Player Matchup

Nemesis
Nemesis
BROWNBARB1E
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BabyGravy2077
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 133L
1,228 Elo+
Solo
Hel
Hel
Ohh__Caramello
Hel
Level 17
God Stats
17W - 17L
1,357 SR
Queue Stats
165W - 180L
1,311 Elo+
Solo
Olorun
Olorun
comeonna23_G04T
Olorun
Level 29
God Stats
64W - 54L
1,524 SR
Queue Stats
102W - 118L
1,353 Elo+
Solo
Thor
Thor
xIRONN_HITMANx
Thor
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 2
Team Averages
Level 19
1,476 SR
1,379 Elo+

VS

Team Averages
Level 24
1,453 SR
1,310 Elo+
Charybdis
Charybdis
Mizz3n
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,245 Elo+
Party 1
Bacchus
Bacchus
NickWarren91
Bacchus
Level 69
God Stats
7W - 13L
1,344 SR
Queue Stats
64W - 95L
1,354 Elo+
Party 1
Anubis
Anubis
Shädman
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,579 Elo+
Party 1
Ymir
Ymir
Zaknafianx
Ymir
Level 5
God Stats
2W - 1L
1,501 SR
Queue Stats
2W - 2L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
nadblade
Cthulhu
Level 13
God Stats
2W - 0L
1,418 SR
Queue Stats
5W - 7L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BROWNBARB1E
Nemesis
14
0 / 15 / 1
9,371
335
2,107
19,148
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
BabyGravy2077
Sun Wukong
15
1 / 2 / 2
10,468
374
4,992
20,908
15,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 6 / 3
13,276
474
13,056
21,547
8,445
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 15 / 1
11,122
397
21,520
25,197
5,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 7 / 3
11,138
398
5,722
15,409
5,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mizz3n
Charybdis
18
6 / 5 / 13
12,450
445
10,074
13,958
5,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
NickWarren91
Bacchus
20
10 / 0 / 9
13,344
477
13,441
19,492
21,336
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Shädman
Anubis
20
15 / 3 / 12
14,651
523
31,961
23,388
15,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 8
14,325
512
10,304
10,335
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
nadblade
Cthulhu
15
2 / 1 / 8
10,885
389
5,542
13,190
15,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
9
Kills
43
45
Deaths
10
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BROWNBARB1E
Nemesis
0
15
1
0.03
L
Sun Wukong
BabyGravy2077
Sun Wukong
1
2
2
1
W
Charybdis
Mizz3n
Charybdis
6
5
13
2.5
W
Bacchus
NickWarren91
Bacchus
10
0
9
14.5
L
3
6
3
0.75
W
Anubis
Shädman
Anubis
15
3
12
7
W
10
1
8
14
L
4
15
1
0.3
W
Cthulhu
nadblade
Cthulhu
2
1
8
6
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,397
Damage
71,322
102,209
Taken
80,363
42,837
Mitigated
67,897
16,687
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BROWNBARB1E
Nemesis
2,107
298
0
1,419
19,148
8,130
436
9,230
9,918
0
34,043
L
Sun Wukong
BabyGravy2077
Sun Wukong
4,992
1,508
0
141
20,908
15,331
96
12,557
8,351
0
50,587
W
Charybdis
Mizz3n
Charybdis
10,074
4,860
1,035
2,766
13,958
5,956
3,188
5,045
8,913
0
67,315
W
Bacchus
NickWarren91
Bacchus
13,441
1,748
220
3,698
19,492
21,336
2,147
8,533
10,959
67,332
0
L
13,056
2,537
770
6,702
21,547
8,445
1,067
10,260
11,287
105,986
0
W
Anubis
Shädman
Anubis
31,961
2,936
0
11,235
23,388
15,183
2,654
12,748
10,640
115,369
0
W
10,304
2,400
0
1,152
10,335
10,292
1,380
5,027
5,308
52,443
0
L
21,520
13,145
0
7,405
25,197
5,208
1,792
18,529
6,668
57,490
0
W
Cthulhu
nadblade
Cthulhu
5,542
1,031
106
915
13,190
15,130
81
6,516
6,674
20,691
0
L
5,722
253
0
250
15,409
5,723
800
10,672
4,737
0
55,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,375
Gold Earned
65,655
449
Minions Killed
455
0
Camps Cleared
0
2,328,911
Distance Traveled
2,346,441
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,371
335
51
2
0
494,554
1
L
Sun Wukong
10,468
374
73
3
0
553,053
0
W
Charybdis
12,450
445
105
4
0
387,608
0
W
Bacchus
13,344
477
96
3
0
513,924
0
L
Hel
13,276
474
188
7
0
461,700
7
W
Anubis
14,651
523
154
6
0
447,721
4
W
Ymir
14,325
512
76
3
0
510,803
1
L
Olorun
11,122
397
56
2
0
335,839
0
W
Cthulhu
10,885
389
24
1
0
486,385
1
L
Thor
11,138
398
81
3
0
483,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role