Player Matchup

Geb
Geb
Dri2clutch240
Geb
Level 64
God Stats
10W - 10L
1,368 SR
Queue Stats
314W - 376L
1,390 Elo+
Party 1
Artemis
Artemis
DripWalker420
Artemis
Level 49
God Stats
7W - 5L
1,516 SR
Queue Stats
268W - 330L
1,370 Elo+
Party 1
Hel
Hel
MK2 VRSex
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,785 Elo+
Party 1
Team Averages
Level 79
1,461 SR
1,515 Elo+

VS

Team Averages
Level 104
1,552 SR
1,528 Elo+
Amaterasu
Amaterasu
GorillaSmash47
Amaterasu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,413 Elo+
Solo
Xbalanque
Xbalanque
Roughryda35
Xbalanque
Level 115
God Stats
7W - 4L
1,594 SR
Queue Stats
472W - 486L
1,645 Elo+
Solo
Anubis
Anubis
jacobnielly19
Anubis
Level 103
God Stats
7W - 4L
1,561 SR
Queue Stats
136W - 143L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
11,441
636
10,939
32,948
45,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
12
1 / 10 / 4
10,422
579
8,110
22,309
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 1
11,469
637
16,835
17,620
5,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GorillaSmash47
Amaterasu
15
2 / 3 / 10
11,775
654
9,453
20,129
19,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
Roughryda35
Xbalanque
16
4 / 1 / 10
12,163
676
27,035
16,694
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 3 / 5
12,944
719
29,353
19,017
10,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
17
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Artemis
1
10
4
0.3
W
Amaterasu
GorillaSmash47
Amaterasu
2
3
10
2.33
L
4
4
1
1.13
W
Xbalanque
Roughryda35
Xbalanque
4
1
10
9
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
65,841
72,877
Taken
55,840
57,748
Mitigated
37,158
24,343
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,939
1,563
604
5,394
32,948
45,662
0
10,129
22,819
32,054
0
L
Artemis
8,110
2,336
0
815
22,309
6,210
0
11,957
10,352
0
22,710
W
Amaterasu
GorillaSmash47
Amaterasu
9,453
2,744
488
5,819
20,129
19,883
54
8,537
10,899
444
26,762
L
16,835
1,804
9,212
8,318
17,620
5,876
0
7,870
9,750
50,541
0
W
Xbalanque
Roughryda35
Xbalanque
27,035
15,150
0
2,108
16,694
7,111
2,428
8,266
8,428
0
76,022
W
29,353
1,467
0
11,581
19,017
10,164
69
11,737
7,280
65,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
36,882
161
Minions Killed
204
5
Camps Cleared
11
870,404
Distance Traveled
965,526
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,441
636
43
2
0
349,978
2
L
Artemis
10,422
579
34
2
0
199,539
0
W
Amaterasu
11,775
654
38
2
4
336,167
1
L
Hel
11,469
637
84
5
5
320,887
4
W
Xbalanque
12,163
676
91
5
4
342,157
0
W
Anubis
12,944
719
75
4
3
287,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role