Player Matchup

Erlang Shen
Erlang Shen
JoeBiiden
Erlang Shen
Level 107
God Stats
4W - 3L
1,486 SR
Queue Stats
426W - 131L
1,829 Elo+
Party 1
Susano
Susano
TraceGrimshaw
Susano
Level 26
God Stats
9W - 0L
1,851 SR
Queue Stats
667W - 59L
1,940 Elo+
Party 1
Hel
Hel
bsdbsfd
Hel
Level 89
God Stats
4W - 0L
1,673 SR
Queue Stats
289W - 73L
1,852 Elo+
Party 1
Team Averages
Level 74
1,670 SR
1,874 Elo+

VS

Team Averages
Level 98
1,531 SR
1,523 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DaAussyy
Horus
Level 129
God Stats
30W - 21L
1,592 SR
Queue Stats
295W - 320L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
Fizzy_Bubbly1
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JoeBiiden
Erlang Shen
11
5 / 5 / 10
8,119
812
8,650
12,758
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
10 / 1 / 6
9,138
914
12,332
7,514
2,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
12
4 / 3 / 14
8,188
819
7,783
8,450
3,587
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 6 / 4
7,307
731
7,094
11,832
11,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
DaAussyy
Horus
10
4 / 3 / 4
7,721
772
6,066
12,148
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Fizzy_Bubbly1
Kukulkan
8
0 / 10 / 5
6,132
613
3,542
8,970
2,499
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
8
9
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
6
4
1
L
Horus
DaAussyy
Horus
4
3
4
2
L
Kukulkan
Fizzy_Bubbly1
Kukulkan
0
10
5
0.25
W
Erlang Shen
JoeBiiden
Erlang Shen
5
5
10
2
W
10
1
6
13
W
Hel
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,765
Damage
16,702
28,722
Taken
32,950
13,190
Mitigated
26,223
12,954
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,094
1,748
0
280
11,832
11,760
0
2,783
9,049
16,927
931
L
Horus
DaAussyy
Horus
6,066
2,724
564
2,150
12,148
11,964
198
2,471
9,677
0
14,710
L
Kukulkan
Fizzy_Bubbly1
Kukulkan
3,542
484
0
113
8,970
2,499
0
2,637
6,333
10,033
0
W
Erlang Shen
JoeBiiden
Erlang Shen
8,650
3,935
0
3,030
12,758
7,049
371
3,021
9,737
0
21,374
W
12,332
3,193
0
1,279
7,514
2,554
595
2,929
4,585
0
28,675
W
Hel
7,783
583
4,077
4,568
8,450
3,587
379
4,780
3,670
30,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
21,160
112
Minions Killed
66
8
Camps Cleared
1
554,475
Distance Traveled
458,999
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,307
731
28
3
1
137,147
4
L
Horus
7,721
772
23
2
0
171,559
2
L
Kukulkan
6,132
613
15
2
0
150,293
0
W
Erlang Shen
8,119
812
17
2
1
169,135
1
W
Susano
9,138
914
39
4
3
208,312
3
W
Hel
8,188
819
56
6
4
177,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role