Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Kαzutorα
Ao Kuang
Masters
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 228L
2,626 MMR
Solo
Hachiman
Hachiman
Masters
Ponti77
Hachiman
Masters
Level 158
God Stats
8W - 6L
1,748 SR
Queue Stats
105W - 78L
2,728 MMR
Party 1
Horus
Horus
Masters
TоttiGR
Horus
Masters
Level 124
God Stats
4W - 5L
1,627 SR
Queue Stats
201W - 169L
2,775 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
xXVitiCODXx
Morgan Le Fay
Masters
Level 159
God Stats
7W - 2L
1,635 SR
Queue Stats
701W - 685L
2,712 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,602 SR
2,468 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 118
1,601 SR
2,028 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Masters
 
Baba Yaga
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Masters
Crackxs
Xbalanque
Masters
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
2,780 MMR
Solo
Fenrir
Fenrir
Masters
ah111
Fenrir
Masters
Level 68
God Stats
4W - 1L
2,003 SR
Queue Stats
69W - 47L
2,859 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 1 / 5
11,487
605
13,906
19,858
25,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Kαzutorα
Ao Kuang
18
3 / 1 / 4
10,423
549
7,982
16,585
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Ponti77
Hachiman
20
2 / 0 / 4
11,901
626
9,643
10,598
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
TоttiGR
Horus
14
3 / 0 / 6
9,702
511
7,575
15,120
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
xXVitiCODXx
Morgan Le Fay
18
2 / 0 / 4
10,874
572
9,672
14,191
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
TiamatArtioPersephoneOsiris

VS

Bans
SobekOdinCerberusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 0 / 1
10,310
543
7,010
12,993
13,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
 
Baba Yaga
15
0 / 3 / 0
9,337
491
17,050
10,594
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
 
Fafnir
13
1 / 1 / 1
8,774
462
7,409
15,405
17,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Crackxs
Xbalanque
16
0 / 4 / 0
9,217
485
11,244
14,849
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
ah111
Fenrir
16
0 / 4 / 1
9,367
493
4,200
16,489
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
5
4.5
L
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Baba Yaga
 
Baba Yaga
0
3
0
0
L
Fafnir
 
Fafnir
1
1
1
1.5
L
Xbalanque
Crackxs
Xbalanque
0
4
0
0
W
Ao Kuang
Kαzutorα
Ao Kuang
3
1
4
5
W
Hachiman
Ponti77
Hachiman
2
0
4
4
W
Horus
TоttiGR
Horus
3
0
6
6
L
Fenrir
ah111
Fenrir
0
4
1
0.13
W
Morgan Le Fay
xXVitiCODXx
Morgan Le Fay
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,778
Damage
46,913
76,352
Taken
70,330
51,042
Mitigated
50,621
35,781
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,906
743
0
11,103
19,858
25,130
53
3,392
16,165
0
88,951
L
Sun Wukong
 
Sun Wukong
7,010
816
0
4,338
12,993
13,860
0
2,205
10,788
0
78,693
L
Baba Yaga
 
Baba Yaga
17,050
368
0
2,850
10,594
4,611
48
3,985
6,609
89,446
0
L
Fafnir
 
Fafnir
7,409
1,463
0
4,185
15,405
17,495
93
5,555
9,850
25,542
0
L
Xbalanque
Crackxs
Xbalanque
11,244
4,007
0
4,992
14,849
7,612
0
1,679
13,170
0
77,024
W
Ao Kuang
Kαzutorα
Ao Kuang
7,982
1,237
0
5,067
16,585
6,746
0
3,501
12,844
100,619
0
W
Hachiman
Ponti77
Hachiman
9,643
5,902
0
5,071
10,598
3,479
2,294
759
9,173
0
105,392
W
Horus
TоttiGR
Horus
7,575
2,578
3,248
5,714
15,120
9,464
40
8,581
5,910
0
21,104
L
Fenrir
ah111
Fenrir
4,200
810
0
3,626
16,489
7,043
0
4,355
12,134
0
81,047
W
Morgan Le Fay
xXVitiCODXx
Morgan Le Fay
9,672
857
209
5,369
14,191
6,223
1,262
7,553
6,292
94,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,387
Gold Earned
47,005
718
Minions Killed
672
0
Camps Cleared
0
2,120,399
Distance Traveled
1,967,410
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,487
605
173
9
0
466,023
3
L
Sun Wukong
10,310
543
181
10
0
424,225
6
L
Baba Yaga
9,337
491
185
10
0
387,557
3
L
Fafnir
8,774
462
27
1
0
425,470
17
L
Xbalanque
9,217
485
139
7
0
341,292
6
W
Ao Kuang
10,423
549
140
7
0
454,831
5
W
Hachiman
11,901
626
187
10
0
370,466
8
W
Horus
9,702
511
25
1
0
424,426
7
L
Fenrir
9,367
493
140
7
0
388,866
6
W
Morgan Le Fay
10,874
572
193
10
0
404,653
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role