Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Gentasu
Poseidon
Level 27
God Stats
23W - 14L
1,720 SR
Queue Stats
69W - 65L
1,494 Elo+
Party 1
Bellona
Bellona
Stormvargrin
Bellona
Level 12
God Stats
1W - 1L
1,200 SR
Queue Stats
1W - 1L
1,102 Elo+
Party 2
Izanami
Izanami
Ynui
Izanami
Level 16
God Stats
14W - 4L
1,729 SR
Queue Stats
43W - 31L
1,476 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,414 Elo+

VS

Team Averages
Level 23
1,494 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BalticLoki
Gilgamesh
Level 27
God Stats
14W - 10L
1,512 SR
Queue Stats
38W - 38L
1,491 Elo+
Solo
Serqet
Serqet
KainRuthless
Serqet
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
18W - 15L
1,456 Elo+
Solo
Neith
Neith
MortezaDevil
Neith
Level 28
God Stats
32W - 18L
1,625 SR
Queue Stats
131W - 143L
1,462 Elo+
Solo
Kukulkan
Kukulkan
xDSLxD4rkDr4gon
Kukulkan
Level 28
God Stats
2W - 5L
1,575 SR
Queue Stats
130W - 134L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
6 / 2 / 0
6,167
617
3,658
6,382
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
8
0 / 0 / 3
5,209
521
2,229
4,725
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Gentasu
Poseidon
11
2 / 0 / 1
6,057
606
3,070
3,210
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Stormvargrin
Bellona
11
5 / 0 / 4
6,833
683
5,720
7,220
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Ynui
Izanami
10
1 / 0 / 1
5,827
583
2,083
3,521
885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 2 / 1
3,973
397
755
4,220
1,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
BalticLoki
Gilgamesh
8
0 / 6 / 0
5,003
500
3,697
7,495
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
8
0 / 1 / 1
4,806
481
1,224
5,282
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 0
5,693
569
4,467
5,405
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
9
0 / 2 / 0
5,337
534
1,875
3,381
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
2
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
0
3
W
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Gilgamesh
BalticLoki
Gilgamesh
0
6
0
0
W
Poseidon
Gentasu
Poseidon
2
0
1
2.5
L
Serqet
0
1
1
0.5
L
2
3
0
0.67
W
Bellona
Stormvargrin
Bellona
5
0
4
7
W
Izanami
Ynui
Izanami
1
0
1
1.5
L
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
12,018
25,058
Taken
25,783
11,476
Mitigated
8,888
9,039
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,658
1,445
0
416
6,382
1,851
390
690
5,692
0
21,243
W
Cthulhu
 
Cthulhu
2,229
298
55
1,787
4,725
2,354
0
256
4,469
11,088
0
L
Sylvanus
 
Sylvanus
755
370
63
368
4,220
1,717
348
995
3,225
3,753
740
L
Gilgamesh
BalticLoki
Gilgamesh
3,697
989
0
917
7,495
3,120
412
0
7,495
0
23,445
W
Poseidon
Gentasu
Poseidon
3,070
338
0
1,838
3,210
1,143
0
1,514
1,696
33,169
0
L
Serqet
1,224
657
0
249
5,282
1,453
0
429
4,853
0
19,911
L
4,467
2,957
0
1,992
5,405
1,459
0
1,395
4,010
0
30,145
W
Bellona
Stormvargrin
Bellona
5,720
1,496
0
3,457
7,220
5,243
820
0
7,055
0
28,783
W
Izanami
Ynui
Izanami
2,083
1,421
0
1,486
3,521
885
2,102
90
3,431
0
39,476
L
Kukulkan
1,875
159
89
590
3,381
1,139
0
2,480
901
33,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
24,812
274
Minions Killed
216
0
Camps Cleared
0
1,018,541
Distance Traveled
838,483
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,167
617
39
4
0
203,664
0
W
Cthulhu
5,209
521
13
1
0
212,873
5
L
Sylvanus
3,973
397
8
1
0
141,333
0
L
Gilgamesh
5,003
500
40
4
0
170,424
2
W
Poseidon
6,057
606
77
8
0
209,190
3
L
Serqet
4,806
481
38
4
0
197,956
0
L
Neith
5,693
569
67
7
0
186,332
1
W
Bellona
6,833
683
57
6
0
208,472
0
W
Izanami
5,827
583
88
9
0
184,342
3
L
Kukulkan
5,337
534
63
6
0
142,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role