Player Matchup

Aphrodite
Aphrodite
DivideShock
Aphrodite
Level 12
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 12L
1,203 Elo+
Party 1
Arachne
Arachne
EdWaRd HaNnAn
Arachne
Level 29
God Stats
10W - 12L
1,488 SR
Queue Stats
144W - 161L
1,399 Elo+
Party 3
Bellona
Bellona
ElHajen
Bellona
Level 8
God Stats
1W - 4L
1,307 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 1
Chernobog
Chernobog
JImmusÅkus
Chernobog
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 8L
1,362 Elo+
Party 1
Ao Kuang
Ao Kuang
SilverBark
Ao Kuang
Level 14
God Stats
1W - 3L
1,261 SR
Queue Stats
30W - 35L
1,412 Elo+
Party 3
Team Averages
Level 13
1,454 SR
1,352 Elo+

VS

Team Averages
Level 22
1,532 SR
1,401 Elo+
Ah Muzen Cab
Ah Muzen Cab
Báson
Ah Muzen Cab
Level 29
God Stats
28W - 13L
1,765 SR
Queue Stats
118W - 106L
1,553 Elo+
Solo
Ymir
Ymir
Dyrack
Ymir
Level 16
God Stats
20W - 20L
1,373 SR
Queue Stats
20W - 26L
1,333 Elo+
Party 2
Agni
Agni
SVILENSVEN
Agni
Level 34
God Stats
3W - 1L
1,590 SR
Queue Stats
38W - 40L
1,433 Elo+
Party 2
Neith
Neith
THCSatan
Neith
Level 8
God Stats
3W - 5L
1,294 SR
Queue Stats
4W - 9L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Valadius
Morgan Le Fay
Level 21
God Stats
15W - 8L
1,639 SR
Queue Stats
68W - 58L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DivideShock
Aphrodite
17
1 / 3 / 6
10,567
881
8,665
14,890
8,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
18
6 / 9 / 5
12,506
1,042
9,507
24,658
9,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ElHajen
Bellona
17
2 / 13 / 6
10,692
891
9,391
24,465
13,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
JImmusÅkus
Chernobog
18
3 / 6 / 8
12,132
1,011
24,240
25,401
8,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
SilverBark
Ao Kuang
18
2 / 8 / 7
11,195
933
7,358
20,476
12,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Báson
Ah Muzen Cab
20
10 / 2 / 20
13,936
1,161
28,283
14,183
7,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Dyrack
Ymir
20
3 / 4 / 28
12,083
1,007
5,995
19,457
26,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 1 / 20
13,931
1,161
27,722
9,982
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
THCSatan
Neith
20
10 / 3 / 23
13,040
1,087
13,659
8,410
4,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Valadius
Morgan Le Fay
20
5 / 4 / 21
12,517
1,043
29,073
12,171
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
151
14
Kills
39
39
Deaths
14
32
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Báson
Ah Muzen Cab
10
2
20
10
L
Aphrodite
DivideShock
Aphrodite
1
3
6
1.33
W
Ymir
Dyrack
Ymir
3
4
28
4.25
L
Arachne
6
9
5
0.94
L
Bellona
ElHajen
Bellona
2
13
6
0.38
L
Chernobog
JImmusÅkus
Chernobog
3
6
8
1.17
W
11
1
20
21
L
Ao Kuang
SilverBark
Ao Kuang
2
8
7
0.69
W
Neith
THCSatan
Neith
10
3
23
7.17
W
Morgan Le Fay
Valadius
Morgan Le Fay
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,161
Damage
104,732
109,890
Taken
64,203
52,232
Mitigated
47,546
15,993
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Báson
Ah Muzen Cab
28,283
22,071
0
8,140
14,183
7,078
0
4,909
9,274
0
52,744
L
Aphrodite
DivideShock
Aphrodite
8,665
1,975
2,394
2,831
14,890
8,260
0
11,083
3,686
20,246
0
W
Ymir
Dyrack
Ymir
5,995
1,121
0
0
19,457
26,402
0
4,350
15,107
18,859
0
L
Arachne
9,507
7,680
198
3,111
24,658
9,623
0
12,337
12,027
0
23,820
L
Bellona
ElHajen
Bellona
9,391
1,528
0
1,876
24,465
13,734
0
12,345
11,817
874
24,390
L
Chernobog
JImmusÅkus
Chernobog
24,240
10,273
0
2,807
25,401
8,190
0
16,928
8,201
0
70,174
W
27,722
1,433
0
1,279
9,982
4,350
0
3,421
6,561
70,717
0
L
Ao Kuang
SilverBark
Ao Kuang
7,358
1,199
0
2,776
20,476
12,425
0
8,958
11,369
12,549
0
W
Neith
THCSatan
Neith
13,659
5,070
0
1,635
8,410
4,093
0
1,598
6,812
0
28,862
W
Morgan Le Fay
Valadius
Morgan Le Fay
29,073
4,374
68
2,409
12,171
5,623
0
2,595
9,576
46,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
65,507
216
Minions Killed
281
4
Camps Cleared
10
1,061,704
Distance Traveled
1,068,431
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,936
1,161
58
5
5
200,569
0
L
Aphrodite
10,567
881
38
3
2
225,569
0
W
Ymir
12,083
1,007
29
2
2
234,076
0
L
Arachne
12,506
1,042
39
3
1
227,881
0
L
Bellona
10,692
891
30
3
0
177,839
2
L
Chernobog
12,132
1,011
92
8
0
224,787
0
W
Agni
13,931
1,161
111
9
2
232,700
1
L
Ao Kuang
11,195
933
17
1
1
205,628
0
W
Neith
13,040
1,087
39
3
0
179,152
0
W
Morgan Le Fay
12,517
1,043
44
4
1
221,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role