Player Matchup

Vulcan
Vulcan
Shoremane
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,301 Elo+
Solo
Cthulhu
Cthulhu
YellowMQ
Cthulhu
Level 21
God Stats
1W - 0L
1,416 SR
Queue Stats
8W - 12L
1,379 Elo+
Solo
Bakasura
Bakasura
davisk709
Bakasura
Level 10
God Stats
1W - 1L
1,157 SR
Queue Stats
4W - 2L
1,357 Elo+
Solo
Team Averages
Level 19
1,358 SR
1,346 Elo+

VS

Team Averages
Level 71
1,514 SR
1,425 Elo+
Sylvanus
Sylvanus
OkyApar22
Sylvanus
Level 112
God Stats
1W - 1L
1,762 SR
Queue Stats
16W - 13L
1,616 Elo+
Party 1
Zeus
Zeus
janwtuenn
Zeus
Level 16
God Stats
1W - 5L
1,281 SR
Queue Stats
1W - 5L
1,159 Elo+
Solo
Heimdallr
Heimdallr
padawan_555
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Shoremane
Vulcan
13
0 / 3 / 5
8,534
656
9,758
5,296
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
YellowMQ
Cthulhu
12
0 / 0 / 6
8,976
690
7,398
18,929
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
davisk709
Bakasura
15
10 / 5 / 0
10,557
812
12,989
12,550
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OkyApar22
Sylvanus
11
0 / 2 / 7
8,305
639
6,487
14,436
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
11
4 / 5 / 1
8,473
652
6,944
8,573
2,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
padawan_555
Heimdallr
12
3 / 3 / 4
8,753
673
9,408
11,420
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
7
8
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
OkyApar22
Sylvanus
0
2
7
1.75
W
Vulcan
Shoremane
Vulcan
0
3
5
0.83
W
Cthulhu
YellowMQ
Cthulhu
0
0
6
3
W
Bakasura
davisk709
Bakasura
10
5
0
2
L
Zeus
4
5
1
0.9
L
Heimdallr
padawan_555
Heimdallr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
22,839
36,775
Taken
34,429
20,639
Mitigated
16,239
11,836
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
OkyApar22
Sylvanus
6,487
1,642
4,387
5,366
14,436
10,401
0
7,385
6,368
14,176
0
W
Vulcan
Shoremane
Vulcan
9,758
1,172
0
693
5,296
1,636
386
2,465
2,831
28,334
0
W
Cthulhu
YellowMQ
Cthulhu
7,398
423
159
7,049
18,929
10,507
0
7,617
11,312
24,324
0
W
Bakasura
davisk709
Bakasura
12,989
9,608
0
3,935
12,550
8,496
1,969
4,173
7,642
0
48,615
L
Zeus
6,944
957
0
0
8,573
2,117
0
2,965
4,791
18,422
0
L
Heimdallr
padawan_555
Heimdallr
9,408
5,455
0
2,173
11,420
3,721
0
5,850
4,494
0
31,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
25,531
166
Minions Killed
97
12
Camps Cleared
0
732,084
Distance Traveled
600,121
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,305
639
13
1
0
210,752
2
W
Vulcan
8,534
656
39
3
1
226,938
1
W
Cthulhu
8,976
690
47
4
1
247,970
0
W
Bakasura
10,557
812
80
6
10
257,176
3
L
Zeus
8,473
652
33
3
0
199,404
3
L
Heimdallr
8,753
673
51
4
0
189,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role