Player Matchup

Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GNJDBHDG
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Garadlo
Skadi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 86L
1,461 Elo+
Solo
Sobek
Sobek
Kuzenbo2192
Sobek
Level 25
God Stats
0W - 2L
1,420 SR
Queue Stats
12W - 15L
1,535 Elo+
Solo
Hou Yi
Hou Yi
legend93i
Hou Yi
Level 137
God Stats
2W - 3L
1,510 SR
Queue Stats
85W - 82L
1,534 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,506 Elo+

VS

Team Averages
Level 113
1,526 SR
1,523 Elo+
Thoth
Thoth
Albsh
Thoth
Level 90
God Stats
3W - 3L
1,503 SR
Queue Stats
82W - 68L
1,612 Elo+
Party 1
Artemis
Artemis
Benny1789
Artemis
Level 128
God Stats
3W - 0L
1,880 SR
Queue Stats
76W - 59L
1,637 Elo+
Party 1
Merlin
Merlin
BoSnaPRO189
Merlin
Level 112
God Stats
12W - 5L
1,601 SR
Queue Stats
375W - 384L
1,457 Elo+
Solo
Fafnir
Fafnir
Hellblazer42
Fafnir
Level 127
God Stats
2W - 3L
1,362 SR
Queue Stats
213W - 226L
1,457 Elo+
Solo
Anhur
Anhur
IXOnePunchManXI
Anhur
Level 109
God Stats
2W - 3L
1,284 SR
Queue Stats
157W - 170L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 8 / 5
12,501
833
25,799
17,343
5,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
GNJDBHDG
Hun Batz
18
3 / 10 / 9
10,599
707
10,486
16,438
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Garadlo
Skadi
19
4 / 7 / 10
10,878
725
13,366
17,173
5,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
0 / 9 / 8
8,859
591
6,641
20,401
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
legend93i
Hou Yi
15
3 / 10 / 8
9,530
635
11,033
18,051
5,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Albsh
Thoth
20
11 / 4 / 20
12,569
838
21,248
10,996
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Benny1789
Artemis
20
15 / 3 / 21
14,606
974
32,167
21,116
11,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
20
6 / 4 / 16
12,148
810
12,213
14,079
7,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
18
1 / 4 / 28
11,642
776
6,758
24,231
35,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 5 / 14
11,634
776
12,423
14,124
6,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
143
20
Kills
44
44
Deaths
20
40
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
8
5
1.56
W
Thoth
Albsh
Thoth
11
4
20
5.25
W
Artemis
Benny1789
Artemis
15
3
21
8.5
W
Merlin
6
4
16
3.5
L
Hun Batz
GNJDBHDG
Hun Batz
3
10
9
0.75
L
Skadi
Garadlo
Skadi
4
7
10
1.29
W
Fafnir
1
4
28
3.75
W
11
5
14
3.6
L
0
9
8
0.44
L
Hou Yi
legend93i
Hou Yi
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,325
Damage
84,809
89,406
Taken
84,546
41,756
Mitigated
65,137
19,918
Healing
29,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
25,799
3,136
1,536
4,537
17,343
5,762
528
7,204
10,139
50,545
0
W
Thoth
Albsh
Thoth
21,248
339
428
823
10,996
4,919
1,002
4,647
6,349
34,517
0
W
Artemis
Benny1789
Artemis
32,167
17,030
2,077
8,491
21,116
11,111
2,093
7,891
13,225
0
54,157
W
Merlin
12,213
243
2,280
2,358
14,079
7,074
724
5,134
8,945
43,457
0
L
Hun Batz
GNJDBHDG
Hun Batz
10,486
371
228
715
16,438
5,038
0
8,725
7,713
0
26,223
L
Skadi
Garadlo
Skadi
13,366
6,198
1,833
2,939
17,173
5,984
638
8,683
8,490
0
23,710
W
Fafnir
6,758
1,957
2,228
5,762
24,231
35,258
530
7,799
16,432
10,916
0
W
12,423
6,522
1,496
3,066
14,124
6,775
1,412
6,969
7,155
0
20,200
L
6,641
39
958
3,183
20,401
19,466
0
6,944
13,457
12,506
0
L
Hou Yi
legend93i
Hou Yi
11,033
5,105
960
3,029
18,051
5,506
136
8,663
9,388
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,367
Gold Earned
62,599
143
Minions Killed
167
0
Camps Cleared
0
1,143,948
Distance Traveled
1,360,596
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,501
833
58
4
0
224,463
0
W
Thoth
12,569
838
29
2
0
278,762
0
W
Artemis
14,606
974
47
3
0
267,275
0
W
Merlin
12,148
810
66
4
0
268,034
0
L
Hun Batz
10,599
707
24
2
0
249,021
1
L
Skadi
10,878
725
32
2
0
251,680
0
W
Fafnir
11,642
776
7
0
0
289,021
0
W
Anhur
11,634
776
18
1
0
257,504
1
L
Sobek
8,859
591
10
1
0
184,077
0
L
Hou Yi
9,530
635
19
1
0
234,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role