Player Matchup

Merlin
Merlin
AR25
Merlin
Level 11
God Stats
2W - 1L
1,584 SR
Queue Stats
8W - 11L
1,310 Elo+
Party 1
Charybdis
Charybdis
Liycan
Charybdis
Level 17
God Stats
27W - 19L
1,374 SR
Queue Stats
131W - 106L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Rikrill
Gilgamesh
Level 6
God Stats
1W - 1L
1,266 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 1
Loki
Loki
Stradus1488
Loki
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 1
Poseidon
Poseidon
pforperfection
Poseidon
Level 9
God Stats
5W - 0L
1,872 SR
Queue Stats
17W - 18L
1,431 Elo+
Solo
Team Averages
Level 10
1,519 SR
1,425 Elo+

VS

Team Averages
Level 12
1,500 SR
1,445 Elo+
Sobek
Sobek
 
Sobek
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DIsForFlash
Kali
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,442 Elo+
Party 2
Set
Set
GutterRatRL
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Tiamat
Tiamat
QuirkyPenguin
Tiamat
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 19L
1,569 Elo+
Party 2
Thor
Thor
TookavilleRayRay
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AR25
Merlin
16
4 / 3 / 19
9,848
1,094
8,210
6,042
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Liycan
Charybdis
19
21 / 1 / 8
13,661
1,518
27,180
9,008
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Rikrill
Gilgamesh
16
6 / 3 / 15
9,739
1,082
9,368
9,748
6,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 0 / 19
10,809
1,201
10,361
8,398
3,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
17
3 / 2 / 24
10,211
1,135
14,125
7,704
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 10 / 3
9,480
1,053
6,938
24,177
25,513
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 7 / 5
8,926
992
9,870
15,162
6,846
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 14 / 2
8,327
925
4,853
18,308
8,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 8 / 4
9,707
1,079
12,659
15,835
8,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 0
7,153
795
901
1,823
579
Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
23
41
Kills
9
9
Deaths
41
85
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
10
3
0.45
W
Merlin
AR25
Merlin
4
3
19
4.5
L
1
7
5
0.5
L
1
14
2
0.14
W
Charybdis
Liycan
Charybdis
21
1
8
25
L
4
8
4
0.75
W
Gilgamesh
Rikrill
Gilgamesh
6
3
15
4.5
W
7
0
19
16.5
L
0
2
0
0
W
Poseidon
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,244
Damage
35,221
40,900
Taken
75,305
18,121
Mitigated
49,826
4,925
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,938
527
0
1,446
24,177
25,513
0
9,614
14,563
24,332
0
W
Merlin
AR25
Merlin
8,210
914
0
159
6,042
2,240
0
1,605
4,437
14,465
0
L
9,870
2,862
0
2,955
15,162
6,846
0
3,141
12,021
0
16,436
L
4,853
1,345
0
0
18,308
8,321
0
3,932
14,376
0
11,362
W
Charybdis
Liycan
Charybdis
27,180
17,136
0
3,796
9,008
3,830
0
3,777
5,231
0
62,135
L
12,659
1,265
434
2,085
15,835
8,567
0
4,879
10,956
29,368
0
W
Gilgamesh
Rikrill
Gilgamesh
9,368
3,099
0
98
9,748
6,030
0
6,072
3,676
0
15,063
W
10,361
3,895
0
17
8,398
3,287
0
4,212
4,186
0
18,071
L
901
413
0
33
1,823
579
0
769
1,054
0
1,688
W
Poseidon
14,125
2,338
0
855
7,704
2,734
0
3,931
3,773
32,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,268
Gold Earned
43,593
188
Minions Killed
102
9
Camps Cleared
3
820,805
Distance Traveled
595,988
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,480
1,053
23
3
0
144,535
0
W
Merlin
9,848
1,094
20
2
1
135,878
0
L
Kali
8,926
992
19
2
0
148,231
0
L
Set
8,327
925
13
1
1
135,387
1
W
Charybdis
13,661
1,518
85
9
6
165,302
3
L
Tiamat
9,707
1,079
43
5
1
143,772
0
W
Gilgamesh
9,739
1,082
17
2
0
157,514
0
W
Loki
10,809
1,201
27
3
2
199,895
2
L
Thor
7,153
795
4
0
1
24,063
0
W
Poseidon
10,211
1,135
39
4
0
162,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role