Player Matchup

Ratatoskr
Ratatoskr
KereTheShadow
Ratatoskr
Level 59
God Stats
3W - 1L
1,582 SR
Queue Stats
95W - 65L
1,602 Elo+
Party 1
Ra
Ra
QwijobYeong
Ra
Level 47
God Stats
5W - 5L
1,476 SR
Queue Stats
215W - 215L
1,501 Elo+
Party 1
Rama
Rama
Sognefjord
Rama
Level 45
God Stats
29W - 9L
1,785 SR
Queue Stats
268W - 113L
1,699 Elo+
Party 1
Achilles
Achilles
plasticSmile81
Achilles
Level 39
God Stats
3W - 10L
1,253 SR
Queue Stats
44W - 62L
1,380 Elo+
Solo
Fafnir
Fafnir
singo2001
Fafnir
Level 48
God Stats
2W - 2L
1,730 SR
Queue Stats
108W - 106L
1,497 Elo+
Solo
Team Averages
Level 48
1,565 SR
1,536 Elo+

VS

Team Averages
Level 48
1,403 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Flexy_mxt17
Janus
Level 37
God Stats
2W - 7L
1,190 SR
Queue Stats
87W - 113L
1,374 Elo+
Party 2
Ymir
Ymir
MisTyCroft99
Ymir
Level 33
God Stats
13W - 4L
1,596 SR
Queue Stats
24W - 27L
1,433 Elo+
Solo
Artio
Artio
SaulElFontanero
Artio
Level 54
God Stats
0W - 2L
1,230 SR
Queue Stats
54W - 70L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KereTheShadow
Ratatoskr
14
2 / 1 / 3
8,037
574
5,761
8,518
2,786
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 7 / 2
7,831
559
6,454
9,079
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 1
8,529
609
12,331
8,990
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
1 / 2 / 0
6,461
462
6,321
11,946
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
singo2001
Fafnir
10
0 / 1 / 4
6,629
474
4,711
7,575
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 0 / 2
8,233
588
8,323
10,582
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
 
Izanami
12
1 / 5 / 1
6,712
479
3,305
9,080
2,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 3
6,835
488
2,531
7,104
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 2
5,606
400
3,093
9,643
3,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 1 / 0
7,394
528
10,036
13,628
14,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
15
Kills
12
12
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
0
2
8
L
Izanami
 
Izanami
1
5
1
0.3
L
2
6
3
0.58
W
Ratatoskr
KereTheShadow
Ratatoskr
2
1
3
3.5
L
0
3
2
0.33
W
4
7
2
0.71
L
2
1
0
2
W
8
1
1
8.5
W
Achilles
1
2
0
0.5
W
Fafnir
singo2001
Fafnir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,578
Damage
27,288
46,108
Taken
50,037
24,288
Mitigated
26,319
19,166
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,323
1,693
0
2,456
10,582
3,969
0
4,146
6,299
0
51,775
L
Izanami
 
Izanami
3,305
2,108
0
2,141
9,080
2,110
0
1,201
7,857
0
42,114
L
2,531
223
0
424
7,104
1,912
0
4,115
2,715
25,733
0
W
Ratatoskr
KereTheShadow
Ratatoskr
5,761
1,222
0
4,178
8,518
2,786
0
1,300
7,210
0
55,066
L
3,093
934
0
0
9,643
3,820
0
950
8,693
14,212
0
W
6,454
833
238
2,000
9,079
2,609
0
920
8,053
50,493
0
L
10,036
1,113
0
8,381
13,628
14,508
0
320
12,139
41,883
0
W
12,331
10,478
0
3,960
8,990
2,740
2,629
1,580
7,410
0
69,285
W
Achilles
6,321
1,463
0
5,484
11,946
7,756
0
8,997
2,949
0
23,628
W
Fafnir
singo2001
Fafnir
4,711
1,375
20
3,286
7,575
8,397
26
2,655
4,826
16,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
34,780
407
Minions Killed
355
0
Camps Cleared
0
1,292,238
Distance Traveled
1,346,344
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,233
588
95
7
0
315,272
0
L
Izanami
6,712
479
95
7
0
237,554
6
L
Janus
6,835
488
69
5
0
276,358
5
W
Ratatoskr
8,037
574
108
8
0
292,662
3
L
Ymir
5,606
400
16
1
0
241,564
2
W
Ra
7,831
559
98
7
0
249,126
5
L
Artio
7,394
528
80
6
0
275,596
2
W
Rama
8,529
609
127
9
0
240,503
1
W
Achilles
6,461
462
53
4
0
247,339
2
W
Fafnir
6,629
474
21
2
0
262,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role