Player Matchup

Thor
Thor
Snakovitch
Thor
Level 145
God Stats
2W - 7L
1,215 SR
Queue Stats
552W - 522L
1,521 Elo+
Solo
Ymir
Ymir
adam965
Ymir
Level 81
God Stats
60W - 60L
1,483 SR
Queue Stats
590W - 599L
1,475 Elo+
Solo
Izanami
Izanami
ahilak471
Izanami
Level 57
God Stats
36W - 25L
1,557 SR
Queue Stats
299W - 331L
1,467 Elo+
Solo
Cabrakan
Cabrakan
cerceuil
Cabrakan
Level 100
God Stats
0W - 2L
1,288 SR
Queue Stats
275W - 272L
1,498 Elo+
Solo
Tiamat
Tiamat
guienbild
Tiamat
Level 75
God Stats
1W - 4L
1,374 SR
Queue Stats
11W - 11L
1,520 Elo+
Solo
Team Averages
Level 92
1,383 SR
1,496 Elo+

VS

Team Averages
Level 122
1,648 SR
1,502 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Henisir
Ymir
Level 139
God Stats
3W - 3L
1,585 SR
Queue Stats
164W - 176L
1,423 Elo+
Party 1
Artemis
Artemis
IchBinBenno
Artemis
Level 102
God Stats
5W - 0L
1,773 SR
Queue Stats
134W - 97L
1,684 Elo+
Party 1
Hades
Hades
LaZiShOoTeR
Hades
Level 110
God Stats
30W - 12L
1,784 SR
Queue Stats
294W - 290L
1,429 Elo+
Party 1
Kali
Kali
RunFatBoyRun0416
Kali
Level 104
God Stats
10W - 6L
1,598 SR
Queue Stats
647W - 670L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,372
537
1,363
5,021
2,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
adam965
Ymir
5
0 / 7 / 0
4,074
407
469
8,732
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ahilak471
Izanami
9
1 / 3 / 0
5,248
525
5,172
5,899
1,270
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
cerceuil
Cabrakan
8
2 / 2 / 1
5,475
548
2,489
6,977
3,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
guienbild
Tiamat
8
0 / 6 / 1
4,715
472
3,195
7,743
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 2 / 1
6,577
658
6,038
5,249
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Henisir
Ymir
9
1 / 0 / 8
6,085
609
2,661
5,745
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
IchBinBenno
Artemis
10
6 / 1 / 2
6,600
660
8,049
5,261
1,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 1
6,452
645
4,793
6,124
2,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 1
6,306
631
2,449
5,466
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
1
2.75
W
Ymir
Henisir
Ymir
1
0
8
5
W
Artemis
IchBinBenno
Artemis
6
1
2
7
W
3
0
1
3.5
W
3
0
1
3.5
L
0
0
0
0
L
Ymir
adam965
Ymir
0
7
0
0
L
Izanami
ahilak471
Izanami
1
3
0
0.33
L
Cabrakan
cerceuil
Cabrakan
2
2
1
1.25
L
Tiamat
guienbild
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,688
Damage
23,990
34,372
Taken
27,845
13,623
Mitigated
11,108
6,328
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,038
161
0
1,600
5,249
1,677
270
2,318
2,573
38,098
0
W
Ymir
Henisir
Ymir
2,661
542
0
1,563
5,745
3,868
0
559
5,146
7,952
0
W
Artemis
IchBinBenno
Artemis
8,049
5,579
0
2,272
5,261
1,303
0
805
4,456
0
42,980
W
4,793
643
429
4,635
6,124
2,187
556
617
5,507
39,537
0
W
2,449
1,134
0
2,169
5,466
2,073
0
1,388
4,010
0
35,729
L
1,363
681
0
1,036
5,021
2,757
0
1,995
3,026
0
30,251
L
Ymir
adam965
Ymir
469
108
0
488
8,732
2,600
0
2,612
6,120
2,856
0
L
Izanami
ahilak471
Izanami
5,172
3,317
0
1,344
5,899
1,270
0
1,224
4,675
0
33,297
L
Cabrakan
cerceuil
Cabrakan
2,489
680
0
1,972
6,977
3,820
0
1,909
5,036
19,215
0
L
Tiamat
guienbild
Tiamat
3,195
213
0
1,488
7,743
3,176
52
5,319
2,023
15,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
32,020
213
Minions Killed
317
0
Camps Cleared
0
900,925
Distance Traveled
913,914
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,577
658
60
6
0
180,253
5
W
Ymir
6,085
609
9
1
0
174,972
0
W
Artemis
6,600
660
88
9
0
174,893
4
W
Hades
6,452
645
89
9
0
163,230
2
W
Kali
6,306
631
71
7
0
220,566
0
L
Thor
5,372
537
75
8
0
186,195
0
L
Ymir
4,074
407
7
1
0
195,150
1
L
Izanami
5,248
525
62
6
0
174,868
3
L
Cabrakan
5,475
548
37
4
0
158,014
2
L
Tiamat
4,715
472
32
3
0
186,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role