Player Matchup

Heimdallr
Heimdallr
HIERO4201
Heimdallr
Level 41
God Stats
9W - 2L
1,500 SR
Queue Stats
20W - 6L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
MManslaughterxx
Nu Wa
Level 112
God Stats
9W - 14L
1,372 SR
Queue Stats
131W - 125L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
The BloodyWings
Cthulhu
Level 145
God Stats
11W - 6L
1,587 SR
Queue Stats
134W - 147L
1,516 Elo+
Party 1
Team Averages
Level 99
1,486 SR
1,526 Elo+

VS

Team Averages
Level 117
1,469 SR
1,345 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CopperAsh954
Fafnir
Level 107
God Stats
7W - 7L
1,416 SR
Queue Stats
86W - 107L
1,334 Elo+
Solo
Da Ji
Da Ji
head_hunter730
Da Ji
Level 88
God Stats
3W - 2L
1,491 SR
Queue Stats
452W - 682L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HIERO4201
Heimdallr
11
2 / 1 / 4
7,334
667
4,483
8,362
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 6
8,073
734
8,492
3,439
1,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 6
8,211
746
10,907
9,398
6,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 1
6,468
588
7,111
10,333
3,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
9
0 / 3 / 1
6,190
563
2,720
8,753
8,270
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 5 / 0
6,745
613
3,598
9,610
4,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
L
Fafnir
0
3
1
0.17
W
Heimdallr
HIERO4201
Heimdallr
2
1
4
4
W
4
1
6
7
W
4
0
6
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,882
Damage
13,429
21,199
Taken
28,696
10,906
Mitigated
16,085
3,858
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,111
113
1,203
4,600
10,333
3,539
0
7,547
2,786
33,224
0
L
Fafnir
2,720
575
397
1,222
8,753
8,270
0
5,088
3,665
6,906
0
W
Heimdallr
HIERO4201
Heimdallr
4,483
1,685
0
0
8,362
3,055
389
4,769
3,593
0
24,995
W
8,492
2,426
0
170
3,439
1,159
409
2,079
1,360
23,690
0
W
10,907
348
437
3,251
9,398
6,692
0
3,208
6,190
25,903
0
L
3,598
270
426
454
9,610
4,276
0
7,211
2,399
0
10,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
19,403
114
Minions Killed
89
5
Camps Cleared
3
615,151
Distance Traveled
565,470
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,468
588
67
6
3
198,892
3
L
Fafnir
6,190
563
4
0
0
190,932
0
W
Heimdallr
7,334
667
44
4
4
212,240
2
W
Nu Wa
8,073
734
30
3
0
170,137
0
W
Cthulhu
8,211
746
40
4
1
232,774
1
L
Da Ji
6,745
613
18
2
0
175,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role