Player Matchup

Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Pérsi12
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 97L
1,318 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,439 Elo+

VS

Team Averages
Level 77
1,678 SR
1,388 Elo+
Hou Yi
Hou Yi
INTOKSYNATOR-has
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,144 Elo+
Solo
Cabrakan
Cabrakan
Mattmoiissaa
Cabrakan
Level 145
God Stats
4W - 0L
1,720 SR
Queue Stats
160W - 124L
1,580 Elo+
Solo
Bacchus
Bacchus
SrDarka
Bacchus
Level 69
God Stats
6W - 3L
1,815 SR
Queue Stats
78W - 98L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 0
6,168
617
3,720
7,595
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
 
Zeus
9
0 / 5 / 0
5,957
596
6,009
8,352
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pérsi12
Nemesis
6
0 / 4 / 0
5,417
542
2,127
5,968
3,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,994
699
2,942
4,567
1,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Mattmoiissaa
Cabrakan
11
2 / 0 / 9
7,496
750
6,197
8,006
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
SrDarka
Bacchus
11
6 / 0 / 4
7,357
736
7,129
7,381
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
Zeus
 
Zeus
0
5
0
0
W
3
0
5
5.5
W
Cabrakan
Mattmoiissaa
Cabrakan
2
0
9
6.5
L
Nemesis
Pérsi12
Nemesis
0
4
0
0
W
Bacchus
SrDarka
Bacchus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,856
Damage
16,268
21,915
Taken
19,954
12,039
Mitigated
15,356
3,544
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,720
167
0
2,165
7,595
5,752
0
3,641
3,954
8,272
0
L
Zeus
 
Zeus
6,009
101
39
1,209
8,352
3,285
0
5,668
2,684
27,622
0
W
2,942
1,594
0
1,173
4,567
1,888
999
2,979
1,448
0
21,108
W
Cabrakan
Mattmoiissaa
Cabrakan
6,197
892
0
1,587
8,006
8,346
84
3,585
4,276
16,275
0
L
Nemesis
Pérsi12
Nemesis
2,127
534
0
131
5,968
3,002
0
4,333
1,635
0
4,243
W
Bacchus
SrDarka
Bacchus
7,129
1,224
0
924
7,381
5,122
287
3,361
3,806
23,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,542
Gold Earned
21,847
78
Minions Killed
111
3
Camps Cleared
6
484,140
Distance Traveled
575,513
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,168
617
20
2
0
185,284
3
L
Zeus
5,957
596
55
6
3
143,527
5
W
Hou Yi
6,994
699
40
4
2
165,781
0
W
Cabrakan
7,496
750
25
3
2
196,025
3
L
Nemesis
5,417
542
3
0
0
155,329
1
W
Bacchus
7,357
736
46
5
2
213,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role