Player Matchup

Nemesis
Nemesis
Aamtrua
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Neith
Neith
Aatzr
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Thanatos
Thanatos
AbsoluteZero TC
Thanatos
Level 45
God Stats
0W - 2L
1,320 SR
Queue Stats
10W - 14L
1,457 Elo+
Party 2
Nox
Nox
KrustyChan69
Nox
Level 7
God Stats
0W - 3L
1,273 SR
Queue Stats
6W - 7L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Ozark Gypsy
Cthulhu
Level 23
God Stats
15W - 8L
1,667 SR
Queue Stats
30W - 21L
1,518 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,406 Elo+

VS

Team Averages
Level 23
1,504 SR
1,503 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Nooby Nerd King
Artio
Level 30
God Stats
43W - 43L
1,454 SR
Queue Stats
81W - 95L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rashdash92
Tsukuyomi
Level 28
God Stats
4W - 3L
1,426 SR
Queue Stats
45W - 44L
1,490 Elo+
Solo
Hou Yi
Hou Yi
illVillian1002
Hou Yi
Level 23
God Stats
56W - 35L
1,640 SR
Queue Stats
57W - 38L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aamtrua
Nemesis
18
1 / 6 / 15
11,265
939
9,740
19,997
9,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Aatzr
Neith
18
0 / 8 / 13
10,773
898
10,275
18,064
7,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
19
14 / 12 / 6
14,843
1,237
21,750
24,986
11,983
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 9 / 8
11,213
934
6,797
15,056
7,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ozark Gypsy
Cthulhu
18
5 / 7 / 12
12,565
1,047
20,221
29,533
17,767
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 5 / 16
12,979
1,082
11,980
14,099
6,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
 
Tyr
18
2 / 6 / 19
11,276
940
7,790
15,102
13,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
1 / 2 / 33
12,448
1,037
7,924
17,008
17,767
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Rashdash92
Tsukuyomi
20
6 / 5 / 21
13,216
1,101
21,969
13,337
5,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
24 / 5 / 12
16,869
1,406
51,635
16,106
6,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
143
23
Kills
42
42
Deaths
23
54
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
5
16
3.4
W
Tyr
 
Tyr
2
6
19
1.92
L
Nemesis
Aamtrua
Nemesis
1
6
15
1.42
L
Neith
Aatzr
Neith
0
8
13
0.81
L
Thanatos
14
12
6
1.42
L
3
9
8
0.78
W
1
2
33
8.75
L
Cthulhu
Ozark Gypsy
Cthulhu
5
7
12
1.57
W
Tsukuyomi
Rashdash92
Tsukuyomi
6
5
21
3.3
W
24
5
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,783
Damage
101,298
107,636
Taken
75,652
53,967
Mitigated
49,696
11,599
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,980
4,101
0
1,076
14,099
6,403
0
4,013
10,086
0
21,258
W
Tyr
 
Tyr
7,790
1,948
0
1,222
15,102
13,084
0
5,952
9,150
0
14,048
L
Nemesis
Aamtrua
Nemesis
9,740
3,220
0
601
19,997
9,237
0
1,680
18,317
0
16,131
L
Neith
Aatzr
Neith
10,275
4,915
0
558
18,064
7,796
0
1,214
16,850
0
21,068
L
Thanatos
21,750
9,702
0
8,173
24,986
11,983
0
2,073
22,913
0
39,044
L
6,797
1,488
0
223
15,056
7,184
0
1,084
13,972
14,131
0
W
7,924
520
3,149
3,925
17,008
17,767
0
8,210
8,798
16,969
0
L
Cthulhu
Ozark Gypsy
Cthulhu
20,221
1,912
901
1,143
29,533
17,767
0
1,873
27,660
48,339
0
W
Tsukuyomi
Rashdash92
Tsukuyomi
21,969
4,567
0
326
13,337
5,700
0
3,648
9,689
0
55,755
W
51,635
35,369
0
2,858
16,106
6,742
0
5,195
10,911
0
77,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,659
Gold Earned
66,788
131
Minions Killed
187
10
Camps Cleared
8
1,091,683
Distance Traveled
1,038,340
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,979
1,082
29
2
2
202,383
0
W
Tyr
11,276
940
21
2
1
188,919
0
L
Nemesis
11,265
939
14
1
1
262,488
3
L
Neith
10,773
898
22
2
1
173,852
0
L
Thanatos
14,843
1,237
15
1
7
208,724
0
L
Nox
11,213
934
24
2
0
195,721
1
W
Artio
12,448
1,037
19
2
1
218,546
1
L
Cthulhu
12,565
1,047
56
5
1
250,898
1
W
Tsukuyomi
13,216
1,101
70
6
2
242,943
3
W
Hou Yi
16,869
1,406
48
4
2
185,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role