Player Matchup

Achilles
Achilles
FlashGamer69
Achilles
Level 45
God Stats
6W - 6L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
InitialWharf38
Sylvanus
Level 96
God Stats
1W - 0L
1,171 SR
Queue Stats
25W - 22L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
gaushog135
Ah Puch
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 41L
1,553 Elo+
Party 1
Team Averages
Level 71
1,390 SR
1,523 Elo+

VS

Team Averages
Level 59
1,379 SR
1,404 Elo+
Izanami
Izanami
 
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LUIWO
Ganesha
Level 63
God Stats
1W - 4L
1,177 SR
Queue Stats
9W - 30L
1,271 Elo+
Solo
Aphrodite
Aphrodite
zuzu19
Aphrodite
Level 84
God Stats
30W - 38L
1,459 SR
Queue Stats
31W - 41L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FlashGamer69
Achilles
11
4 / 2 / 14
7,877
788
6,482
10,237
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
13
10 / 1 / 10
9,025
903
12,250
7,656
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
gaushog135
Ah Puch
11
6 / 1 / 11
7,986
799
9,789
4,123
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 7 / 0
7,352
735
5,717
10,677
3,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
LUIWO
Ganesha
9
0 / 6 / 2
5,839
584
2,313
12,781
6,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
zuzu19
Aphrodite
9
1 / 7 / 3
6,857
686
3,852
10,790
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
20
Kills
4
4
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
0
0.43
W
Achilles
FlashGamer69
Achilles
4
2
14
5.5
W
Sylvanus
10
1
10
15
L
Ganesha
LUIWO
Ganesha
0
6
2
0.17
W
Ah Puch
gaushog135
Ah Puch
6
1
11
11.5
L
Aphrodite
zuzu19
Aphrodite
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,521
Damage
11,882
22,016
Taken
34,248
13,479
Mitigated
14,375
8,709
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,717
3,856
0
640
10,677
3,163
51
6,803
3,570
0
13,470
W
Achilles
FlashGamer69
Achilles
6,482
1,791
0
3,117
10,237
8,241
276
3,108
7,129
2,908
11,112
W
Sylvanus
12,250
4,362
1,216
2,957
7,656
3,744
1,286
2,210
5,446
30,788
4,575
L
Ganesha
LUIWO
Ganesha
2,313
456
0
738
12,781
6,872
0
8,664
3,853
12,178
0
W
Ah Puch
gaushog135
Ah Puch
9,789
834
0
1,419
4,123
1,494
539
901
3,222
25,587
0
L
Aphrodite
zuzu19
Aphrodite
3,852
695
2,311
2,712
10,790
4,340
0
6,852
3,639
15,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
20,048
109
Minions Killed
97
6
Camps Cleared
2
527,201
Distance Traveled
462,781
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,352
735
43
4
0
155,139
1
W
Achilles
7,877
788
26
3
1
195,337
3
W
Sylvanus
9,025
903
48
5
5
164,034
0
L
Ganesha
5,839
584
11
1
0
160,880
1
W
Ah Puch
7,986
799
35
4
0
167,830
2
L
Aphrodite
6,857
686
43
4
2
146,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role