Player Matchup

Cu Chulainn
Cu Chulainn
watter789
Cu Chulainn
Level 60
God Stats
8W - 6L
1,516 SR
Queue Stats
95W - 96L
1,583 Elo+
Party 1
Ao Kuang
Ao Kuang
watter_drop
Ao Kuang
Level 106
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 4L
1,315 Elo+
Party 1
Neith
Neith
xDjNotNice916x
Neith
Level 126
God Stats
6W - 6L
1,734 SR
Queue Stats
33W - 43L
1,510 Elo+
Solo
Team Averages
Level 97
1,506 SR
1,470 Elo+

VS

Team Averages
Level 140
1,547 SR
1,534 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CooI Penguin
Medusa
Level 143
God Stats
10W - 7L
1,641 SR
Queue Stats
172W - 135L
1,557 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Invader Famine
Kumbhakarna
Level 144
God Stats
24W - 15L
1,501 SR
Queue Stats
84W - 70L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
watter789
Cu Chulainn
12
3 / 5 / 2
8,628
664
9,619
11,920
9,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
watter_drop
Ao Kuang
9
0 / 11 / 3
7,047
542
1,034
10,466
2,910
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 3
8,596
661
4,133
8,323
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 14
9,116
701
7,866
9,398
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
14 / 1 / 3
10,830
833
13,385
8,404
4,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Invader Famine
Kumbhakarna
13
4 / 0 / 15
10,144
780
3,410
9,330
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
20
20
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
14
2.25
W
Medusa
14
1
3
15.5
W
Kumbhakarna
Invader Famine
Kumbhakarna
4
0
15
11.5
L
Cu Chulainn
watter789
Cu Chulainn
3
5
2
0.8
L
Ao Kuang
watter_drop
Ao Kuang
0
11
3
0.14
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,786
Damage
24,661
30,709
Taken
27,132
15,401
Mitigated
23,139
2,284
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,866
422
1,155
3,357
9,398
5,736
847
1,083
8,315
34,791
0
W
Medusa
13,385
7,146
0
3,864
8,404
4,169
1,535
537
7,867
0
56,969
W
Kumbhakarna
Invader Famine
Kumbhakarna
3,410
381
0
2,402
9,330
13,234
202
695
8,635
12,560
0
L
Cu Chulainn
watter789
Cu Chulainn
9,619
1,475
0
966
11,920
9,860
0
3,780
8,140
213
26,725
L
Ao Kuang
watter_drop
Ao Kuang
1,034
325
0
150
10,466
2,910
0
4,584
5,882
4,259
0
L
4,133
694
0
1,168
8,323
2,631
0
3,049
5,274
0
25,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
30,090
104
Minions Killed
153
2
Camps Cleared
10
522,366
Distance Traveled
648,295
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,116
701
47
4
5
194,302
1
W
Medusa
10,830
833
91
7
3
231,559
3
W
Kumbhakarna
10,144
780
15
1
2
222,434
5
L
Cu Chulainn
8,628
664
49
4
1
204,948
2
L
Ao Kuang
7,047
542
8
1
0
145,595
1
L
Neith
8,596
661
47
4
1
171,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role