Player Matchup

Ra
Ra
Freezee2000
Ra
Level 5
God Stats
1W - 2L
1,131 SR
Queue Stats
14W - 35L
1,039 Elo+
Solo
Neith
Neith
RagnarsRage
Neith
Level 28
God Stats
6W - 9L
1,455 SR
Queue Stats
65W - 69L
1,528 Elo+
Solo
Serqet
Serqet
spirit317
Serqet
Level 6
God Stats
1W - 2L
1,189 SR
Queue Stats
7W - 11L
1,285 Elo+
Solo
Team Averages
Level 13
1,258 SR
1,284 Elo+

VS

Team Averages
Level 18
1,401 SR
1,113 Elo+
Ra
Ra
 
Ra
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
GamAlmal
Aphrodite
Level 17
God Stats
0W - 4L
1,204 SR
Queue Stats
0W - 4L
919 Elo+
Party 1
Sylvanus
Sylvanus
MOssIE36
Sylvanus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
11,717
689
12,401
9,249
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 8
11,697
688
15,651
10,099
3,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
spirit317
Serqet
15
7 / 3 / 7
11,894
700
12,539
19,349
7,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 5
9,532
561
13,009
9,738
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
GamAlmal
Aphrodite
12
1 / 8 / 3
9,614
566
4,058
15,106
16,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MOssIE36
Sylvanus
13
3 / 4 / 1
10,284
605
7,916
20,699
20,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
4
5
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
5
1.25
W
3
1
10
8
L
Aphrodite
GamAlmal
Aphrodite
1
8
3
0.31
L
Sylvanus
MOssIE36
Sylvanus
3
4
1
0.88
W
4
1
8
8
W
Serqet
spirit317
Serqet
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
24,983
38,697
Taken
45,543
16,756
Mitigated
41,366
19,436
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,009
1,249
2,620
2,732
9,738
4,343
0
2,536
6,244
59,975
0
W
12,401
1,845
2,721
5,097
9,249
4,897
634
7,617
1,632
58,592
0
L
Aphrodite
GamAlmal
Aphrodite
4,058
1,439
1,466
1,769
15,106
16,504
0
4,841
9,604
9,331
0
L
Sylvanus
MOssIE36
Sylvanus
7,916
2,775
1,436
1,463
20,699
20,519
0
5,028
14,599
23,131
0
W
15,651
6,774
779
4,163
10,099
3,903
789
6,428
3,671
0
74,426
W
Serqet
spirit317
Serqet
12,539
3,352
0
6,676
19,349
7,956
1,395
12,874
6,475
4
26,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
29,430
240
Minions Killed
125
16
Camps Cleared
0
956,984
Distance Traveled
828,117
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,532
561
79
5
0
316,434
4
W
Ra
11,717
689
121
7
0
341,158
1
L
Aphrodite
9,614
566
11
1
0
234,440
6
L
Sylvanus
10,284
605
35
2
0
277,243
7
W
Neith
11,697
688
91
5
10
298,860
3
W
Serqet
11,894
700
28
2
6
316,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role