Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JustBetterThenU
Cerberus
Level 28
God Stats
4W - 0L
1,948 SR
Queue Stats
147W - 35L
1,778 Elo+
Party 1
Vulcan
Vulcan
Marktds
Vulcan
Level 145
God Stats
38W - 8L
1,659 SR
Queue Stats
821W - 319L
1,722 Elo+
Party 1
Charybdis
Charybdis
Raydiant
Charybdis
Level 148
God Stats
3W - 3L
1,677 SR
Queue Stats
220W - 81L
1,787 Elo+
Party 1
Team Averages
Level 118
1,657 SR
1,657 Elo+

VS

Team Averages
Level 47
1,490 SR
1,369 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Ichiyo0706
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,298 Elo+
Party 2
Sol
Sol
MFG3 ROBA
Sol
Level 103
God Stats
0W - 1L
1,697 SR
Queue Stats
23W - 35L
1,344 Elo+
Party 2
Nemesis
Nemesis
NewLudens
Nemesis
Level 17
God Stats
12W - 13L
1,259 SR
Queue Stats
41W - 54L
1,329 Elo+
Party 3
Artio
Artio
PsychoGamerHD
Artio
Level 46
God Stats
26W - 24L
1,496 SR
Queue Stats
418W - 516L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
7 / 0 / 5
6,668
667
4,095
4,915
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
 
Artio
9
3 / 1 / 4
5,606
561
2,722
5,895
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cerberus
12
1 / 1 / 2
6,275
628
5,741
6,863
4,281
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Marktds
Vulcan
11
4 / 1 / 5
6,517
652
6,697
2,804
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Raydiant
Charybdis
11
5 / 1 / 4
6,341
634
8,421
4,445
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 2 / 0
4,734
473
3,804
8,442
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Ichiyo0706
Charybdis
7
0 / 7 / 2
4,295
430
1,031
7,152
1,109
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 3 / 0
4,840
484
2,513
6,864
1,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NewLudens
Nemesis
8
1 / 4 / 2
5,200
520
3,621
7,036
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 4 / 1
4,574
457
2,995
9,606
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
4
4
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
5
9.5
W
Artio
 
Artio
3
1
4
5
L
Amaterasu
 
Amaterasu
1
2
0
0.5
L
Charybdis
Ichiyo0706
Charybdis
0
7
2
0.14
W
Cerberus
1
1
2
2
L
1
3
0
0.33
W
Vulcan
Marktds
Vulcan
4
1
5
6.5
L
Nemesis
NewLudens
Nemesis
1
4
2
0.5
L
1
4
1
0.38
W
Charybdis
Raydiant
Charybdis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,676
Damage
13,964
24,922
Taken
39,100
11,681
Mitigated
13,317
10,446
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,095
1,150
0
2,060
4,915
1,858
0
951
3,964
0
25,465
W
Artio
 
Artio
2,722
516
960
2,395
5,895
2,984
0
2,082
3,813
10,422
0
L
Amaterasu
 
Amaterasu
3,804
1,061
0
3,113
8,442
4,506
39
5,131
3,276
1,582
16,268
L
Charybdis
Ichiyo0706
Charybdis
1,031
399
0
383
7,152
1,109
412
3,041
3,664
0
10,344
W
Cerberus
5,741
674
0
3,488
6,863
4,281
0
572
5,638
32,926
0
L
2,513
396
45
2,626
6,864
1,521
114
3,532
3,150
25,993
0
W
Vulcan
Marktds
Vulcan
6,697
817
0
250
2,804
1,002
724
1,104
1,700
34,106
0
L
Nemesis
NewLudens
Nemesis
3,621
1,812
0
1,279
7,036
2,046
0
1,469
5,499
0
28,676
L
2,995
593
379
2,353
9,606
4,135
182
1,504
7,928
10,551
0
W
Charybdis
Raydiant
Charybdis
8,421
5,339
0
1,293
4,445
1,556
316
1,269
3,176
0
36,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,407
Gold Earned
23,643
262
Minions Killed
168
0
Camps Cleared
0
938,786
Distance Traveled
896,226
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,668
667
40
4
0
203,946
8
W
Artio
5,606
561
12
1
0
194,135
2
L
Amaterasu
4,734
473
29
3
0
156,732
0
L
Charybdis
4,295
430
20
2
0
176,490
1
W
Cerberus
6,275
628
84
8
0
178,782
1
L
Sol
4,840
484
49
5
0
197,530
3
W
Vulcan
6,517
652
68
7
0
193,626
2
L
Nemesis
5,200
520
57
6
0
180,716
1
L
Artio
4,574
457
13
1
0
184,758
1
W
Charybdis
6,341
634
58
6
0
168,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role