Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Larmos
Chiron
Level 87
God Stats
6W - 8L
1,727 SR
Queue Stats
181W - 153L
1,543 Elo+
Solo
Charybdis
Charybdis
SUNJINW00
Charybdis
Level 52
God Stats
1W - 2L
1,418 SR
Queue Stats
16W - 10L
1,528 Elo+
Solo
Zeus
Zeus
ValtronSpb
Zeus
Level 85
God Stats
438W - 398L
1,492 SR
Queue Stats
698W - 712L
1,430 Elo+
Solo
Eset
Eset
ДжузА
Eset
Level 101
God Stats
16W - 19L
1,423 SR
Queue Stats
337W - 339L
1,527 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,506 Elo+

VS

Team Averages
Level 107
1,650 SR
1,520 Elo+
Athena
Athena
Caratractor
Athena
Level 146
God Stats
4W - 2L
1,917 SR
Queue Stats
542W - 538L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Leceous
Nu Wa
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 22L
1,410 Elo+
Solo
Chaac
Chaac
MrTRIX
Chaac
Level 139
God Stats
1W - 1L
1,473 SR
Queue Stats
464W - 473L
1,477 Elo+
Solo
Tiamat
Tiamat
QuiAuitL
Tiamat
Level 123
God Stats
24W - 10L
1,735 SR
Queue Stats
63W - 41L
1,590 Elo+
Solo
Kukulkan
Kukulkan
SanaaRhage
Kukulkan
Level 88
God Stats
17W - 15L
1,623 SR
Queue Stats
64W - 73L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 5 / 6
10,474
952
10,513
22,265
12,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Larmos
Chiron
16
2 / 4 / 6
10,383
944
8,870
16,545
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SUNJINW00
Charybdis
16
4 / 3 / 5
10,935
994
13,876
13,408
4,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 6
9,619
874
16,093
14,331
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 3 / 6
9,168
833
7,636
8,501
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

147

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 3 / 14
10,788
981
11,140
16,893
19,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Leceous
Nu Wa
17
5 / 3 / 12
11,109
1,010
16,768
11,701
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
MrTRIX
Chaac
17
3 / 1 / 13
11,442
1,040
15,665
18,035
27,400
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
QuiAuitL
Tiamat
18
5 / 2 / 16
11,481
1,044
12,781
10,812
11,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SanaaRhage
Kukulkan
17
6 / 1 / 10
11,591
1,054
15,892
3,672
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
10
Kills
24
24
Deaths
10
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
6
1.2
W
Athena
5
3
14
4
L
Chiron
Larmos
Chiron
2
4
6
1.25
W
Nu Wa
Leceous
Nu Wa
5
3
12
3.67
W
Chaac
MrTRIX
Chaac
3
1
13
9.5
W
Tiamat
QuiAuitL
Tiamat
5
2
16
6.5
L
Charybdis
SUNJINW00
Charybdis
4
3
5
2.17
W
Kukulkan
SanaaRhage
Kukulkan
6
1
10
11
L
1
9
6
0.44
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,988
Damage
72,246
75,050
Taken
61,113
30,152
Mitigated
64,877
10,879
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,513
3,134
0
4,098
22,265
12,659
0
18,582
3,683
0
29,496
W
Athena
11,140
1,713
0
0
16,893
19,988
0
9,163
7,730
17,219
0
L
Chiron
Larmos
Chiron
8,870
3,423
651
2,895
16,545
5,549
0
10,709
5,815
0
44,105
W
Nu Wa
Leceous
Nu Wa
16,768
3,929
0
57
11,701
4,371
0
3,627
8,074
27,479
0
W
Chaac
MrTRIX
Chaac
15,665
1,754
0
6,349
18,035
27,400
0
6,977
11,058
1,346
23,319
W
Tiamat
QuiAuitL
Tiamat
12,781
986
0
1,772
10,812
11,457
0
3,122
7,690
35,249
0
L
Charybdis
SUNJINW00
Charybdis
13,876
8,069
0
2,529
13,408
4,718
0
11,437
1,971
0
41,665
W
Kukulkan
SanaaRhage
Kukulkan
15,892
1,100
0
695
3,672
1,661
0
840
2,832
57,025
0
L
16,093
936
0
368
14,331
4,518
0
11,617
2,714
31,358
0
L
7,636
661
285
53
8,501
2,708
0
5,080
3,421
26,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
56,411
285
Minions Killed
201
8
Camps Cleared
5
1,007,164
Distance Traveled
1,113,369
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,474
952
47
4
0
216,218
0
W
Athena
10,788
981
11
1
0
224,662
3
L
Chiron
10,383
944
94
9
1
195,886
0
W
Nu Wa
11,109
1,010
21
2
1
212,532
0
W
Chaac
11,442
1,040
18
2
0
235,287
0
W
Tiamat
11,481
1,044
50
5
1
223,321
2
L
Charybdis
10,935
994
78
7
4
216,430
3
W
Kukulkan
11,591
1,054
101
9
3
217,567
1
L
Zeus
9,619
874
30
3
3
169,242
4
L
Eset
9,168
833
36
3
0
209,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role