Player Matchup

Danzaburou
Danzaburou
Azjata
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,497 Elo+
Solo
Olorun
Olorun
Crwnd-Crow
Olorun
Level 121
God Stats
0W - 1L
1,344 SR
Queue Stats
221W - 177L
1,575 Elo+
Party 2
Hera
Hera
Garazeb
Hera
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 131L
1,446 Elo+
Party 2
Sol
Sol
Pepsy950
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 15L
1,561 Elo+
Solo
Horus
Horus
greenbay
Horus
Level 106
God Stats
1W - 1L
1,384 SR
Queue Stats
50W - 70L
1,433 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,502 Elo+

VS

Team Averages
Level 90
1,520 SR
1,435 Elo+
Horus
Horus
 
Horus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cortexe42
Chaac
Level 49
God Stats
2W - 2L
1,306 SR
Queue Stats
241W - 230L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Malikun
Gilgamesh
Level 127
God Stats
12W - 9L
1,632 SR
Queue Stats
717W - 721L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sellyx
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,732 SR
Queue Stats
64W - 74L
1,377 Elo+
Party 1
Ares
Ares
tigerbomber
Ares
Level 90
God Stats
5W - 5L
1,432 SR
Queue Stats
372W - 379L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azjata
Danzaburou
18
2 / 4 / 5
10,893
778
22,460
20,190
11,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
Crwnd-Crow
Olorun
16
3 / 4 / 2
10,028
716
18,943
18,519
9,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
Garazeb
Hera
16
0 / 5 / 9
9,700
693
12,301
13,747
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 5 / 3
11,077
791
23,820
16,498
7,417
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
greenbay
Horus
14
0 / 4 / 4
9,329
666
5,569
24,428
29,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
7 / 2 / 10
11,194
800
6,492
24,304
31,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Cortexe42
Chaac
18
4 / 3 / 13
10,931
781
31,847
18,820
17,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Malikun
Gilgamesh
17
5 / 3 / 10
10,771
769
11,155
19,049
17,816
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Sellyx
Ah Muzen Cab
18
4 / 3 / 7
10,811
772
21,451
15,098
7,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 1 / 14
10,142
724
12,633
23,285
28,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
12
Kills
22
22
Deaths
12
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
10
6
L
Danzaburou
Azjata
Danzaburou
2
4
5
1.13
W
Chaac
Cortexe42
Chaac
4
3
13
3.5
L
Olorun
Crwnd-Crow
Olorun
3
4
2
1
L
Hera
Garazeb
Hera
0
5
9
0.9
W
Gilgamesh
Malikun
Gilgamesh
5
3
10
3.33
L
7
5
3
1.7
W
Ah Muzen Cab
Sellyx
Ah Muzen Cab
4
3
7
2.5
L
Horus
greenbay
Horus
0
4
4
0.5
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,093
Damage
83,578
93,382
Taken
100,556
64,478
Mitigated
103,486
36,813
Healing
56,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,492
2,539
10,538
11,932
24,304
31,115
1,250
14,355
9,949
0
13,000
L
Danzaburou
Azjata
Danzaburou
22,460
10,365
1,044
4,554
20,190
11,231
1,076
2,272
17,918
0
41,653
W
Chaac
Cortexe42
Chaac
31,847
3,124
4,177
7,332
18,820
17,981
1,159
8,680
10,140
0
55,355
L
Olorun
Crwnd-Crow
Olorun
18,943
11,520
2,277
6,407
18,519
9,585
825
1,857
16,662
33,712
0
L
Hera
Garazeb
Hera
12,301
2,975
1,625
1,843
13,747
6,630
386
2,392
11,355
24,098
0
W
Gilgamesh
Malikun
Gilgamesh
11,155
2,393
2,775
3,880
19,049
17,816
311
10,746
8,303
0
16,982
L
23,820
8,170
1,797
3,340
16,498
7,417
952
1,588
14,910
39,139
0
W
Ah Muzen Cab
Sellyx
Ah Muzen Cab
21,451
4,964
3,861
6,478
15,098
7,751
1,446
9,243
5,855
0
51,068
L
Horus
greenbay
Horus
5,569
2,703
6,205
7,721
24,428
29,615
80
4,524
19,904
0
8,627
W
12,633
872
2,222
3,115
23,285
28,823
742
12,040
11,245
22,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,027
Gold Earned
53,849
183
Minions Killed
134
0
Camps Cleared
0
1,181,674
Distance Traveled
1,415,814
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,194
800
12
1
0
284,001
3
L
Danzaburou
10,893
778
52
4
0
204,516
0
W
Chaac
10,931
781
46
3
0
290,065
0
L
Olorun
10,028
716
50
4
0
246,022
1
L
Hera
9,700
693
28
2
0
241,127
0
W
Gilgamesh
10,771
769
9
1
0
275,814
0
L
Sol
11,077
791
48
3
0
223,817
0
W
Ah Muzen Cab
10,811
772
49
4
0
276,327
0
L
Horus
9,329
666
5
0
0
266,192
0
W
Ares
10,142
724
18
1
0
289,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role