Player Matchup

Heimdallr
Heimdallr
Gezewe
Heimdallr
Level 15
God Stats
3W - 3L
1,262 SR
Queue Stats
13W - 12L
1,505 Elo+
Solo
Charybdis
Charybdis
Hafnon
Charybdis
Level 29
God Stats
7W - 9L
1,439 SR
Queue Stats
98W - 106L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Taraksias
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,432 Elo+
Solo
Janus
Janus
vernelen1
Janus
Level 29
God Stats
8W - 1L
1,775 SR
Queue Stats
130W - 144L
1,491 Elo+
Solo
Nemesis
Nemesis
zhuorgm
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,623 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,507 Elo+

VS

Team Averages
Level 13
1,508 SR
1,503 Elo+
Kukulkan
Kukulkan
FuryZididjoy
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Artemis
Artemis
Juanmagandalf89
Artemis
Level 6
God Stats
0W - 1L
1,611 SR
Queue Stats
7W - 5L
1,512 Elo+
Solo
Bastet
Bastet
Rotopercutor
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
pocholiiin
Kuzenbo
Level 15
God Stats
7W - 12L
1,397 SR
Queue Stats
22W - 32L
1,370 Elo+
Solo
Achilles
Achilles
阎罗邱霞
Achilles
Level 28
God Stats
7W - 5L
1,533 SR
Queue Stats
141W - 137L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gezewe
Heimdallr
19
13 / 3 / 5
12,766
608
22,761
18,547
9,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Hafnon
Charybdis
20
5 / 2 / 3
14,300
681
8,591
12,239
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Taraksias
Sylvanus
17
5 / 0 / 10
11,238
535
11,261
16,682
22,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
vernelen1
Janus
18
5 / 0 / 7
12,355
588
13,467
11,687
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
zhuorgm
Nemesis
8
0 / 2 / 2
8,074
384
417
4,583
969
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FuryZididjoy
Kukulkan
13
2 / 9 / 1
9,013
429
4,889
14,344
4,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 4 / 1
8,934
425
14,894
15,414
5,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
12
1 / 5 / 0
8,112
386
6,284
13,291
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
pocholiiin
Kuzenbo
8
0 / 2 / 1
6,938
330
2,609
9,913
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
阎罗邱霞
Achilles
15
3 / 8 / 0
9,604
457
10,326
21,473
26,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
28
Kills
7
7
Deaths
28
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FuryZididjoy
Kukulkan
2
9
1
0.28
W
Heimdallr
Gezewe
Heimdallr
13
3
5
5.17
W
Charybdis
Hafnon
Charybdis
5
2
3
3.25
L
1
4
1
0.38
L
Bastet
1
5
0
0.2
W
Sylvanus
Taraksias
Sylvanus
5
0
10
10
L
Kuzenbo
pocholiiin
Kuzenbo
0
2
1
0.25
W
Janus
vernelen1
Janus
5
0
7
8.5
W
Nemesis
zhuorgm
Nemesis
0
2
2
0.5
L
Achilles
阎罗邱霞
Achilles
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
39,002
63,738
Taken
74,435
43,024
Mitigated
48,776
21,604
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FuryZididjoy
Kukulkan
4,889
1,018
0
102
14,344
4,722
985
7,736
6,578
31,693
0
W
Heimdallr
Gezewe
Heimdallr
22,761
11,390
0
3,778
18,547
9,397
6,385
2,860
15,687
0
88,586
W
Charybdis
Hafnon
Charybdis
8,591
5,372
0
4,398
12,239
5,290
5,529
0
12,239
0
102,011
L
14,894
7,266
0
7,146
15,414
5,268
83
5,028
10,386
0
78,239
L
Bastet
6,284
1,689
45
556
13,291
4,026
314
2,493
10,783
0
41,682
W
Sylvanus
Taraksias
Sylvanus
11,261
4,164
2,812
5,233
16,682
22,309
1,770
2,754
13,928
40,396
14,495
L
Kuzenbo
pocholiiin
Kuzenbo
2,609
1,271
0
1,542
9,913
8,412
55
2,709
7,204
7,401
0
W
Janus
vernelen1
Janus
13,467
1,311
505
4,813
11,687
5,059
739
833
10,854
87,966
0
W
Nemesis
zhuorgm
Nemesis
417
126
0
65
4,583
969
138
1,209
3,374
0
8,684
L
Achilles
阎罗邱霞
Achilles
10,326
3,326
0
3,335
21,473
26,348
336
5,342
16,131
0
47,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
42,601
570
Minions Killed
388
0
Camps Cleared
0
1,618,995
Distance Traveled
1,846,989
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,013
429
78
4
0
350,646
1
W
Heimdallr
12,766
608
136
6
0
406,102
0
W
Charybdis
14,300
681
200
10
0
321,769
3
L
Artemis
8,934
425
139
7
0
387,923
4
L
Bastet
8,112
386
71
3
0
413,329
0
W
Sylvanus
11,238
535
76
4
0
339,083
2
L
Kuzenbo
6,938
330
11
1
0
336,756
8
W
Janus
12,355
588
138
7
0
421,900
4
W
Nemesis
8,074
384
20
1
0
130,141
3
L
Achilles
9,604
457
89
4
0
358,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role