Player Matchup

Cthulhu
Cthulhu
Erasedboy
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
984 Elo+
Solo
Pele
Pele
MFdareal
Pele
Level 6
God Stats
1W - 2L
1,473 SR
Queue Stats
5W - 6L
1,391 Elo+
Solo
Chernobog
Chernobog
Xlycks
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
kigriossssssss
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Kukulkan
Kukulkan
一枪把你做掉
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 4
1,495 SR
1,333 Elo+

VS

Team Averages
Level 20
1,421 SR
1,296 Elo+
Hades
Hades
HarryGG
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,405 Elo+
Solo
Danzaburou
Danzaburou
TerroristDaddy
Danzaburou
Level 17
God Stats
17W - 15L
1,325 SR
Queue Stats
27W - 40L
1,141 Elo+
Party 1
Artio
Artio
TerroristPsycho
Artio
Level 7
God Stats
8W - 3L
1,500 SR
Queue Stats
11W - 11L
1,134 Elo+
Party 1
Susano
Susano
judgemxntday
Susano
Level 18
God Stats
19W - 22L
1,219 SR
Queue Stats
57W - 76L
1,201 Elo+
Party 1
Sun Wukong
Sun Wukong
zarrowthedon
Sun Wukong
Level 28
God Stats
23W - 13L
1,561 SR
Queue Stats
274W - 221L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erasedboy
Cthulhu
4
0 / 4 / 0
3,960
360
1,153
4,852
2,600
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
11
3 / 2 / 0
6,302
573
6,472
6,821
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Xlycks
Chernobog
7
1 / 6 / 2
5,080
462
3,839
6,542
1,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
8
0 / 4 / 1
4,864
442
2,406
5,379
1,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 7 / 2
5,446
495
3,058
5,583
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HarryGG
Hades
10
4 / 2 / 1
6,540
595
3,879
5,083
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TerroristDaddy
Danzaburou
11
7 / 2 / 4
7,409
674
4,414
6,597
2,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 8
6,406
582
2,744
6,643
5,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
10
1 / 1 / 3
6,099
554
1,384
5,959
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
zarrowthedon
Sun Wukong
14
8 / 0 / 1
7,851
714
6,425
7,110
5,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
23
23
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Erasedboy
Cthulhu
0
4
0
0
W
Hades
HarryGG
Hades
4
2
1
2.25
L
Pele
3
2
0
1.5
W
Danzaburou
TerroristDaddy
Danzaburou
7
2
4
4.5
W
3
1
8
7
L
Chernobog
Xlycks
Chernobog
1
6
2
0.33
W
Susano
1
1
3
2.5
L
Hachiman
0
4
1
0.13
W
Sun Wukong
zarrowthedon
Sun Wukong
8
0
1
8.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,928
Damage
18,846
29,177
Taken
31,392
8,874
Mitigated
16,129
3,141
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Erasedboy
Cthulhu
1,153
629
0
240
4,852
2,600
104
1,319
3,349
5,651
0
W
Hades
HarryGG
Hades
3,879
545
34
1,508
5,083
1,723
454
1,316
3,767
15,806
0
L
Pele
6,472
1,319
0
1,067
6,821
1,977
0
764
5,975
0
40,330
W
Danzaburou
TerroristDaddy
Danzaburou
4,414
3,186
0
1,749
6,597
2,114
2,582
1,592
4,931
0
40,304
W
2,744
519
452
779
6,643
5,587
248
792
5,650
7,704
0
L
Chernobog
Xlycks
Chernobog
3,839
2,193
0
626
6,542
1,568
0
2,067
4,431
0
17,587
W
Susano
1,384
434
18
2,433
5,959
1,596
460
439
5,520
0
21,503
L
Hachiman
2,406
2,079
0
1,198
5,379
1,243
0
154
4,917
0
15,880
W
Sun Wukong
zarrowthedon
Sun Wukong
6,425
1,778
0
3,654
7,110
5,109
0
134
6,976
0
42,695
L
3,058
1,001
0
10
5,583
1,486
0
1,957
3,532
17,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
34,305
167
Minions Killed
257
0
Camps Cleared
0
873,417
Distance Traveled
1,054,843
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,960
360
2
0
0
162,018
1
W
Hades
6,540
595
38
3
0
177,789
0
L
Pele
6,302
573
70
6
0
199,793
0
W
Danzaburou
7,409
674
75
7
0
187,766
0
W
Artio
6,406
582
9
1
0
211,189
0
L
Chernobog
5,080
462
29
3
0
191,961
2
W
Susano
6,099
554
48
4
0
245,594
2
L
Hachiman
4,864
442
31
3
0
156,391
2
W
Sun Wukong
7,851
714
87
8
0
232,505
3
L
Kukulkan
5,446
495
35
3
0
163,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role