Player Matchup

Zeus
Zeus
 
Zeus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
WhiskerLegend
Ao Kuang
Level 15
God Stats
11W - 9L
1,486 SR
Queue Stats
14W - 17L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
im_just_Saiyan2
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,469 Elo+
Party 2
Nemesis
Nemesis
marklavadia
Nemesis
Level 28
God Stats
3W - 5L
1,337 SR
Queue Stats
85W - 100L
1,383 Elo+
Solo
King Arthur
King Arthur
the_only_one_ty
King Arthur
Level 17
God Stats
2W - 2L
1,311 SR
Queue Stats
26W - 17L
1,469 Elo+
Party 2
Team Averages
Level 20
1,427 SR
1,433 Elo+

VS

Team Averages
Level 21
1,483 SR
1,430 Elo+
Loki
Loki
About 86 Gnomes
Loki
Level 26
God Stats
16W - 19L
1,319 SR
Queue Stats
36W - 61L
1,191 Elo+
Solo
Hachiman
Hachiman
Controvert
Hachiman
Level 28
God Stats
0W - 3L
1,353 SR
Queue Stats
163W - 118L
1,581 Elo+
Party 1
King Arthur
King Arthur
EMP_Mizzle
King Arthur
Level 16
God Stats
5W - 11L
1,264 SR
Queue Stats
18W - 34L
1,386 Elo+
Solo
Apollo
Apollo
MakiseMeow
Apollo
Level 18
God Stats
18W - 4L
1,701 SR
Queue Stats
428W - 165L
1,658 Elo+
Party 1
Aphrodite
Aphrodite
全民酱油党
Aphrodite
Level 18
God Stats
1W - 1L
1,777 SR
Queue Stats
28W - 54L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
19 / 1 / 11
16,285
1,086
59,927
12,788
5,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
WhiskerLegend
Ao Kuang
20
6 / 4 / 15
14,757
984
14,189
26,259
11,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
im_just_Saiyan2
Gilgamesh
20
4 / 2 / 18
14,001
933
13,809
22,998
23,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
marklavadia
Nemesis
20
5 / 5 / 17
13,822
921
17,779
21,200
11,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
the_only_one_ty
King Arthur
20
2 / 4 / 30
14,656
977
14,165
21,870
33,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 14 / 9
13,282
885
13,831
28,407
10,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
Controvert
Hachiman
20
6 / 2 / 7
14,497
966
27,678
13,894
5,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
EMP_Mizzle
King Arthur
20
2 / 9 / 12
13,590
906
10,082
36,759
44,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
MakiseMeow
Apollo
20
6 / 5 / 9
14,928
995
33,954
24,532
9,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
全民酱油党
Aphrodite
20
0 / 6 / 13
13,078
872
13,313
24,042
16,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
66
36
Kills
16
16
Deaths
36
91
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
19
1
11
24.5
L
2
14
9
0.46
L
Hachiman
Controvert
Hachiman
6
2
7
4.75
L
King Arthur
EMP_Mizzle
King Arthur
2
9
12
0.89
L
Apollo
MakiseMeow
Apollo
6
5
9
2.1
W
Ao Kuang
WhiskerLegend
Ao Kuang
6
4
15
3.38
W
Gilgamesh
im_just_Saiyan2
Gilgamesh
4
2
18
6.5
W
Nemesis
marklavadia
Nemesis
5
5
17
2.7
W
King Arthur
the_only_one_ty
King Arthur
2
4
30
4.25
L
Aphrodite
全民酱油党
Aphrodite
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,869
Damage
98,858
105,115
Taken
127,634
86,105
Mitigated
86,250
14,120
Healing
25,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
59,927
4,647
0
2,048
12,788
5,348
0
2,215
10,573
116,471
0
L
13,831
1,649
0
70
28,407
10,163
0
16,986
11,421
0
35,126
L
Hachiman
Controvert
Hachiman
27,678
12,178
0
1,670
13,894
5,164
0
7,165
6,729
0
59,847
L
King Arthur
EMP_Mizzle
King Arthur
10,082
869
0
4,024
36,759
44,660
0
20,294
16,465
0
28,352
L
Apollo
MakiseMeow
Apollo
33,954
19,110
0
1,628
24,532
9,519
0
15,337
9,195
0
67,225
W
Ao Kuang
WhiskerLegend
Ao Kuang
14,189
1,928
616
6,997
26,259
11,649
0
4,591
21,668
31,836
0
W
Gilgamesh
im_just_Saiyan2
Gilgamesh
13,809
3,262
0
243
22,998
23,428
0
2,534
20,464
421
29,588
W
Nemesis
marklavadia
Nemesis
17,779
8,977
0
2,302
21,200
11,895
0
2,124
19,076
0
37,889
W
King Arthur
the_only_one_ty
King Arthur
14,165
1,351
0
1,914
21,870
33,785
0
1,849
20,021
773
26,299
L
Aphrodite
全民酱油党
Aphrodite
13,313
131
7,767
10,457
24,042
16,744
0
15,148
8,894
37,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,521
Gold Earned
69,375
282
Minions Killed
289
10
Camps Cleared
5
1,534,395
Distance Traveled
1,480,176
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,285
1,086
131
9
0
302,358
0
L
Loki
13,282
885
31
2
2
299,807
1
L
Hachiman
14,497
966
73
5
0
307,590
0
L
King Arthur
13,590
906
38
3
2
303,008
0
L
Apollo
14,928
995
80
5
0
289,184
0
W
Ao Kuang
14,757
984
56
4
3
315,548
2
W
Gilgamesh
14,001
933
27
2
3
325,682
0
W
Nemesis
13,822
921
52
3
3
305,326
1
W
King Arthur
14,656
977
16
1
1
285,481
0
L
Aphrodite
13,078
872
67
4
1
280,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role