Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JustBetterThenU
Jing Wei
Level 28
God Stats
2W - 0L
1,608 SR
Queue Stats
147W - 35L
1,763 Elo+
Party 1
Anubis
Anubis
MiniTheOwner
Anubis
Level 142
God Stats
1W - 0L
1,831 SR
Queue Stats
68W - 43L
1,625 Elo+
Party 1
Nemesis
Nemesis
Raydiant
Nemesis
Level 148
God Stats
22W - 7L
1,857 SR
Queue Stats
220W - 81L
1,772 Elo+
Party 1
Team Averages
Level 118
1,659 SR
1,632 Elo+

VS

Team Averages
Level 65
1,507 SR
1,528 Elo+
Camazotz
Camazotz
Danuisplazing
Camazotz
Level 87
God Stats
2W - 2L
1,829 SR
Queue Stats
99W - 103L
1,467 Elo+
Solo
Ares
Ares
QUETEMEO
Ares
Level 47
God Stats
2W - 2L
1,607 SR
Queue Stats
37W - 26L
1,629 Elo+
Party 2
Vamana
Vamana
alexcho
Vamana
Level 17
God Stats
24W - 26L
1,575 SR
Queue Stats
82W - 85L
1,498 Elo+
Party 3
Hel
Hel
davidprados_18
Hel
Level 109
God Stats
0W - 1L
1,269 SR
Queue Stats
119W - 118L
1,500 Elo+
Party 3
Rama
Rama
ximper
Rama
Level 67
God Stats
0W - 3L
1,253 SR
Queue Stats
135W - 115L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 1 / 2
6,095
610
1,355
4,074
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
 
Artio
8
1 / 1 / 8
5,656
566
3,085
7,817
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
11
4 / 0 / 6
6,506
651
6,703
4,884
1,300
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
14 / 1 / 1
7,788
779
12,111
7,323
4,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Raydiant
Nemesis
11
2 / 0 / 2
6,390
639
5,299
4,273
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Danuisplazing
Camazotz
9
1 / 5 / 1
5,663
566
3,076
8,493
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
1 / 4 / 0
4,596
460
2,855
10,006
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
alexcho
Vamana
9
0 / 3 / 0
5,263
526
1,677
7,559
3,976
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 1
4,815
482
2,579
7,962
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
ximper
Rama
7
0 / 6 / 1
4,429
443
3,047
6,376
1,599
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
25
Kills
2
3
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
2
5
W
Artio
 
Artio
1
1
8
5
L
Camazotz
Danuisplazing
Camazotz
1
5
1
0.3
W
Jing Wei
4
0
6
7
W
Anubis
14
1
1
14.5
L
Ares
1
4
0
0.25
W
Nemesis
Raydiant
Nemesis
2
0
2
3
L
Vamana
alexcho
Vamana
0
3
0
0
L
0
7
1
0.07
L
Rama
ximper
Rama
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
13,234
28,371
Taken
40,396
13,754
Mitigated
14,463
13,502
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,355
150
0
1,112
4,074
1,492
0
129
3,945
0
26,116
W
Artio
 
Artio
3,085
132
933
2,890
7,817
4,903
0
1,495
6,322
11,004
0
L
Camazotz
Danuisplazing
Camazotz
3,076
1,114
0
3,442
8,493
2,287
0
2,828
5,485
0
24,543
W
Jing Wei
6,703
5,769
0
2,886
4,884
1,300
655
1,121
3,763
0
40,511
W
Anubis
12,111
2,315
0
4,570
7,323
4,079
44
2,505
4,818
45,596
0
L
Ares
2,855
328
0
2,374
10,006
4,529
0
4,083
5,923
11,347
0
W
Nemesis
Raydiant
Nemesis
5,299
2,607
0
1,111
4,273
1,980
405
184
4,089
0
33,402
L
Vamana
alexcho
Vamana
1,677
625
0
1,857
7,559
3,976
473
0
7,559
0
24,720
L
2,579
127
441
1,899
7,962
2,072
0
6,304
1,658
20,309
0
L
Rama
ximper
Rama
3,047
2,628
0
983
6,376
1,599
0
1,981
4,395
0
17,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
24,766
280
Minions Killed
201
0
Camps Cleared
0
972,004
Distance Traveled
866,978
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,095
610
50
5
0
210,950
5
W
Artio
5,656
566
16
2
0
193,650
1
L
Camazotz
5,663
566
59
6
0
199,987
1
W
Jing Wei
6,506
651
73
7
0
169,722
0
W
Anubis
7,788
779
73
7
0
167,481
5
L
Ares
4,596
460
16
2
0
159,948
2
W
Nemesis
6,390
639
68
7
0
230,201
4
L
Vamana
5,263
526
53
5
0
153,439
1
L
Hel
4,815
482
31
3
0
178,299
4
L
Rama
4,429
443
42
4
0
175,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role