Player Matchup

Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond IV
BlankTsukuyomi
Chiron
Diamond IV
Level 146
God Stats
22W - 9L
1,820 SR
Queue Stats
285W - 271L
2,145 MMR
Solo
Chang'e
Chang'e
Diamond V
TheDogeGuy
Chang'e
Diamond V
Level 143
God Stats
1W - 5L
1,352 SR
Queue Stats
173W - 167L
2,107 MMR
Party 2
Mercury
Mercury
Diamond V
huaua
Mercury
Diamond V
Level 144
God Stats
2W - 4L
1,506 SR
Queue Stats
174W - 167L
2,153 MMR
Party 2
Khepri
Khepri
Platinum I
speweh
Khepri
Platinum I
Level 47
God Stats
1W - 2L
1,722 SR
Queue Stats
89W - 80L
2,130 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,580 SR
2,007 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,640 SR
2,008 MMR
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Jyrkiboi
Heimdallr
Diamond III
Level 158
God Stats
15W - 21L
1,582 SR
Queue Stats
566W - 545L
2,160 MMR
Party 1
Awilix
Awilix
Diamond IV
SamGetsPutang
Awilix
Diamond IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
2,224 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Warhogg
Sylvanus
Diamond IV
Level 157
God Stats
52W - 40L
1,684 SR
Queue Stats
466W - 457L
1,968 MMR
Party 1
Sol
Sol
Diamond III
自由意志
Sol
Diamond III
Level 125
God Stats
27W - 9L
1,932 SR
Queue Stats
167W - 176L
2,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 4 / 3
11,021
525
9,746
16,308
6,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 0
10,723
511
11,674
17,274
4,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
TheDogeGuy
Chang'e
17
1 / 7 / 2
9,815
467
11,089
14,801
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
huaua
Mercury
16
1 / 6 / 4
9,770
465
4,062
14,604
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
speweh
Khepri
13
1 / 9 / 4
9,046
431
3,219
20,140
18,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TiamatMorgan Le FayPersephoneGilgameshAthena

VS

Bans
OdinAresOsirisFafnirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
10 / 1 / 3
14,032
668
16,791
10,241
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jyrkiboi
Heimdallr
18
1 / 2 / 4
12,520
596
8,042
15,520
7,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 9
12,857
612
16,410
15,366
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Warhogg
Sylvanus
17
4 / 1 / 9
12,740
607
6,948
18,290
28,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 0 / 5
14,874
708
17,716
20,115
10,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
7
Kills
27
27
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
3
0.88
W
Kukulkan
 
Kukulkan
10
1
3
11.5
L
2
1
0
2
W
Heimdallr
Jyrkiboi
Heimdallr
1
2
4
1.5
W
5
3
9
3.17
L
Chang'e
TheDogeGuy
Chang'e
1
7
2
0.29
W
Sylvanus
Warhogg
Sylvanus
4
1
9
8.5
L
Mercury
huaua
Mercury
1
6
4
0.5
L
Khepri
speweh
Khepri
1
9
4
0.33
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,790
Damage
65,907
83,127
Taken
79,532
40,568
Mitigated
56,932
18,160
Healing
40,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,746
1,352
0
3,356
16,308
6,167
0
9,960
6,348
95,426
0
W
Kukulkan
 
Kukulkan
16,791
2,416
0
2,860
10,241
4,536
3,344
4,664
5,519
118,262
0
L
11,674
5,138
485
6,544
17,274
4,902
0
7,768
9,506
0
90,675
W
Heimdallr
Jyrkiboi
Heimdallr
8,042
3,677
0
6,816
15,520
7,686
8,710
2,597
12,899
0
99,881
W
16,410
6,909
0
1,800
15,366
5,861
1,373
7,361
7,885
0
91,727
L
Chang'e
TheDogeGuy
Chang'e
11,089
644
670
4,414
14,801
5,129
0
8,896
5,905
55,624
0
W
Sylvanus
Warhogg
Sylvanus
6,948
1,243
3,428
9,696
18,290
28,291
530
4,425
13,845
41,658
0
L
Mercury
huaua
Mercury
4,062
963
0
940
14,604
6,077
0
4,710
9,894
0
66,411
L
Khepri
speweh
Khepri
3,219
167
0
1,751
20,140
18,293
0
10,369
9,771
21,734
0
W
17,716
8,092
0
15,990
20,115
10,558
6,419
7,302
12,340
115,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
67,023
635
Minions Killed
680
0
Camps Cleared
0
2,159,307
Distance Traveled
2,171,952
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,021
525
185
9
0
423,964
2
W
Kukulkan
14,032
668
206
10
0
430,525
6
L
Chiron
10,723
511
179
9
0
458,336
6
W
Heimdallr
12,520
596
150
7
0
396,251
9
W
Awilix
12,857
612
95
5
0
509,496
3
L
Chang'e
9,815
467
116
6
0
357,863
1
W
Sylvanus
12,740
607
46
2
0
435,741
10
L
Mercury
9,770
465
126
6
0
484,816
4
L
Khepri
9,046
431
29
1
0
434,328
7
W
Sol
14,874
708
183
9
0
399,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role