Player Matchup

Sobek
Sobek
DunkyyzZ
Sobek
Level 27
God Stats
4W - 0L
1,843 SR
Queue Stats
8W - 12L
1,388 Elo+
Party 1
Chiron
Chiron
Lorer83
Chiron
Level 123
God Stats
54W - 13L
1,878 SR
Queue Stats
1,268W - 570L
1,673 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RySeKii
Morgan Le Fay
Level 153
God Stats
12W - 1L
1,646 SR
Queue Stats
110W - 52L
1,655 Elo+
Party 1
Team Averages
Level 101
1,789 SR
1,572 Elo+

VS

Team Averages
Level 50
1,692 SR
1,514 Elo+
Medusa
Medusa
Citizer
Medusa
Level 104
God Stats
5W - 3L
1,631 SR
Queue Stats
71W - 80L
1,489 Elo+
Solo
Janus
Janus
KoKeeN
Janus
Level 24
God Stats
11W - 11L
1,626 SR
Queue Stats
46W - 45L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
LapinPred4tor
Cthulhu
Level 22
God Stats
5W - 2L
1,819 SR
Queue Stats
38W - 26L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DunkyyzZ
Sobek
10
2 / 4 / 12
8,193
819
4,059
11,856
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Lorer83
Chiron
13
12 / 1 / 5
9,350
935
11,578
6,382
2,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
RySeKii
Morgan Le Fay
12
5 / 0 / 14
8,463
846
10,633
9,211
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Citizer
Medusa
9
1 / 5 / 4
6,724
672
6,466
8,364
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
KoKeeN
Janus
9
4 / 8 / 0
7,125
713
4,039
8,378
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
0 / 7 / 3
6,459
646
5,799
12,577
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
5
5
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Citizer
Medusa
1
5
4
0.6
W
Sobek
DunkyyzZ
Sobek
2
4
12
2
L
Janus
KoKeeN
Janus
4
8
0
0.5
L
Cthulhu
0
7
3
0.21
W
Chiron
Lorer83
Chiron
12
1
5
14.5
W
Morgan Le Fay
RySeKii
Morgan Le Fay
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,270
Damage
16,304
27,449
Taken
29,319
15,736
Mitigated
15,125
10,748
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Citizer
Medusa
6,466
2,935
0
0
8,364
2,550
0
5,065
3,299
0
16,704
W
Sobek
DunkyyzZ
Sobek
4,059
397
0
2,944
11,856
10,137
0
3,288
7,814
11,797
0
L
Janus
KoKeeN
Janus
4,039
74
0
0
8,378
2,086
0
2,528
5,850
9,108
0
L
Cthulhu
5,799
236
408
2,082
12,577
10,489
0
7,175
5,402
14,876
0
W
Chiron
Lorer83
Chiron
11,578
4,598
845
2,213
6,382
2,112
1,654
2,558
3,648
0
38,637
W
Morgan Le Fay
RySeKii
Morgan Le Fay
10,633
369
116
4,630
9,211
3,487
169
3,945
5,130
30,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
20,308
121
Minions Killed
59
7
Camps Cleared
1
573,033
Distance Traveled
494,203
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,724
672
25
3
1
171,951
0
W
Sobek
8,193
819
12
1
2
182,881
0
L
Janus
7,125
713
22
2
0
151,476
1
L
Cthulhu
6,459
646
12
1
0
170,776
2
W
Chiron
9,350
935
69
7
4
192,020
0
W
Morgan Le Fay
8,463
846
40
4
1
198,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role