Player Matchup

Ares
Ares
Dartarn
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,491 Elo+
Solo
Danzaburou
Danzaburou
HeskeyDK
Danzaburou
Level 29
God Stats
9W - 2L
1,999 SR
Queue Stats
70W - 37L
1,545 Elo+
Party 1
Olorun
Olorun
RuinsOverTheHill
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,702 Elo+
Solo
Sylvanus
Sylvanus
k5r516c1n
Sylvanus
Level 26
God Stats
1W - 0L
1,175 SR
Queue Stats
7W - 2L
1,701 Elo+
Solo
Hun Batz
Hun Batz
turuko44
Hun Batz
Level 18
God Stats
1W - 2L
1,233 SR
Queue Stats
20W - 9L
1,597 Elo+
Party 1
Team Averages
Level 21
1,481 SR
1,607 Elo+

VS

Team Averages
Level 19
1,443 SR
1,504 Elo+
Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Erblin06
Osiris
Level 25
God Stats
5W - 10L
1,445 SR
Queue Stats
28W - 30L
1,427 Elo+
Solo
Eset
Eset
StickyBrains
Eset
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 228L
1,601 Elo+
Solo
Hachiman
Hachiman
Zaugh
Hachiman
Level 24
God Stats
1W - 2L
1,490 SR
Queue Stats
19W - 22L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
fallenmanhr
Gilgamesh
Level 15
God Stats
1W - 4L
1,281 SR
Queue Stats
38W - 33L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dartarn
Ares
16
6 / 5 / 7
11,410
543
8,978
18,727
20,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
HeskeyDK
Danzaburou
19
10 / 2 / 7
14,226
677
15,713
14,420
6,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 8
9,966
475
6,743
14,326
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
k5r516c1n
Sylvanus
15
4 / 3 / 14
11,139
530
11,548
16,451
27,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
turuko44
Hun Batz
17
6 / 4 / 7
11,716
558
11,109
19,414
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 7 / 13
9,456
450
13,519
19,705
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Erblin06
Osiris
15
4 / 5 / 4
9,667
460
8,493
16,549
14,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
10 / 4 / 5
11,294
538
17,755
16,068
6,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Zaugh
Hachiman
15
3 / 8 / 3
9,495
452
10,052
15,146
3,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
fallenmanhr
Gilgamesh
6
0 / 4 / 0
6,193
295
1,075
6,014
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
27
Kills
20
21
Deaths
28
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
7
13
1.36
W
Ares
Dartarn
Ares
6
5
7
1.9
L
Osiris
Erblin06
Osiris
4
5
4
1.2
W
Danzaburou
HeskeyDK
Danzaburou
10
2
7
6.75
W
1
7
8
0.71
L
10
4
5
3.13
L
Hachiman
Zaugh
Hachiman
3
8
3
0.56
L
Gilgamesh
fallenmanhr
Gilgamesh
0
4
0
0
W
Sylvanus
k5r516c1n
Sylvanus
4
3
14
3.67
W
Hun Batz
turuko44
Hun Batz
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,091
Damage
50,894
83,338
Taken
73,482
68,237
Mitigated
33,675
26,500
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,519
7,737
0
2,221
19,705
6,944
29
7,631
12,074
0
56,787
W
Ares
Dartarn
Ares
8,978
595
0
1,917
18,727
20,501
1,000
4,236
14,491
34,659
0
L
Osiris
Erblin06
Osiris
8,493
2,497
0
250
16,549
14,800
65
5,657
10,892
7,675
39,459
W
Danzaburou
HeskeyDK
Danzaburou
15,713
9,959
0
4,907
14,420
6,106
3,974
3,009
11,411
0
107,667
W
6,743
2,473
1,044
3,680
14,326
6,595
4,674
4,665
9,661
45,903
2,682
L
17,755
1,084
1,276
5,089
16,068
6,012
90
7,489
8,579
73,235
0
L
Hachiman
Zaugh
Hachiman
10,052
3,939
0
1,743
15,146
3,962
107
3,724
11,422
0
51,998
L
Gilgamesh
fallenmanhr
Gilgamesh
1,075
392
61
1,202
6,014
1,957
0
955
5,059
0
8,745
W
Sylvanus
k5r516c1n
Sylvanus
11,548
3,026
3,315
5,892
16,451
27,526
1,389
3,072
13,379
33,452
8,429
W
Hun Batz
turuko44
Hun Batz
11,109
3,018
0
5,745
19,414
7,509
3,140
6,006
13,408
0
71,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
46,105
438
Minions Killed
402
0
Camps Cleared
0
1,865,337
Distance Traveled
1,634,226
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,456
450
81
4
0
433,127
0
W
Ares
11,410
543
51
2
0
337,471
2
L
Osiris
9,667
460
89
4
0
348,932
0
W
Danzaburou
14,226
677
151
7
0
395,838
2
W
Olorun
9,966
475
83
4
0
343,990
7
L
Eset
11,294
538
134
6
0
336,476
3
L
Hachiman
9,495
452
79
4
0
372,637
0
L
Gilgamesh
6,193
295
19
1
0
143,054
2
W
Sylvanus
11,139
530
48
2
0
364,543
4
W
Hun Batz
11,716
558
105
5
0
423,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role