25,089
2,180
1,760
8,189
26,434
10,556
1,052
19,654
6,780
74,569
0
L
Osiris
ViPS-ARMyN
Osiris
22,800
4,555
429
8,010
38,659
53,469
952
18,180
20,479
0
51,935
W
9,695
2,743
0
1,086
28,101
8,845
318
6,829
20,488
0
21,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
48,648
258
Minions Killed
223
9
Camps Cleared
13
1,196,380
Distance Traveled
1,294,271
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
16,315
628
84
3
2
416,260
4
W
Cerberus
17,040
655
28
1
1
450,411
0
W
Anubis
18,679
718
204
8
6
363,785
4
L
Hades
16,549
637
96
4
8
390,507
0
L
Osiris
15,784
607
43
2
3
487,504
1
W
Nemesis
13,157
506
26
1
2
382,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role