Player Matchup

Cthulhu
Cthulhu
Controvert
Cthulhu
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 118L
1,575 Elo+
Party 2
Jing Wei
Jing Wei
Fröggy
Jing Wei
Level 18
God Stats
20W - 18L
1,536 SR
Queue Stats
30W - 36L
1,328 Elo+
Party 1
Bastet
Bastet
InsaneMedx
Bastet
Level 33
God Stats
3W - 1L
1,741 SR
Queue Stats
34W - 42L
1,523 Elo+
Party 1
Hachiman
Hachiman
MakiseMeow
Hachiman
Level 17
God Stats
7W - 5L
1,592 SR
Queue Stats
428W - 165L
1,660 Elo+
Party 2
Anubis
Anubis
Penguïn
Anubis
Level 24
God Stats
4W - 2L
1,509 SR
Queue Stats
111W - 88L
1,458 Elo+
Party 1
Team Averages
Level 24
1,576 SR
1,509 Elo+

VS

Team Averages
Level 22
1,477 SR
1,524 Elo+
Medusa
Medusa
AspynKenz
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Ozark Gypsy
Cthulhu
Level 23
God Stats
15W - 8L
1,632 SR
Queue Stats
30W - 21L
1,515 Elo+
Solo
Zeus
Zeus
TVALoki
Zeus
Level 25
God Stats
4W - 2L
1,925 SR
Queue Stats
25W - 26L
1,516 Elo+
Solo
Thor
Thor
ZGwjheiying
Thor
Level 28
God Stats
0W - 4L
1,191 SR
Queue Stats
69W - 86L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
thearstho
Zhong Kui
Level 29
God Stats
1W - 2L
1,135 SR
Queue Stats
50W - 45L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Controvert
Cthulhu
20
7 / 0 / 22
15,425
1,102
27,117
22,569
41,738
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Fröggy
Jing Wei
20
11 / 7 / 15
15,335
1,095
22,373
20,389
7,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
InsaneMedx
Bastet
20
6 / 1 / 17
13,929
995
12,880
14,489
5,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
MakiseMeow
Hachiman
20
4 / 4 / 21
14,162
1,012
22,477
15,782
5,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Penguïn
Anubis
20
6 / 3 / 14
14,258
1,018
16,274
14,595
7,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AspynKenz
Medusa
19
2 / 3 / 4
12,406
886
10,008
11,864
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ozark Gypsy
Cthulhu
20
1 / 7 / 8
13,156
940
15,578
33,699
27,080
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
TVALoki
Zeus
19
6 / 8 / 5
13,928
995
24,985
20,565
8,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 12 / 4
12,936
924
7,340
24,403
8,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
thearstho
Zhong Kui
20
3 / 4 / 8
13,627
973
24,865
15,349
10,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
44
34
Kills
15
15
Deaths
34
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
AspynKenz
Medusa
2
3
4
1.33
W
Cthulhu
Controvert
Cthulhu
7
0
22
18
W
Jing Wei
Fröggy
Jing Wei
11
7
15
2.64
W
Bastet
InsaneMedx
Bastet
6
1
17
14.5
W
Hachiman
MakiseMeow
Hachiman
4
4
21
3.63
L
Cthulhu
Ozark Gypsy
Cthulhu
1
7
8
0.71
W
Anubis
Penguïn
Anubis
6
3
14
4.33
L
Zeus
TVALoki
Zeus
6
8
5
1.06
L
3
12
4
0.42
L
Zhong Kui
thearstho
Zhong Kui
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,121
Damage
82,776
87,824
Taken
105,880
68,112
Mitigated
59,471
7,776
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AspynKenz
Medusa
10,008
3,936
0
647
11,864
4,467
0
5,052
6,812
0
24,822
W
Cthulhu
Controvert
Cthulhu
27,117
800
92
0
22,569
41,738
0
13,701
8,868
58,419
0
W
Jing Wei
Fröggy
Jing Wei
22,373
21,755
0
3,416
20,389
7,339
0
17,152
3,237
0
45,212
W
Bastet
InsaneMedx
Bastet
12,880
4,557
0
0
14,489
5,988
0
10,984
3,505
0
21,058
W
Hachiman
MakiseMeow
Hachiman
22,477
9,992
0
839
15,782
5,545
0
12,420
3,362
0
44,299
L
Cthulhu
Ozark Gypsy
Cthulhu
15,578
639
439
1,058
33,699
27,080
0
13,030
20,669
56,936
0
W
Anubis
Penguïn
Anubis
16,274
57
0
3,429
14,595
7,502
0
11,171
3,424
44,600
0
L
Zeus
TVALoki
Zeus
24,985
1,295
0
3,469
20,565
8,813
0
9,186
11,379
52,995
0
L
7,340
818
0
0
24,403
8,491
0
9,646
14,757
0
27,237
L
Zhong Kui
thearstho
Zhong Kui
24,865
2,947
0
5,074
15,349
10,620
0
6,477
8,872
37,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,109
Gold Earned
66,053
264
Minions Killed
268
5
Camps Cleared
9
1,526,793
Distance Traveled
1,317,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,406
886
35
3
2
221,224
0
W
Cthulhu
15,425
1,102
52
4
0
352,375
0
W
Jing Wei
15,335
1,095
68
5
1
288,002
0
W
Bastet
13,929
995
20
1
1
338,439
0
W
Hachiman
14,162
1,012
57
4
0
284,925
0
L
Cthulhu
13,156
940
94
7
2
295,948
0
W
Anubis
14,258
1,018
67
5
3
263,052
0
L
Zeus
13,928
995
63
5
2
259,064
0
L
Thor
12,936
924
44
3
3
257,498
0
L
Zhong Kui
13,627
973
32
2
0
283,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role