Player Matchup

Morgan Le Fay
Morgan Le Fay
Demon LK77
Morgan Le Fay
Level 27
God Stats
18W - 8L
1,602 SR
Queue Stats
51W - 46L
1,380 Elo+
Solo
Izanami
Izanami
Ewaan
Izanami
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
TheOne6657
Da Ji
Level 7
God Stats
1W - 3L
1,328 SR
Queue Stats
6W - 8L
1,224 Elo+
Solo
King Arthur
King Arthur
Zzudisl
King Arthur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,487 Elo+
Solo
Fenrir
Fenrir
keller_berlin
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,270 Elo+
Solo
Team Averages
Level 16
1,486 SR
1,372 Elo+

VS

Team Averages
Level 21
1,497 SR
1,418 Elo+
Mercury
Mercury
Aanntwan100
Mercury
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,677 Elo+
Solo
Ah Puch
Ah Puch
Dealer Barto
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,228 Elo+
Solo
Hachiman
Hachiman
ItzstillJosh
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,382 Elo+
Solo
Heimdallr
Heimdallr
Toy Tankziez
Heimdallr
Level 28
God Stats
23W - 22L
1,606 SR
Queue Stats
207W - 218L
1,464 Elo+
Solo
Janus
Janus
francesco0402004
Janus
Level 27
God Stats
1W - 2L
1,382 SR
Queue Stats
53W - 54L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Demon LK77
Morgan Le Fay
20
18 / 8 / 7
14,242
619
28,439
17,220
6,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Ewaan
Izanami
17
2 / 6 / 4
11,161
485
6,462
13,921
4,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
15
2 / 4 / 4
9,929
432
3,261
13,058
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zzudisl
King Arthur
20
8 / 1 / 10
13,037
567
16,890
15,475
19,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 7
10,025
436
4,643
12,256
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aanntwan100
Mercury
15
2 / 5 / 7
9,951
433
6,045
15,664
4,350
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Dealer Barto
Ah Puch
13
3 / 5 / 6
8,793
382
6,909
11,380
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ItzstillJosh
Hachiman
13
2 / 9 / 3
8,603
374
7,973
17,024
4,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Heimdallr
Toy Tankziez
Heimdallr
20
18 / 5 / 2
13,843
602
19,686
17,352
7,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 8 / 1
8,956
389
1,909
15,067
5,600
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
32
Kills
25
25
Deaths
32
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aanntwan100
Mercury
2
5
7
1.1
L
Ah Puch
Dealer Barto
Ah Puch
3
5
6
1.2
W
Morgan Le Fay
Demon LK77
Morgan Le Fay
18
8
7
2.69
W
Izanami
Ewaan
Izanami
2
6
4
0.67
L
Hachiman
ItzstillJosh
Hachiman
2
9
3
0.39
W
Da Ji
2
4
4
1
L
Heimdallr
Toy Tankziez
Heimdallr
18
5
2
3.8
W
King Arthur
Zzudisl
King Arthur
8
1
10
13
L
0
8
1
0.06
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,695
Damage
42,522
71,930
Taken
76,487
42,408
Mitigated
24,553
11,248
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aanntwan100
Mercury
6,045
1,335
0
2,835
15,664
4,350
911
5,159
10,086
0
49,199
L
Ah Puch
Dealer Barto
Ah Puch
6,909
912
0
1,976
11,380
2,645
211
5,005
5,938
35,842
0
W
Morgan Le Fay
Demon LK77
Morgan Le Fay
28,439
2,879
0
3,699
17,220
6,803
636
2,736
14,484
70,101
0
W
Izanami
Ewaan
Izanami
6,462
2,840
177
2,857
13,921
4,082
5,483
1,268
12,649
0
77,264
L
Hachiman
ItzstillJosh
Hachiman
7,973
2,858
0
1,910
17,024
4,285
365
7,429
9,171
0
33,093
W
Da Ji
3,261
758
0
913
13,058
6,084
580
627
12,431
0
42,843
L
Heimdallr
Toy Tankziez
Heimdallr
19,686
13,901
0
5,804
17,352
7,673
1,094
4,809
12,160
0
102,916
W
King Arthur
Zzudisl
King Arthur
16,890
965
0
1,650
15,475
19,102
0
3,728
11,747
16,048
78,587
L
1,909
674
0
0
15,067
5,600
1,073
7,056
7,502
44,840
0
W
4,643
1,452
0
1,952
12,256
6,337
712
459
11,797
0
29,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,394
Gold Earned
50,146
536
Minions Killed
418
0
Camps Cleared
0
2,127,844
Distance Traveled
1,888,229
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,951
433
97
4
0
486,176
0
L
Ah Puch
8,793
382
59
3
0
361,474
0
W
Morgan Le Fay
14,242
619
111
5
0
466,076
2
W
Izanami
11,161
485
150
7
0
388,512
0
L
Hachiman
8,603
374
48
2
0
349,296
3
W
Da Ji
9,929
432
60
3
0
353,595
1
L
Heimdallr
13,843
602
149
6
0
339,935
0
W
King Arthur
13,037
567
165
7
0
456,682
2
L
Janus
8,956
389
65
3
0
351,348
7
W
Fenrir
10,025
436
50
2
0
462,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role