Player Matchup

Chang'e
Chang'e
Silver I
AthenaTillDeath
Chang'e
Silver I
Level 127
God Stats
6W - 4L
1,515 SR
Queue Stats
16W - 15L
1,483 MMR
Party 2
Discordia
Discordia
Silver I
Cus68
Discordia
Silver I
Level 105
God Stats
1W - 0L
1,544 SR
Queue Stats
15W - 18L
1,286 MMR
Party 1
Izanami
Izanami
Gold III
KAY117
Izanami
Gold III
Level 158
God Stats
2W - 3L
1,448 SR
Queue Stats
131W - 132L
1,499 MMR
Party 1
Loki
Loki
Gold V
grubylolek654
Loki
Gold V
Level 87
God Stats
7W - 9L
1,365 SR
Queue Stats
224W - 230L
1,350 MMR
Solo
Hera
Hera
Bronze III
k555000aaa2
Hera
Bronze III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,458 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,474 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,542 SR
1,432 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Damo786
Bellona
Gold III
Level 124
God Stats
2W - 2L
1,798 SR
Queue Stats
226W - 225L
1,425 MMR
Solo
Scylla
Scylla
Bronze III
David_484848
Scylla
Bronze III
Level 37
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 6L
1,478 MMR
Solo
Chaac
Chaac
Silver II
KingRitze
Chaac
Silver II
Level 124
God Stats
5W - 6L
1,541 SR
Queue Stats
15W - 20L
1,381 MMR
Solo
Horus
Horus
Gold V
dieguit_perlio
Horus
Gold V
Level 101
God Stats
4W - 4L
1,653 SR
Queue Stats
209W - 204L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,525
502
3,892
7,191
4,738
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
Cus68
Discordia
14
2 / 1 / 1
8,203
631
4,622
4,682
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KAY117
Izanami
14
2 / 0 / 5
8,355
643
6,961
5,652
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 3 / 2
8,123
625
5,978
9,318
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
8,276
637
6,190
5,634
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayAnhurAthenaAnubisArtemis

VS

Bans
GilgameshCu ChulainnFenrirYmirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 2
6,613
509
4,482
7,631
2,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
Damo786
Bellona
11
3 / 2 / 1
7,057
543
4,892
10,530
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
1 / 4 / 1
7,005
539
2,994
7,580
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
KingRitze
Chaac
9
2 / 2 / 1
6,420
494
3,972
7,345
4,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 4 / 1
5,702
439
3,143
11,420
7,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
7
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
W
1
1
4
3
W
Discordia
Cus68
Discordia
2
1
1
2.5
L
Bellona
Damo786
Bellona
3
2
1
1.75
L
Scylla
1
4
1
0.38
W
Izanami
KAY117
Izanami
2
0
5
4.5
L
Chaac
KingRitze
Chaac
2
2
1
1.25
L
0
4
1
0.13
W
7
3
2
2.67
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
19,483
32,477
Taken
44,506
12,941
Mitigated
21,777
15,464
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,482
1,889
0
2,432
7,631
2,079
0
1,030
6,571
0
47,783
W
3,892
109
1,754
4,928
7,191
4,738
1,015
0
7,191
21,598
0
W
Discordia
Cus68
Discordia
4,622
150
0
1,208
4,682
1,596
0
2,175
2,380
49,348
0
L
Bellona
Damo786
Bellona
4,892
1,314
0
2,240
10,530
5,769
0
2,109
8,303
0
37,943
L
Scylla
2,994
108
0
2,546
7,580
1,832
483
3,356
3,715
32,923
0
W
Izanami
KAY117
Izanami
6,961
4,846
0
1,487
5,652
1,595
474
525
5,118
0
68,575
L
Chaac
KingRitze
Chaac
3,972
569
0
2,932
7,345
4,836
391
3,669
3,676
0
28,675
L
3,143
1,481
501
2,607
11,420
7,261
0
3,374
8,046
0
22,816
W
5,978
1,246
0
2,888
9,318
2,750
0
208
9,032
0
32,461
W
6,190
2,352
0
3,199
5,634
2,262
2,400
0
5,634
47,155
4,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
32,797
438
Minions Killed
347
0
Camps Cleared
0
1,303,985
Distance Traveled
1,207,991
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,613
509
104
8
0
242,417
5
W
Chang'e
6,525
502
34
3
0
270,497
5
W
Discordia
8,203
631
107
8
0
258,789
1
L
Bellona
7,057
543
74
6
0
279,282
5
L
Scylla
7,005
539
75
6
0
224,340
0
W
Izanami
8,355
643
137
11
0
262,857
6
L
Chaac
6,420
494
60
5
0
191,878
4
L
Horus
5,702
439
34
3
0
270,074
3
W
Loki
8,123
625
65
5
0
275,147
5
W
Hera
8,276
637
95
7
0
236,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role