Player Matchup

Hachiman
Hachiman
GreenArrowX5
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,410 Elo+
Solo
Nox
Nox
H1TzZ_Villains
Nox
Level 29
God Stats
4W - 15L
1,124 SR
Queue Stats
165W - 238L
1,435 Elo+
Solo
Poseidon
Poseidon
diresharkdrake
Poseidon
Level 29
God Stats
7W - 5L
1,599 SR
Queue Stats
145W - 167L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
fbjjh
Sun Wukong
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 125L
1,500 Elo+
Solo
Bacchus
Bacchus
milipok
Bacchus
Level 16
God Stats
1W - 1L
1,295 SR
Queue Stats
6W - 8L
1,333 Elo+
Solo
Team Averages
Level 22
1,404 SR
1,418 Elo+

VS

Team Averages
Level 23
1,509 SR
1,435 Elo+
Da Ji
Da Ji
InsaneMedx
Da Ji
Level 33
God Stats
5W - 3L
1,859 SR
Queue Stats
34W - 42L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
NairfielD
Kukulkan
Level 23
God Stats
15W - 15L
1,371 SR
Queue Stats
54W - 66L
1,342 Elo+
Solo
Ra
Ra
OnKet23
Ra
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 7L
1,333 Elo+
Solo
Hercules
Hercules
Penguïn
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 88L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
immafatazn
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GreenArrowX5
Hachiman
20
7 / 5 / 11
17,354
913
22,477
21,998
9,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
9 / 4 / 10
17,732
933
26,527
17,225
7,480
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
20
2 / 7 / 12
16,338
860
21,887
25,217
20,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
fbjjh
Sun Wukong
20
9 / 3 / 12
17,086
899
27,496
30,415
36,665
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
milipok
Bacchus
20
0 / 2 / 1
13,290
699
183
2,817
1,554
Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
13 / 3 / 6
19,074
1,004
34,326
20,837
9,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
NairfielD
Kukulkan
20
1 / 6 / 6
16,105
848
22,280
19,983
9,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 17 / 4
14,026
738
1,452
21,262
9,199
Hercules
Penguïn
Hercules
20
4 / 0 / 11
17,382
915
12,286
26,016
33,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
immafatazn
Jormungandr
20
3 / 1 / 14
18,013
948
21,694
24,313
35,998
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
27
Kills
21
21
Deaths
27
46
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GreenArrowX5
Hachiman
7
5
11
2.5
W
9
4
10
3.5
L
Da Ji
13
3
6
5.33
L
Kukulkan
NairfielD
Kukulkan
1
6
6
0.67
L
0
17
4
0.12
L
Hercules
Penguïn
Hercules
4
0
11
9.5
W
Poseidon
2
7
12
1.14
W
Sun Wukong
fbjjh
Sun Wukong
9
3
12
5
L
Jormungandr
immafatazn
Jormungandr
3
1
14
10
W
Bacchus
milipok
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,570
Damage
92,038
97,672
Taken
112,411
75,181
Mitigated
97,419
9,141
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GreenArrowX5
Hachiman
22,477
9,694
0
770
21,998
9,005
0
8,421
13,577
0
71,769
W
26,527
1,947
0
1,067
17,225
7,480
0
7,807
9,418
50,806
0
L
Da Ji
34,326
7,256
0
485
20,837
9,404
0
11,876
8,961
0
52,918
L
Kukulkan
NairfielD
Kukulkan
22,280
2,675
0
1,540
19,983
9,499
0
9,454
10,529
67,374
0
L
1,452
812
0
219
21,262
9,199
0
8,731
12,531
6,407
0
L
Hercules
Penguïn
Hercules
12,286
2,293
0
7,901
26,016
33,319
0
10,839
15,177
1,539
44,177
W
Poseidon
21,887
3,374
0
3,890
25,217
20,477
0
11,580
13,637
59,387
0
W
Sun Wukong
fbjjh
Sun Wukong
27,496
3,828
0
3,414
30,415
36,665
0
17,064
13,351
6,057
42,332
L
Jormungandr
immafatazn
Jormungandr
21,694
3,512
309
1,404
24,313
35,998
0
10,901
13,178
66,351
0
W
Bacchus
milipok
Bacchus
183
80
0
0
2,817
1,554
0
1,187
1,630
1,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,800
Gold Earned
84,600
307
Minions Killed
325
12
Camps Cleared
7
1,432,715
Distance Traveled
1,592,318
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,354
913
109
6
10
305,372
3
W
Nox
17,732
933
63
3
0
360,905
0
L
Da Ji
19,074
1,004
34
2
3
379,414
0
L
Kukulkan
16,105
848
124
7
2
324,465
0
L
Ra
14,026
738
7
0
2
187,860
3
L
Hercules
17,382
915
84
4
0
393,859
0
W
Poseidon
16,338
860
60
3
2
341,369
0
W
Sun Wukong
17,086
899
69
4
0
387,528
3
L
Jormungandr
18,013
948
76
4
0
306,720
2
W
Bacchus
13,290
699
6
0
0
37,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role