Player Matchup

Ra
Ra
Amandac212324
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,534 Elo+
Solo
Artemis
Artemis
Boboch_Labreu18
Artemis
Level 23
God Stats
4W - 2L
1,281 SR
Queue Stats
4W - 10L
998 Elo+
Party 1
Loki
Loki
ElGuido_JP
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,366 Elo+
Solo
Kuzenbo
Kuzenbo
Ghost_Dk18
Kuzenbo
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 210L
1,302 Elo+
Party 1
Tyr
Tyr
xxamo00xx
Tyr
Level 17
God Stats
2W - 2L
1,368 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
Team Averages
Level 20
1,430 SR
1,326 Elo+

VS

Team Averages
Level 21
1,480 SR
1,421 Elo+
The Morrigan
The Morrigan
AsaYkrtIO
The Morrigan
Level 17
God Stats
10W - 8L
1,533 SR
Queue Stats
17W - 16L
1,509 Elo+
Solo
Izanami
Izanami
BlackWings279
Izanami
Level 29
God Stats
32W - 29L
1,405 SR
Queue Stats
254W - 293L
1,385 Elo+
Solo
Apollo
Apollo
Hardkiss300
Apollo
Level 17
God Stats
1W - 2L
1,330 SR
Queue Stats
10W - 12L
1,257 Elo+
Solo
Loki
Loki
M4G0D0T3MP0
Loki
Level 15
God Stats
4W - 5L
1,556 SR
Queue Stats
17W - 22L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Smitenoob1499
Cthulhu
Level 28
God Stats
8W - 12L
1,576 SR
Queue Stats
74W - 77L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 2
9,978
768
8,126
5,362
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 3
6,027
464
4,438
6,355
1,597
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 2 / 3
7,501
577
4,583
8,008
2,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Ghost_Dk18
Kuzenbo
10
2 / 2 / 8
6,283
483
4,594
8,488
6,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 0
6,008
462
1,663
7,295
3,289
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AsaYkrtIO
The Morrigan
7
0 / 2 / 0
5,389
415
629
3,204
835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
10
1 / 6 / 1
6,387
491
4,517
10,016
2,958
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
10
2 / 7 / 0
6,126
471
4,629
8,944
2,714
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 1
6,193
476
3,021
6,881
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
14
4 / 0 / 0
8,073
621
5,150
5,869
5,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
8
9
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
The Morrigan
AsaYkrtIO
The Morrigan
0
2
0
0
L
Izanami
1
6
1
0.25
W
2
2
3
1.75
W
7
2
3
4.25
W
Kuzenbo
Ghost_Dk18
Kuzenbo
2
2
8
3
L
Apollo
2
7
0
0.29
L
1
3
1
0.5
L
Cthulhu
4
0
0
4
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,404
Damage
17,946
35,508
Taken
34,914
15,532
Mitigated
14,017
9,369
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,126
1,540
362
2,488
5,362
2,167
888
461
4,901
83,508
0
L
The Morrigan
AsaYkrtIO
The Morrigan
629
423
0
100
3,204
835
0
1,276
1,824
10,028
0
L
Izanami
4,517
3,426
0
2,459
10,016
2,958
1,906
5,178
4,754
0
31,210
W
4,438
1,393
0
1,980
6,355
1,597
714
0
6,355
0
20,502
W
4,583
1,429
0
2,352
8,008
2,303
0
1,224
6,784
0
31,660
W
Kuzenbo
Ghost_Dk18
Kuzenbo
4,594
2,077
105
1,625
8,488
6,176
534
0
8,488
14,748
0
L
Apollo
4,629
2,702
0
259
8,944
2,714
0
3,406
5,502
0
24,514
L
3,021
449
0
1,592
6,881
1,843
0
1,637
5,208
0
29,380
L
Cthulhu
5,150
730
0
2,736
5,869
5,667
244
925
4,906
45,716
0
W
1,663
176
0
457
7,295
3,289
0
4,094
3,201
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
32,168
308
Minions Killed
281
0
Camps Cleared
0
1,229,819
Distance Traveled
1,055,225
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,978
768
170
13
0
293,121
1
L
The Morrigan
5,389
415
21
2
0
104,440
0
L
Izanami
6,387
491
65
5
0
221,583
2
W
Artemis
6,027
464
29
2
0
230,218
0
W
Loki
7,501
577
59
5
0
273,121
0
W
Kuzenbo
6,283
483
15
1
0
246,289
2
L
Apollo
6,126
471
39
3
0
224,913
0
L
Loki
6,193
476
57
4
0
233,833
0
L
Cthulhu
8,073
621
99
8
0
270,456
1
W
Tyr
6,008
462
35
3
0
187,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role