Player Matchup

Hachiman
Hachiman
DuhLevel
Hachiman
Level 28
God Stats
1W - 0L
1,725 SR
Queue Stats
68W - 48L
1,618 Elo+
Solo
Awilix
Awilix
PinkLettuce8598
Awilix
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,525 Elo+
Solo
Hou Yi
Hou Yi
UnholyIcy
Hou Yi
Level 81
God Stats
12W - 9L
1,562 SR
Queue Stats
66W - 76L
1,414 Elo+
Party 1
Yemoja
Yemoja
adventurestk
Yemoja
Level 5
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
elverde299
Hel
Level 28
God Stats
10W - 12L
1,645 SR
Queue Stats
99W - 123L
1,365 Elo+
Party 1
Team Averages
Level 31
1,545 SR
1,484 Elo+

VS

Team Averages
Level 7
1,563 SR
1,361 Elo+
Scylla
Scylla
CRG JOT4
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Solo
Hachiman
Hachiman
Sohlstolen
Hachiman
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Solo
Ymir
Ymir
carnage03
Ymir
Level 9
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Fenrir
Fenrir
highasShiiiit420
Fenrir
Level 16
God Stats
5W - 5L
1,598 SR
Queue Stats
44W - 41L
1,461 Elo+
Solo
Nemesis
Nemesis
waisted_spot7
Nemesis
Level 7
God Stats
2W - 2L
1,700 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DuhLevel
Hachiman
14
4 / 3 / 1
8,528
609
3,711
8,546
2,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 2 / 6
8,496
607
3,629
8,501
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
UnholyIcy
Hou Yi
16
19 / 1 / 4
10,222
730
19,172
9,075
3,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
0 / 0 / 7
7,430
531
1,107
3,190
2,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 3 / 2
8,760
626
6,281
8,019
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CRG JOT4
Scylla
8
0 / 13 / 1
5,466
390
786
10,422
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Sohlstolen
Hachiman
11
1 / 5 / 2
6,808
486
4,420
9,025
2,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
6
0 / 10 / 0
5,017
358
308
14,139
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 3 / 0
8,649
618
8,351
10,025
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
3
0 / 3 / 0
4,397
314
77
2,507
481

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
32
Kills
9
9
Deaths
34
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
CRG JOT4
Scylla
0
13
1
0.04
W
Hachiman
DuhLevel
Hachiman
4
3
1
1.5
W
5
2
6
4
L
Hachiman
Sohlstolen
Hachiman
1
5
2
0.4
W
Hou Yi
UnholyIcy
Hou Yi
19
1
4
21
W
Yemoja
0
0
7
3.5
L
Ymir
0
10
0
0
W
4
3
2
1.67
L
8
3
0
2.67
L
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,900
Damage
13,942
37,331
Taken
46,118
14,538
Mitigated
14,306
14,200
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CRG JOT4
Scylla
786
210
0
0
10,422
2,703
0
1,663
8,759
11,177
0
W
Hachiman
DuhLevel
Hachiman
3,711
1,640
0
2,670
8,546
2,643
2,587
60
8,486
0
59,628
W
3,629
2,102
0
2,390
8,501
2,763
792
290
8,211
0
39,237
L
Hachiman
Sohlstolen
Hachiman
4,420
2,771
0
1,260
9,025
2,395
493
2,838
6,187
0
28,319
W
Hou Yi
UnholyIcy
Hou Yi
19,172
11,396
0
3,863
9,075
3,841
3,963
587
8,422
0
67,898
W
Yemoja
1,107
258
1,190
108
3,190
2,315
572
167
2,983
7,982
0
L
Ymir
308
272
0
0
14,139
5,108
326
431
13,708
4,903
0
W
6,281
96
1,041
2,938
8,019
2,976
2,510
0
8,019
52,022
0
L
8,351
712
0
2,173
10,025
3,619
0
1,998
8,027
0
30,221
L
Nemesis
77
77
0
0
2,507
481
0
458
2,049
0
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
30,337
375
Minions Killed
138
0
Camps Cleared
0
1,219,967
Distance Traveled
953,553
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,466
390
23
2
0
197,022
0
W
Hachiman
8,528
609
104
7
0
210,997
1
W
Awilix
8,496
607
76
5
0
282,096
1
L
Hachiman
6,808
486
55
4
0
223,045
0
W
Hou Yi
10,222
730
90
6
0
234,629
3
W
Yemoja
7,430
531
8
1
0
220,117
0
L
Ymir
5,017
358
9
1
0
185,550
0
W
Hel
8,760
626
97
7
0
272,128
2
L
Fenrir
8,649
618
48
3
0
246,878
2
L
Nemesis
4,397
314
3
0
0
101,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role