Player Matchup

Cthulhu
Cthulhu
Abalon2012gamer
Cthulhu
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 64L
1,465 Elo+
Solo
Sol
Sol
Creepiest31369
Sol
Level 95
God Stats
27W - 45L
1,322 SR
Queue Stats
282W - 368L
1,300 Elo+
Solo
Medusa
Medusa
Darko2020PL
Medusa
Level 64
God Stats
1W - 1L
1,446 SR
Queue Stats
55W - 75L
1,348 Elo+
Solo
Cerberus
Cerberus
vadarki
Cerberus
Level 103
God Stats
6W - 5L
1,440 SR
Queue Stats
95W - 97L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
Грешница1711
Baba Yaga
Level 68
God Stats
10W - 10L
1,383 SR
Queue Stats
156W - 209L
1,402 Elo+
Solo
Team Averages
Level 89
1,418 SR
1,384 Elo+

VS

Team Averages
Level 80
1,477 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
Hyouringetsu
Tsukuyomi
Level 41
God Stats
23W - 35L
1,376 SR
Queue Stats
55W - 84L
1,277 Elo+
Solo
Freya
Freya
JarlMattew
Freya
Level 88
God Stats
2W - 5L
1,539 SR
Queue Stats
302W - 416L
1,298 Elo+
Party 1
Olorun
Olorun
NAJLEPSZYPLAJA
Olorun
Level 115
God Stats
2W - 2L
1,659 SR
Queue Stats
35W - 39L
1,448 Elo+
Solo
Cabrakan
Cabrakan
SkadiFrostQueen
Cabrakan
Level 86
God Stats
8W - 15L
1,334 SR
Queue Stats
293W - 414L
1,303 Elo+
Party 1
Izanami
Izanami
Tanzbaerlie
Izanami
Level 69
God Stats
41W - 36L
1,475 SR
Queue Stats
502W - 637L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 14
13,506
563
21,551
21,396
24,562
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 7
13,669
570
11,762
18,062
8,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
18
3 / 4 / 9
11,851
494
9,428
12,559
4,354
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
vadarki
Cerberus
19
9 / 5 / 18
13,073
545
22,679
29,090
22,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 5 / 10
13,326
555
20,142
16,569
6,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hyouringetsu
Tsukuyomi
19
4 / 6 / 5
11,983
499
12,515
24,660
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
16
3 / 8 / 6
10,570
440
15,729
23,022
7,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 4 / 2
9,804
409
6,551
12,221
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
15
2 / 6 / 6
10,402
433
6,255
29,222
36,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Tanzbaerlie
Izanami
20
11 / 8 / 2
13,335
556
25,804
21,357
8,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
32
Kills
22
22
Deaths
32
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
4
14
4
W
3
4
7
1.63
W
Medusa
3
4
9
1.88
L
Tsukuyomi
Hyouringetsu
Tsukuyomi
4
6
5
1.08
L
Freya
3
8
6
0.75
L
2
4
2
0.75
L
Cabrakan
2
6
6
0.83
L
Izanami
Tanzbaerlie
Izanami
11
8
2
1.5
W
Cerberus
vadarki
Cerberus
9
5
18
3.6
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,562
Damage
66,854
97,676
Taken
110,482
67,111
Mitigated
66,135
32,794
Healing
34,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,551
1,449
39
4,647
21,396
24,562
801
6,053
15,343
73,436
0
W
11,762
3,598
0
7,465
18,062
8,734
5,886
2,646
15,416
128,174
0
W
Medusa
9,428
4,566
371
2,988
12,559
4,354
3,048
2,113
10,446
0
75,875
L
Tsukuyomi
Hyouringetsu
Tsukuyomi
12,515
3,107
0
11,040
24,660
8,880
0
14,695
9,479
0
95,539
L
Freya
15,729
4,639
0
8,024
23,022
7,728
0
17,514
5,317
62,769
0
L
6,551
3,601
68
3,368
12,221
4,897
0
7,967
4,026
43,714
6,468
L
Cabrakan
6,255
1,202
696
4,656
29,222
36,411
162
20,222
8,763
29,597
0
L
Izanami
Tanzbaerlie
Izanami
25,804
19,670
0
6,231
21,357
8,219
1,167
14,533
6,588
0
117,532
W
Cerberus
vadarki
Cerberus
22,679
1,558
586
10,741
29,090
22,883
1,014
11,784
17,306
58,548
0
W
20,142
1,062
0
5,957
16,569
6,578
1,718
4,915
11,654
79,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,425
Gold Earned
56,094
640
Minions Killed
557
0
Camps Cleared
0
2,185,269
Distance Traveled
1,881,101
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,506
563
148
6
0
488,087
0
W
Sol
13,669
570
181
8
0
455,940
1
W
Medusa
11,851
494
119
5
0
417,127
9
L
Tsukuyomi
11,983
499
142
6
0
502,233
5
L
Freya
10,570
440
104
4
0
362,730
4
L
Olorun
9,804
409
89
4
0
226,447
0
L
Cabrakan
10,402
433
36
2
0
405,388
6
L
Izanami
13,335
556
186
8
0
384,303
2
W
Cerberus
13,073
545
87
4
0
420,302
4
W
Baba Yaga
13,326
555
105
4
0
403,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role