Player Matchup

Scylla
Scylla
AleXtr3m
Scylla
Level 108
God Stats
18W - 19L
1,470 SR
Queue Stats
293W - 306L
1,417 Elo+
Solo
Medusa
Medusa
Zezinho4512
Medusa
Level 86
God Stats
3W - 6L
1,271 SR
Queue Stats
136W - 169L
1,417 Elo+
Solo
Sylvanus
Sylvanus
memelordomeme
Sylvanus
Level 103
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 2L
1,355 Elo+
Solo
Team Averages
Level 99
1,342 SR
1,397 Elo+

VS

Team Averages
Level 95
1,593 SR
1,544 Elo+
Danzaburou
Danzaburou
Archellen
Danzaburou
Level 136
God Stats
0W - 1L
1,820 SR
Queue Stats
1W - 6L
1,777 Elo+
Solo
Kukulkan
Kukulkan
ImakilliaV2
Kukulkan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,534 Elo+
Solo
Ymir
Ymir
ah_beastmode21
Ymir
Level 29
God Stats
8W - 12L
1,458 SR
Queue Stats
92W - 124L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AleXtr3m
Scylla
16
4 / 1 / 9
11,969
665
14,875
10,881
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
8 / 1 / 4
12,862
715
11,282
11,106
4,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
memelordomeme
Sylvanus
15
2 / 2 / 7
11,458
637
11,871
18,853
9,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archellen
Danzaburou
12
0 / 6 / 3
9,661
537
5,862
11,354
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ImakilliaV2
Kukulkan
15
2 / 4 / 2
11,221
623
19,272
16,114
6,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 2
10,728
596
5,967
18,412
18,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
AleXtr3m
Scylla
4
1
9
8.5
L
Danzaburou
Archellen
Danzaburou
0
6
3
0.25
L
Kukulkan
ImakilliaV2
Kukulkan
2
4
2
0.75
W
Medusa
8
1
4
10
L
2
4
2
0.75
W
Sylvanus
memelordomeme
Sylvanus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,028
Damage
31,101
40,840
Taken
45,880
18,176
Mitigated
28,395
22,064
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AleXtr3m
Scylla
14,875
713
0
3,104
10,881
4,203
286
7,180
3,701
47,387
0
L
Danzaburou
Archellen
Danzaburou
5,862
1,505
0
753
11,354
3,412
0
7,253
3,999
0
20,883
L
Kukulkan
ImakilliaV2
Kukulkan
19,272
872
366
5,608
16,114
6,629
0
10,851
5,199
68,112
0
W
Medusa
11,282
5,271
316
4,570
11,106
4,386
1,037
7,333
3,773
0
50,097
L
5,967
252
190
3,048
18,412
18,354
0
8,543
9,781
29,300
0
W
Sylvanus
memelordomeme
Sylvanus
11,871
3,333
3,711
10,363
18,853
9,587
1,682
12,252
6,601
47,339
8,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
31,610
229
Minions Killed
208
10
Camps Cleared
6
1,001,743
Distance Traveled
861,850
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,969
665
75
4
2
355,991
4
L
Danzaburou
9,661
537
51
3
0
240,227
0
L
Kukulkan
11,221
623
112
6
2
316,603
3
W
Medusa
12,862
715
67
4
2
341,747
3
L
Ymir
10,728
596
45
3
4
305,020
0
W
Sylvanus
11,458
637
87
5
6
304,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role