Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DAAAGIII
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Gentasu
Ra
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 65L
1,485 Elo+
Party 1
Neith
Neith
MortezaDevil
Neith
Level 28
God Stats
32W - 18L
1,618 SR
Queue Stats
131W - 143L
1,454 Elo+
Solo
Izanami
Izanami
Ynui
Izanami
Level 16
God Stats
14W - 4L
1,699 SR
Queue Stats
43W - 31L
1,467 Elo+
Party 1
Team Averages
Level 20
1,563 SR
1,481 Elo+

VS

Team Averages
Level 20
1,329 SR
1,331 Elo+
Scylla
Scylla
BalticLoki
Scylla
Level 27
God Stats
1W - 3L
1,538 SR
Queue Stats
38W - 38L
1,507 Elo+
Solo
Bellona
Bellona
JANGO-_-wk
Bellona
Level 18
God Stats
0W - 5L
1,120 SR
Queue Stats
13W - 41L
1,146 Elo+
Party 2
Cthulhu
Cthulhu
Justbrosome1
Cthulhu
Level 7
God Stats
0W - 3L
1,335 SR
Queue Stats
1W - 4L
1,385 Elo+
Solo
Thanatos
Thanatos
Zeoyant
Thanatos
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
12W - 38L
1,156 Elo+
Party 2
Danzaburou
Danzaburou
lip358
Danzaburou
Level 29
God Stats
25W - 36L
1,391 SR
Queue Stats
107W - 111L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 0 / 10
6,556
546
3,362
3,736
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
DAAAGIII
Hachiman
10
0 / 2 / 3
6,027
502
2,748
4,724
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 1 / 4
7,150
596
4,149
5,395
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 3
7,601
633
3,397
4,649
1,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Ynui
Izanami
12
9 / 1 / 4
7,560
630
8,121
5,942
1,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BalticLoki
Scylla
11
1 / 5 / 1
6,649
554
3,384
5,305
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
JANGO-_-wk
Bellona
9
1 / 2 / 1
5,729
477
2,873
6,213
3,460
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Justbrosome1
Cthulhu
7
0 / 7 / 0
4,967
414
2,434
9,987
5,737
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
Zeoyant
Thanatos
7
1 / 2 / 0
5,482
457
780
5,757
1,521
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
lip358
Danzaburou
11
1 / 5 / 0
6,824
569
3,767
9,420
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
4
4
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
10
8
L
Scylla
BalticLoki
Scylla
1
5
1
0.3
W
Hachiman
DAAAGIII
Hachiman
0
2
3
0.75
W
5
1
4
7
L
Bellona
JANGO-_-wk
Bellona
1
2
1
0.75
L
Cthulhu
Justbrosome1
Cthulhu
0
7
0
0
W
4
0
3
5.5
W
Izanami
Ynui
Izanami
9
1
4
11
L
Thanatos
Zeoyant
Thanatos
1
2
0
0.5
L
Danzaburou
lip358
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
13,238
24,446
Taken
36,682
8,555
Mitigated
14,999
9,919
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,362
362
0
1,149
3,736
2,274
195
457
3,279
13,714
0
L
Scylla
BalticLoki
Scylla
3,384
188
0
240
5,305
1,523
555
1,743
3,562
33,880
0
W
Hachiman
DAAAGIII
Hachiman
2,748
1,847
0
1,323
4,724
1,369
863
570
4,114
0
15,566
W
4,149
664
558
2,343
5,395
1,805
0
2,294
2,891
40,688
0
L
Bellona
JANGO-_-wk
Bellona
2,873
934
0
880
6,213
3,460
189
918
5,295
0
15,178
L
Cthulhu
Justbrosome1
Cthulhu
2,434
73
0
472
9,987
5,737
52
1,764
7,945
13,405
0
W
3,397
2,276
0
2,773
4,649
1,340
2,941
725
3,854
0
47,278
W
Izanami
Ynui
Izanami
8,121
5,440
0
1,773
5,942
1,767
719
1,565
4,377
0
43,093
L
Thanatos
Zeoyant
Thanatos
780
106
0
2,609
5,757
1,521
0
312
5,401
0
19,793
L
Danzaburou
lip358
Danzaburou
3,767
1,717
0
2,674
9,420
2,758
0
2,110
6,968
0
41,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
29,651
314
Minions Killed
238
0
Camps Cleared
0
1,187,599
Distance Traveled
1,040,328
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,556
546
21
2
0
264,743
5
L
Scylla
6,649
554
66
6
0
213,149
0
W
Hachiman
6,027
502
41
3
0
201,495
0
W
Ra
7,150
596
64
5
0
256,207
1
L
Bellona
5,729
477
21
2
0
213,392
1
L
Cthulhu
4,967
414
25
2
0
226,814
0
W
Neith
7,601
633
96
8
0
234,953
1
W
Izanami
7,560
630
92
8
0
230,201
1
L
Thanatos
5,482
457
47
4
0
164,957
2
L
Danzaburou
6,824
569
79
7
0
222,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role