Player Matchup

Thanatos
Thanatos
AlexF0x
Thanatos
Level 66
God Stats
6W - 5L
1,585 SR
Queue Stats
18W - 19L
1,415 Elo+
Party 1
Rama
Rama
Dertemon
Rama
Level 32
God Stats
2W - 0L
1,806 SR
Queue Stats
22W - 27L
1,380 Elo+
Party 1
Baba Yaga
Baba Yaga
Manowan2
Baba Yaga
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,400 Elo+
Party 1
Chaac
Chaac
NizP33
Chaac
Level 62
God Stats
12W - 7L
1,570 SR
Queue Stats
28W - 31L
1,454 Elo+
Party 1
Ares
Ares
ProstataRoyal
Ares
Level 15
God Stats
2W - 1L
1,687 SR
Queue Stats
10W - 13L
1,352 Elo+
Party 1
Team Averages
Level 43
1,630 SR
1,400 Elo+

VS

Team Averages
Level 60
1,479 SR
1,410 Elo+
Ymir
Ymir
BR-is-based
Ymir
Level 42
God Stats
12W - 17L
1,584 SR
Queue Stats
52W - 46L
1,434 Elo+
Party 2
Neith
Neith
IceFlaw
Neith
Level 145
God Stats
13W - 15L
1,525 SR
Queue Stats
132W - 138L
1,438 Elo+
Party 2
Janus
Janus
Locosway
Janus
Level 46
God Stats
1W - 5L
1,286 SR
Queue Stats
216W - 232L
1,394 Elo+
Solo
Olorun
Olorun
PavelZic
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 126L
1,399 Elo+
Solo
Bastet
Bastet
TamaraRose
Bastet
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 77L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexF0x
Thanatos
13
3 / 1 / 6
8,540
502
8,036
9,059
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
15
3 / 0 / 4
8,972
528
9,819
5,254
1,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Manowan2
Baba Yaga
15
3 / 3 / 4
9,396
553
5,973
10,003
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
NizP33
Chaac
18
6 / 0 / 3
11,241
661
4,280
7,031
7,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 3 / 5
9,013
530
7,029
10,100
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
7,006
412
2,021
9,367
5,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
IceFlaw
Neith
12
1 / 5 / 3
7,678
452
5,495
11,040
3,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Locosway
Janus
12
1 / 3 / 1
7,647
450
2,531
6,731
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
PavelZic
Olorun
13
3 / 7 / 2
8,078
475
8,943
11,698
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
TamaraRose
Bastet
10
1 / 3 / 1
6,787
399
1,636
9,680
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
7
7
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlexF0x
Thanatos
3
1
6
6
L
1
1
2
2
W
Rama
3
0
4
5
L
Neith
IceFlaw
Neith
1
5
3
0.5
L
Janus
Locosway
Janus
1
3
1
0.5
W
Baba Yaga
Manowan2
Baba Yaga
3
3
4
1.67
W
Chaac
NizP33
Chaac
6
0
3
7.5
L
Olorun
PavelZic
Olorun
3
7
2
0.57
W
4
3
5
2.17
L
Bastet
TamaraRose
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,137
Damage
20,626
41,447
Taken
48,516
24,889
Mitigated
18,144
16,066
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlexF0x
Thanatos
8,036
2,048
0
7,218
9,059
3,368
0
2,116
6,937
0
49,712
L
2,021
142
0
1,150
9,367
5,698
0
2,977
6,390
16,594
0
W
Rama
9,819
7,275
0
2,661
5,254
1,882
770
452
4,762
0
64,387
L
Neith
IceFlaw
Neith
5,495
2,640
0
4,019
11,040
3,492
0
3,705
7,335
0
50,914
L
Janus
Locosway
Janus
2,531
211
0
0
6,731
1,275
0
363
6,275
39,587
0
W
Baba Yaga
Manowan2
Baba Yaga
5,973
433
0
1,930
10,003
4,431
2,530
4,632
5,295
53,654
0
W
Chaac
NizP33
Chaac
4,280
1,073
0
2,985
7,031
7,009
1,866
2,518
4,465
0
76,111
L
Olorun
PavelZic
Olorun
8,943
3,966
199
2,290
11,698
5,234
378
3,913
7,690
34,762
5,904
W
7,029
499
0
1,272
10,100
8,199
253
2,829
7,271
19,910
0
L
Bastet
TamaraRose
Bastet
1,636
597
0
702
9,680
2,445
300
2,044
7,591
0
29,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
37,196
471
Minions Killed
328
0
Camps Cleared
0
1,666,352
Distance Traveled
1,511,906
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,540
502
72
4
0
372,212
4
L
Ymir
7,006
412
21
1
0
341,954
5
W
Rama
8,972
528
119
7
0
315,052
7
L
Neith
7,678
452
104
6
0
308,042
5
L
Janus
7,647
450
82
5
0
291,318
0
W
Baba Yaga
9,396
553
92
5
0
321,157
5
W
Chaac
11,241
661
175
10
0
345,535
1
L
Olorun
8,078
475
67
4
0
265,268
2
W
Ares
9,013
530
13
1
0
312,396
0
L
Bastet
6,787
399
54
3
0
305,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role