Player Matchup

Mercury
Mercury
Bronze III
Glamu
Mercury
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,488 MMR
Party 2
Hou Yi
Hou Yi
Silver III
Smitetimenow
Hou Yi
Silver III
Level 63
God Stats
2W - 5L
1,458 SR
Queue Stats
135W - 153L
961 MMR
Solo
Sobek
Sobek
Silver III
WH_ApsiDeisi
Sobek
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,262 MMR
Party 2
Scylla
Scylla
Silver III
ZxCoY
Scylla
Silver III
Level 122
God Stats
0W - 2L
1,262 SR
Queue Stats
136W - 153L
915 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
temp-305605
Ao Kuang
Gold V
Level 55
God Stats
1W - 3L
1,461 SR
Queue Stats
71W - 65L
1,397 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,436 SR
1,205 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,510 SR
1,223 MMR
Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Fut2214
Fenrir
Silver IV
Level 81
God Stats
33W - 31L
1,495 SR
Queue Stats
64W - 76L
751 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Hizlaw
Sylvanus
Silver IV
Level 142
God Stats
8W - 7L
1,633 SR
Queue Stats
23W - 21L
1,306 MMR
Party 1
Janus
Janus
Bronze III
II HayZR S1
Janus
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,512 MMR
Party 1
Artemis
Artemis
Silver II
Javel121
Artemis
Silver II
Level 103
God Stats
2W - 2L
1,423 SR
Queue Stats
88W - 98L
1,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Glamu
Mercury
11
0 / 6 / 1
7,733
352
1,972
13,687
3,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
17
0 / 4 / 1
10,079
458
2,798
14,155
5,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,802
355
2,805
16,684
12,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
ZxCoY
Scylla
16
2 / 6 / 0
10,191
463
9,057
12,616
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
temp-305605
Ao Kuang
15
0 / 5 / 0
8,681
395
6,150
12,157
8,527
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArachneMorgan Le FayGilgameshPersephoneKumbhakarna

VS

Bans
AthenaDanzaburouChaacIzanamiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
7 / 0 / 2
13,084
595
11,653
12,320
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Fut2214
Fenrir
20
8 / 0 / 2
13,109
596
11,078
20,308
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Hizlaw
Sylvanus
18
4 / 0 / 9
12,099
550
7,749
12,511
15,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 2 / 6
12,212
555
11,279
10,244
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Javel121
Artemis
18
4 / 1 / 3
12,072
549
5,127
8,831
3,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
25
27
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
2
8
W
Fenrir
Fut2214
Fenrir
8
0
2
9
L
Mercury
Glamu
Mercury
0
6
1
0.08
W
Sylvanus
Hizlaw
Sylvanus
4
0
9
8.5
W
2
2
6
2.5
W
Artemis
Javel121
Artemis
4
1
3
5.5
L
Hou Yi
0
4
1
0.13
L
1
6
0
0.17
L
Scylla
ZxCoY
Scylla
2
6
0
0.33
L
Ao Kuang
temp-305605
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
46,886
69,299
Taken
64,214
33,521
Mitigated
44,107
16,032
Healing
30,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,653
3,254
0
1,576
12,320
6,470
3,062
1,793
10,433
0
101,197
W
Fenrir
Fut2214
Fenrir
11,078
1,586
0
13,260
20,308
14,449
2,449
6,392
13,852
0
102,738
L
Mercury
Glamu
Mercury
1,972
463
0
1,914
13,687
3,284
414
2,496
10,768
0
38,575
W
Sylvanus
Hizlaw
Sylvanus
7,749
2,672
2,999
4,302
12,511
15,679
1,632
5,566
6,789
49,962
13,834
W
11,279
744
0
2,208
10,244
4,099
1,929
3,199
6,827
93,113
0
W
Artemis
Javel121
Artemis
5,127
1,475
0
5,772
8,831
3,410
914
880
7,951
0
72,126
L
Hou Yi
2,798
1,272
0
5,471
14,155
5,177
0
1,573
12,155
0
82,468
L
2,805
255
88
2,122
16,684
12,794
0
4,715
11,111
23,910
0
L
Scylla
ZxCoY
Scylla
9,057
274
0
2,319
12,616
3,739
684
5,444
5,880
67,272
0
L
Ao Kuang
temp-305605
Ao Kuang
6,150
1,536
0
4,118
12,157
8,527
0
3,266
8,304
41,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
62,576
505
Minions Killed
698
0
Camps Cleared
0
1,963,802
Distance Traveled
2,128,640
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,084
595
150
7
0
471,372
4
W
Fenrir
13,109
596
153
7
0
424,515
5
L
Mercury
7,733
352
71
3
0
454,094
3
W
Sylvanus
12,099
550
116
5
0
396,650
7
W
Janus
12,212
555
167
8
0
441,604
3
W
Artemis
12,072
549
112
5
0
394,499
8
L
Hou Yi
10,079
458
152
7
0
351,417
2
L
Sobek
7,802
355
32
1
0
389,519
0
L
Scylla
10,191
463
155
7
0
373,542
4
L
Ao Kuang
8,681
395
95
4
0
395,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role