Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MasterNutkins
Xing Tian
Level 110
God Stats
0W - 1L
1,348 SR
Queue Stats
8W - 13L
1,809 Elo+
Solo
Bacchus
Bacchus
kinderverspeiser
Bacchus
Level 109
God Stats
1W - 2L
1,757 SR
Queue Stats
101W - 115L
1,493 Elo+
Solo
Da Ji
Da Ji
twentyonecaptain
Da Ji
Level 147
God Stats
7W - 13L
1,382 SR
Queue Stats
381W - 366L
1,567 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,574 Elo+

VS

Team Averages
Level 118
1,561 SR
1,529 Elo+
Eset
Eset
EnglishStark
Eset
Level 104
God Stats
9W - 3L
1,769 SR
Queue Stats
519W - 491L
1,552 Elo+
Solo
Chaac
Chaac
Psycho_MvS
Chaac
Level 127
God Stats
8W - 2L
1,675 SR
Queue Stats
353W - 341L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pwnihof
Tsukuyomi
Level 129
God Stats
19W - 12L
1,581 SR
Queue Stats
645W - 610L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
bramba5
Kumbhakarna
Level 122
God Stats
2W - 6L
1,302 SR
Queue Stats
318W - 297L
1,558 Elo+
Party 1
Cerberus
Cerberus
oncak
Cerberus
Level 106
God Stats
3W - 2L
1,477 SR
Queue Stats
227W - 202L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 6 / 6
10,646
710
15,772
14,146
8,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
 
Cerberus
17
0 / 8 / 14
9,846
656
17,563
22,923
25,656
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MasterNutkins
Xing Tian
15
4 / 6 / 8
9,460
631
7,487
22,564
24,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 7 / 6
9,702
647
12,910
20,929
24,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 10 / 9
11,694
780
17,224
17,132
11,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 17
11,222
748
19,229
11,215
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
20
6 / 2 / 19
12,018
801
19,706
24,077
30,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Pwnihof
Tsukuyomi
19
15 / 5 / 13
12,690
846
23,479
20,018
10,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
bramba5
Kumbhakarna
17
3 / 3 / 19
11,379
759
6,476
17,010
21,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
oncak
Cerberus
19
7 / 5 / 19
11,671
778
16,346
21,333
25,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
124
19
Kills
37
37
Deaths
19
43
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
6
1.33
L
Cerberus
 
Cerberus
0
8
14
0.88
W
6
4
17
3.63
L
Xing Tian
MasterNutkins
Xing Tian
4
6
8
1.33
W
Chaac
6
2
19
7.75
W
Tsukuyomi
Pwnihof
Tsukuyomi
15
5
13
4.3
W
Kumbhakarna
bramba5
Kumbhakarna
3
3
19
4.17
L
3
7
6
0.86
W
Cerberus
oncak
Cerberus
7
5
19
3.3
L
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,956
Damage
85,236
97,694
Taken
93,653
94,774
Mitigated
91,656
15,946
Healing
31,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,772
1,155
1,123
869
14,146
8,523
445
5,751
8,395
0
34,200
L
Cerberus
 
Cerberus
17,563
157
620
5,962
22,923
25,656
17
11,343
11,580
32,409
0
W
19,229
2,196
3,529
2,077
11,215
4,327
1,481
5,364
5,851
40,495
0
L
Xing Tian
MasterNutkins
Xing Tian
7,487
537
2,107
1,199
22,564
24,546
88
11,260
11,304
13,379
0
W
Chaac
19,706
3,092
1,332
10,843
24,077
30,011
1,111
8,968
13,192
1,756
35,960
W
Tsukuyomi
Pwnihof
Tsukuyomi
23,479
5,980
2,058
1,882
20,018
10,104
1,372
6,958
13,060
0
38,187
W
Kumbhakarna
bramba5
Kumbhakarna
6,476
399
1,173
1,134
17,010
21,385
349
7,814
9,196
10,804
0
L
12,910
1,220
393
2,393
20,929
24,248
205
7,307
13,622
20,900
0
W
Cerberus
oncak
Cerberus
16,346
1,181
2,583
4,973
21,333
25,829
780
8,856
12,477
27,091
0
L
17,224
3,068
296
984
17,132
11,801
82
7,365
9,767
0
25,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
58,980
122
Minions Killed
153
0
Camps Cleared
0
1,118,631
Distance Traveled
1,396,203
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,646
710
36
2
0
239,110
3
L
Cerberus
9,846
656
48
3
0
226,334
7
W
Eset
11,222
748
63
4
0
265,245
0
L
Xing Tian
9,460
631
7
0
0
220,978
1
W
Chaac
12,018
801
29
2
0
292,244
3
W
Tsukuyomi
12,690
846
17
1
0
276,489
0
W
Kumbhakarna
11,379
759
7
0
0
288,268
0
L
Bacchus
9,702
647
16
1
0
220,720
0
W
Cerberus
11,671
778
37
2
0
273,957
0
L
Da Ji
11,694
780
15
1
0
211,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role