Player Matchup

Set
Set
ImInsideOfYou209
Set
Level 28
God Stats
5W - 5L
1,501 SR
Queue Stats
84W - 108L
1,336 Elo+
Solo
Izanami
Izanami
Sweaty__Napkin
Izanami
Level 26
God Stats
19W - 21L
1,431 SR
Queue Stats
47W - 57L
1,352 Elo+
Solo
Ra
Ra
alvarodestruc631
Ra
Level 28
God Stats
3W - 3L
1,437 SR
Queue Stats
82W - 102L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
fredericdu46
Gilgamesh
Level 29
God Stats
4W - 1L
1,757 SR
Queue Stats
54W - 47L
1,404 Elo+
Solo
Poseidon
Poseidon
kaths72
Poseidon
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,241 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,343 Elo+

VS

Team Averages
Level 20
1,524 SR
1,384 Elo+
Apollo
Apollo
Drsum123
Apollo
Level 28
God Stats
6W - 11L
1,656 SR
Queue Stats
114W - 124L
1,425 Elo+
Solo
Kukulkan
Kukulkan
TTV_davidbravo12
Kukulkan
Level 14
God Stats
5W - 3L
1,318 SR
Queue Stats
98W - 135L
1,290 Elo+
Party 1
Sun Wukong
Sun Wukong
Zec97
Sun Wukong
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 141L
1,275 Elo+
Party 1
Mercury
Mercury
hightempdabz
Mercury
Level 18
God Stats
4W - 2L
1,688 SR
Queue Stats
35W - 36L
1,523 Elo+
Solo
Cthulhu
Cthulhu
witchhunter59
Cthulhu
Level 29
God Stats
12W - 24L
1,460 SR
Queue Stats
125W - 150L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
11,209
623
7,723
13,280
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 1
10,786
599
13,290
10,503
3,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 7
10,692
594
11,213
11,292
5,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
fredericdu46
Gilgamesh
13
1 / 0 / 5
8,730
485
5,140
9,017
4,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
kaths72
Poseidon
13
3 / 10 / 2
9,232
513
8,577
11,536
3,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Drsum123
Apollo
12
2 / 9 / 5
7,544
419
5,770
14,487
3,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 4 / 1
8,134
452
5,081
7,379
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zec97
Sun Wukong
12
0 / 5 / 2
7,617
423
6,408
14,737
8,349
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
hightempdabz
Mercury
14
2 / 3 / 1
8,679
482
2,583
7,640
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
14
4 / 2 / 2
8,377
465
7,419
14,856
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
23
Kills
12
13
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Drsum123
Apollo
2
9
5
0.5
W
7
1
6
10
W
5
1
1
5.5
L
4
4
1
1.13
L
Sun Wukong
Zec97
Sun Wukong
0
5
2
0.2
W
7
1
7
10.5
W
Gilgamesh
fredericdu46
Gilgamesh
1
0
5
3.5
L
Mercury
hightempdabz
Mercury
2
3
1
0.83
W
Poseidon
kaths72
Poseidon
3
10
2
0.4
L
Cthulhu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,943
Damage
27,261
55,628
Taken
59,099
22,773
Mitigated
28,344
19,128
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Drsum123
Apollo
5,770
3,452
0
1,194
14,487
3,853
690
8,914
5,336
0
22,454
W
7,723
3,076
0
4,977
13,280
5,546
1,240
678
12,602
0
82,120
W
13,290
11,006
0
4,841
10,503
3,952
1,181
2,861
7,642
0
80,013
L
5,081
728
0
0
7,379
2,418
1,061
2,497
4,830
28,879
0
L
Sun Wukong
Zec97
Sun Wukong
6,408
1,515
0
1,771
14,737
8,349
536
2,586
12,005
0
33,620
W
11,213
2,174
1,216
6,327
11,292
5,682
598
3,006
8,286
69,175
0
W
Gilgamesh
fredericdu46
Gilgamesh
5,140
1,160
0
6
9,017
4,038
396
2,205
6,812
0
20,433
L
Mercury
hightempdabz
Mercury
2,583
1,461
0
543
7,640
2,503
0
164
7,476
0
46,246
W
Poseidon
kaths72
Poseidon
8,577
2,070
0
1,761
11,536
3,555
1,243
3,750
7,786
39,663
0
L
Cthulhu
7,419
221
130
3,523
14,856
11,221
0
5,010
9,662
39,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,649
Gold Earned
40,351
504
Minions Killed
287
0
Camps Cleared
0
1,688,651
Distance Traveled
1,503,082
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,544
419
45
3
0
310,340
1
W
Set
11,209
623
137
8
0
350,771
1
W
Izanami
10,786
599
135
8
0
307,374
0
L
Kukulkan
8,134
452
52
3
0
334,105
3
L
Sun Wukong
7,617
423
63
4
0
347,602
1
W
Ra
10,692
594
113
6
0
354,948
3
W
Gilgamesh
8,730
485
46
3
0
358,694
0
L
Mercury
8,679
482
70
4
0
156,710
0
W
Poseidon
9,232
513
73
4
0
316,864
1
L
Cthulhu
8,377
465
57
3
0
354,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role