Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
ImUrStepBra
Janus
Gold V
Level 108
God Stats
1W - 2L
1,813 SR
Queue Stats
65W - 68L
1,441 MMR
Party 2
Hel
Hel
Gold IV
Sääk
Hel
Gold IV
Level 155
God Stats
13W - 11L
1,633 SR
Queue Stats
942W - 963L
1,339 MMR
Solo
Danzaburou
Danzaburou
Gold V
lamUrStepBro
Danzaburou
Gold V
Level 102
God Stats
33W - 25L
1,683 SR
Queue Stats
259W - 256L
1,408 MMR
Party 2
Kali
Kali
Gold III
maxmilky
Kali
Gold III
Level 49
God Stats
26W - 26L
1,585 SR
Queue Stats
236W - 243L
1,329 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,643 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,648 SR
1,375 MMR
Odin
Odin
Gold IV
Daaanitooo
Odin
Gold IV
Level 137
God Stats
43W - 30L
1,604 SR
Queue Stats
218W - 213L
1,417 MMR
Party 1
Hera
Hera
Gold V
QeloQ
Hera
Gold V
Level 157
God Stats
4W - 3L
1,720 SR
Queue Stats
224W - 228L
1,310 MMR
Party 3
Izanami
Izanami
Bronze III
TeXeLToR
Izanami
Bronze III
Level 127
God Stats
1W - 1L
1,829 SR
Queue Stats
9W - 14L
1,413 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
ZiziNplay
Erlang Shen
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,388 MMR
Party 1
Ymir
Ymir
Gold IV
kochunov
Ymir
Gold IV
Level 118
God Stats
65W - 65L
1,585 SR
Queue Stats
267W - 262L
1,348 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 3 / 5
7,168
398
4,940
16,716
8,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 1
8,687
483
2,115
9,487
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Sääk
Hel
15
0 / 4 / 1
9,131
507
2,325
9,879
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
lamUrStepBro
Danzaburou
16
5 / 4 / 1
10,206
567
8,845
11,511
4,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
13
2 / 2 / 1
8,030
446
1,484
9,341
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaGilgameshMorgan Le FayPersephoneArtemis

VS

Bans
TiamatSobekApolloGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
9,863
548
5,911
8,538
6,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
QeloQ
Hera
19
9 / 0 / 0
12,151
675
9,007
5,362
2,489
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TeXeLToR
Izanami
17
3 / 3 / 4
10,625
590
8,946
9,104
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
ZiziNplay
Erlang Shen
15
4 / 2 / 7
9,855
548
9,471
10,537
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
13
1 / 2 / 10
8,467
470
5,053
12,545
8,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
18
18
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
5
0.83
W
1
0
7
4.5
L
0
5
1
0.1
W
Hera
QeloQ
Hera
9
0
0
9
L
Hel
Sääk
Hel
0
4
1
0.13
W
Izanami
TeXeLToR
Izanami
3
3
4
1.67
W
Erlang Shen
ZiziNplay
Erlang Shen
4
2
7
3.75
W
Ymir
1
2
10
3
L
Danzaburou
lamUrStepBro
Danzaburou
5
4
1
1.38
L
Kali
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
38,388
56,934
Taken
46,086
26,490
Mitigated
26,446
17,566
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,940
871
0
2,653
16,716
8,459
0
3,963
12,513
16,025
0
W
5,911
1,796
0
2,050
8,538
6,749
634
1,961
6,577
3,183
48,319
L
2,115
83
0
1,320
9,487
2,961
0
4,901
4,538
63,585
0
W
Hera
QeloQ
Hera
9,007
1,608
0
2,282
5,362
2,489
1,744
738
4,534
90,659
0
L
Hel
Sääk
Hel
2,325
1,192
1,390
3,947
9,879
6,262
270
559
8,880
59,850
0
W
Izanami
TeXeLToR
Izanami
8,946
5,015
0
2,440
9,104
2,917
2,294
1,385
7,677
0
89,631
W
Erlang Shen
ZiziNplay
Erlang Shen
9,471
4,903
0
3,982
10,537
6,128
1,616
2,475
7,946
0
68,383
W
Ymir
5,053
617
240
1,460
12,545
8,163
0
2,573
9,972
18,006
0
L
Danzaburou
lamUrStepBro
Danzaburou
8,845
5,202
0
4,306
11,511
4,239
526
3,606
7,855
0
70,511
L
Kali
1,484
394
0
3,950
9,341
4,569
0
1,521
7,772
0
53,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,222
Gold Earned
50,961
530
Minions Killed
583
0
Camps Cleared
0
1,666,719
Distance Traveled
1,817,140
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,168
398
15
1
0
339,355
5
W
Odin
9,863
548
122
7
0
376,185
2
L
Janus
8,687
483
138
8
0
333,723
7
W
Hera
12,151
675
157
9
0
362,402
5
L
Hel
9,131
507
149
8
0
315,939
8
W
Izanami
10,625
590
182
10
0
341,088
7
W
Erlang Shen
9,855
548
99
6
0
396,152
2
W
Ymir
8,467
470
23
1
0
341,313
9
L
Danzaburou
10,206
567
138
8
0
297,679
7
L
Kali
8,030
446
90
5
0
380,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role