Player Matchup

Agni
Agni
Lamhfhata
Agni
Level 17
God Stats
1W - 0L
1,710 SR
Queue Stats
31W - 15L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
PSYGU
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,777 Elo+
Party 1
Susano
Susano
Ticbu
Susano
Level 46
God Stats
3W - 0L
1,294 SR
Queue Stats
55W - 27L
1,673 Elo+
Party 1
Achilles
Achilles
hamamaa
Achilles
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 5L
1,724 Elo+
Party 1
Heimdallr
Heimdallr
seazak
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,607 Elo+
Party 1
Team Averages
Level 23
1,501 SR
1,680 Elo+

VS

Team Averages
Level 5
1,406 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
Kshaheen
Morgan Le Fay
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TheTruth5172
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Solo
Yemoja
Yemoja
kitsonesnow
Yemoja
Level 8
God Stats
0W - 1L
1,168 SR
Queue Stats
5W - 12L
1,745 Elo+
Party 2
Guan Yu
Guan Yu
vTwis
Guan Yu
Level 6
God Stats
1W - 3L
1,361 SR
Queue Stats
3W - 7L
1,270 Elo+
Party 2
Baron Samedi
Baron Samedi
w9ay
Baron Samedi
Level 5
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 10L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
19 / 0 / 22
12,057
1,507
24,424
4,815
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PSYGU
Cthulhu
16
4 / 1 / 23
9,558
1,195
8,047
8,434
6,349
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Ticbu
Susano
16
11 / 0 / 24
11,177
1,397
19,805
5,223
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
hamamaa
Achilles
16
8 / 2 / 15
9,149
1,144
8,221
7,464
5,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
seazak
Heimdallr
17
9 / 1 / 30
9,953
1,244
16,930
6,689
2,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

400

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kshaheen
Morgan Le Fay
13
3 / 15 / 1
8,892
1,112
8,189
18,392
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TheTruth5172
Kukulkan
13
1 / 7 / 0
7,724
966
5,394
12,077
4,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
13
0 / 9 / 3
7,796
975
4,876
19,089
19,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
vTwis
Guan Yu
13
0 / 9 / 1
7,439
930
4,965
19,839
19,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
w9ay
Baron Samedi
14
0 / 11 / 3
7,823
978
4,266
14,799
5,642

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
12
51
Kills
4
4
Deaths
51
114
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Kshaheen
Morgan Le Fay
3
15
1
0.23
W
Agni
19
0
22
30
W
Cthulhu
PSYGU
Cthulhu
4
1
23
15.5
L
Kukulkan
TheTruth5172
Kukulkan
1
7
0
0.14
W
Susano
Ticbu
Susano
11
0
24
23
W
Achilles
hamamaa
Achilles
8
2
15
7.75
L
Yemoja
0
9
3
0.17
W
Heimdallr
seazak
Heimdallr
9
1
30
24
L
Guan Yu
vTwis
Guan Yu
0
9
1
0.06
L
Baron Samedi
w9ay
Baron Samedi
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,427
Damage
27,690
32,625
Taken
84,196
19,223
Mitigated
54,740
3,789
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Kshaheen
Morgan Le Fay
8,189
1,222
194
645
18,392
6,487
0
6,220
11,790
12,943
0
W
Agni
24,424
2,317
64
996
4,815
1,949
0
3,842
973
36,131
0
W
Cthulhu
PSYGU
Cthulhu
8,047
945
718
0
8,434
6,349
0
6,179
2,255
14,155
0
L
Kukulkan
TheTruth5172
Kukulkan
5,394
1,114
0
0
12,077
4,218
0
3,953
7,816
15,970
0
W
Susano
Ticbu
Susano
19,805
5,670
0
96
5,223
2,189
0
3,226
1,997
0
33,876
W
Achilles
hamamaa
Achilles
8,221
3,153
0
869
7,464
5,977
0
4,857
2,607
0
8,373
L
Yemoja
4,876
1,236
1,146
152
19,089
19,079
0
6,868
11,815
17,534
0
W
Heimdallr
seazak
Heimdallr
16,930
10,805
0
1,046
6,689
2,759
0
4,621
2,068
0
24,278
L
Guan Yu
vTwis
Guan Yu
4,965
955
580
718
19,839
19,314
0
8,690
10,666
0
14,049
L
Baron Samedi
w9ay
Baron Samedi
4,266
957
869
824
14,799
5,642
0
5,615
8,893
7,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,894
Gold Earned
39,674
97
Minions Killed
70
5
Camps Cleared
2
787,969
Distance Traveled
770,354
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,892
1,112
6
1
0
170,305
1
W
Agni
12,057
1,507
26
3
0
176,081
0
W
Cthulhu
9,558
1,195
18
2
2
140,641
1
L
Kukulkan
7,724
966
18
2
1
153,518
1
W
Susano
11,177
1,397
25
3
3
194,026
0
W
Achilles
9,149
1,144
2
0
0
129,534
0
L
Yemoja
7,796
975
20
3
1
141,178
2
W
Heimdallr
9,953
1,244
26
3
0
147,687
0
L
Guan Yu
7,439
930
9
1
0
151,942
2
L
Baron Samedi
7,823
978
17
2
0
153,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role