Player Matchup

Chaac
Chaac
AutonomousUbiety
Chaac
Level 25
God Stats
5W - 2L
1,338 SR
Queue Stats
153W - 158L
1,520 Elo+
Solo
Nu Wa
Nu Wa
CVRabi
Nu Wa
Level 29
God Stats
25W - 14L
1,722 SR
Queue Stats
113W - 104L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
Xaviu
Cthulhu
Level 5
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 3L
1,788 Elo+
Solo
Sun Wukong
Sun Wukong
kudoll
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 64L
1,510 Elo+
Party 1
Neith
Neith
remukou
Neith
Level 29
God Stats
9W - 7L
1,551 SR
Queue Stats
110W - 92L
1,519 Elo+
Party 1
Team Averages
Level 23
1,558 SR
1,568 Elo+

VS

Team Averages
Level 20
1,568 SR
1,503 Elo+
Ullr
Ullr
AnthonyYea2
Ullr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,558 Elo+
Solo
Loki
Loki
BestMonke
Loki
Level 26
God Stats
9W - 6L
1,677 SR
Queue Stats
209W - 140L
1,680 Elo+
Solo
Izanami
Izanami
Ikakito
Izanami
Level 28
God Stats
7W - 4L
1,587 SR
Queue Stats
23W - 28L
1,413 Elo+
Solo
Ares
Ares
SornDT
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,413 Elo+
Solo
Discordia
Discordia
TheSavvyGent
Discordia
Level 29
God Stats
3W - 11L
1,574 SR
Queue Stats
216W - 217L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,303
491
13,042
16,503
8,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
CVRabi
Nu Wa
17
4 / 3 / 4
10,661
508
17,446
8,554
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Xaviu
Cthulhu
13
1 / 4 / 3
8,073
384
4,733
12,375
9,186
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
kudoll
Sun Wukong
14
1 / 7 / 1
9,022
430
8,670
18,797
11,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
remukou
Neith
14
2 / 3 / 3
8,370
399
5,510
11,801
3,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
11,458
546
11,358
15,446
7,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
11 / 3 / 2
13,025
620
18,737
15,098
6,354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Izanami
Ikakito
Izanami
15
3 / 5 / 2
9,823
468
6,659
15,600
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
SornDT
Ares
14
3 / 0 / 9
9,754
464
7,046
14,058
14,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
TheSavvyGent
Discordia
14
0 / 2 / 5
8,822
420
5,992
9,282
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
22
22
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
4
5
4
1.2
W
Loki
11
3
2
4
L
Nu Wa
CVRabi
Nu Wa
4
3
4
2
W
Izanami
Ikakito
Izanami
3
5
2
0.8
W
Ares
SornDT
Ares
3
0
9
7.5
W
Discordia
TheSavvyGent
Discordia
0
2
5
1.25
L
Cthulhu
Xaviu
Cthulhu
1
4
3
0.63
L
Sun Wukong
kudoll
Sun Wukong
1
7
1
0.21
L
Neith
remukou
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
49,792
68,030
Taken
69,484
38,827
Mitigated
36,741
13,525
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,358
3,406
0
5,478
15,446
7,125
2,455
3,439
12,007
0
91,673
L
13,042
3,163
0
1,947
16,503
8,412
1,137
2,826
13,677
0
75,075
W
Loki
18,737
7,504
0
5,281
15,098
6,354
0
2,994
12,104
0
100,262
L
Nu Wa
CVRabi
Nu Wa
17,446
4,059
0
645
8,554
6,122
2,403
1,930
6,464
77,907
0
W
Izanami
Ikakito
Izanami
6,659
4,173
0
2,451
15,600
5,209
1,660
5,551
10,049
0
70,336
W
Ares
SornDT
Ares
7,046
658
186
996
14,058
14,926
0
6,796
7,262
25,006
0
W
Discordia
TheSavvyGent
Discordia
5,992
717
0
0
9,282
3,127
146
3,399
5,883
50,725
0
L
Cthulhu
Xaviu
Cthulhu
4,733
509
89
1,000
12,375
9,186
744
5,000
7,375
29,803
0
L
Sun Wukong
kudoll
Sun Wukong
8,670
1,645
0
5,098
18,797
11,943
396
2,836
15,801
0
43,876
L
Neith
remukou
Neith
5,510
1,187
0
4,746
11,801
3,164
854
446
11,355
0
36,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
52,882
440
Minions Killed
584
0
Camps Cleared
0
1,871,003
Distance Traveled
1,946,930
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,458
546
160
8
0
404,702
1
L
Chaac
10,303
491
104
5
0
358,421
0
W
Loki
13,025
620
178
8
0
424,102
4
L
Nu Wa
10,661
508
126
6
0
367,044
13
W
Izanami
9,823
468
127
6
0
374,980
0
W
Ares
9,754
464
38
2
0
376,281
5
W
Discordia
8,822
420
81
4
0
366,865
2
L
Cthulhu
8,073
384
51
2
0
374,558
2
L
Sun Wukong
9,022
430
92
4
0
388,623
3
L
Neith
8,370
399
67
3
0
382,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role