Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver II
GMTfinest
Sobek
Silver II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,143 MMR
Solo
Kali
Kali
Silver II
KILLEBH
Kali
Silver II
Level 79
God Stats
1W - 2L
1,625 SR
Queue Stats
30W - 41L
1,046 MMR
Party 2
Artemis
Artemis
Silver II
NovArroW
Artemis
Silver II
Level 101
God Stats
4W - 1L
1,618 SR
Queue Stats
177W - 176L
1,148 MMR
Solo
Agni
Agni
Silver I
秦川小泰迪
Agni
Silver I
Level 158
God Stats
24W - 22L
1,511 SR
Queue Stats
218W - 222L
1,187 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,551 SR
1,205 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,488 SR
1,162 MMR
Ymir
Ymir
Silver IV
MAP3
Ymir
Silver IV
Level 127
God Stats
0W - 1L
1,734 SR
Queue Stats
7W - 12L
1,293 MMR
Party 3
Hera
Hera
Bronze III
MeneerSpons
Hera
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,296 MMR
Party 1
Thanatos
Thanatos
Bronze I
Morrael
Thanatos
Bronze I
Level 157
God Stats
1W - 1L
1,513 SR
Queue Stats
11W - 22L
1,103 MMR
Party 3
Ullr
Ullr
Bronze I
SpanspekCult
Ullr
Bronze I
Level 65
God Stats
1W - 1L
1,377 SR
Queue Stats
6W - 23L
983 MMR
Party 1
Tyr
Tyr
Silver I
YOLOBOLOSOLOKOLO
Tyr
Silver I
Level 154
God Stats
0W - 1L
1,318 SR
Queue Stats
149W - 152L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 1 / 2
7,622
693
7,995
11,699
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
GMTfinest
Sobek
9
1 / 0 / 1
5,860
533
1,848
8,442
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kali
KILLEBH
Kali
11
4 / 2 / 0
6,655
605
2,944
10,420
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
NovArroW
Artemis
11
0 / 0 / 1
6,230
566
2,171
3,491
951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 1 / 4
7,148
650
5,522
7,795
3,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneMorgan Le FayGilgameshAthenaTsukuyomi

VS

Bans
TiamatOsirisApolloAresDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MAP3
Ymir
10
0 / 1 / 0
5,457
496
1,461
7,069
2,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 1 / 1
5,481
498
3,748
5,200
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Morrael
Thanatos
9
2 / 3 / 0
5,984
544
4,392
10,309
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
4,351
396
1,097
2,081
440
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 0
5,737
522
9,772
10,943
6,884
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
4
4
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
2
6
W
Sobek
GMTfinest
Sobek
1
0
1
1.5
W
Kali
KILLEBH
Kali
4
2
0
2
L
Ymir
MAP3
Ymir
0
1
0
0
L
0
1
1
0.5
L
Thanatos
Morrael
Thanatos
2
3
0
0.67
W
Artemis
NovArroW
Artemis
0
0
1
0.5
L
0
0
0
0
L
2
5
0
0.4
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
20,470
41,847
Taken
35,602
21,846
Mitigated
14,696
20,569
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,995
3,223
836
6,653
11,699
6,337
474
542
11,109
32,326
8,760
W
Sobek
GMTfinest
Sobek
1,848
557
0
2,349
8,442
6,080
150
1,057
7,341
12,724
0
W
Kali
KILLEBH
Kali
2,944
1,401
0
5,459
10,420
5,043
0
1,122
9,246
0
27,468
L
Ymir
MAP3
Ymir
1,461
403
0
1,055
7,069
2,580
0
1,178
5,891
21,266
0
L
3,748
1,021
0
1,500
5,200
1,563
0
2,723
2,477
28,786
0
L
Thanatos
Morrael
Thanatos
4,392
1,572
0
8,744
10,309
3,229
0
3,835
6,474
0
30,308
W
Artemis
NovArroW
Artemis
2,171
922
0
1,684
3,491
951
0
952
2,539
0
44,484
L
1,097
467
0
684
2,081
440
0
330
1,751
0
11,425
L
9,772
1,498
0
1,281
10,943
6,884
0
5,877
5,066
0
30,122
W
5,522
732
134
3,454
7,795
3,435
367
1,521
6,140
53,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
27,010
346
Minions Killed
249
0
Camps Cleared
0
1,087,545
Distance Traveled
965,678
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,622
693
81
7
0
201,686
2
W
Sobek
5,860
533
25
2
0
203,090
3
W
Kali
6,655
605
59
5
0
253,552
4
L
Ymir
5,457
496
37
3
0
213,194
8
L
Hera
5,481
498
72
7
0
218,666
3
L
Thanatos
5,984
544
64
6
0
203,432
4
W
Artemis
6,230
566
71
6
0
196,607
3
L
Ullr
4,351
396
26
2
0
98,580
1
L
Tyr
5,737
522
50
5
0
231,806
0
W
Agni
7,148
650
110
10
0
232,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role