Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BadGirlsDaddy
Apollo
Level 31
God Stats
6W - 8L
1,468 SR
Queue Stats
113W - 127L
1,519 Elo+
Solo
Artemis
Artemis
BalticLoki
Artemis
Level 27
God Stats
4W - 0L
1,182 SR
Queue Stats
38W - 38L
1,494 Elo+
Solo
Cthulhu
Cthulhu
FLAMEDPLAGUE
Cthulhu
Level 20
God Stats
27W - 24L
1,568 SR
Queue Stats
41W - 38L
1,480 Elo+
Solo
Janus
Janus
NAFYL
Janus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,399 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,478 Elo+

VS

Team Averages
Level 8
1,492 SR
1,313 Elo+
Ares
Ares
BangaloreFPS
Ares
Level 16
God Stats
10W - 4L
1,869 SR
Queue Stats
20W - 15L
1,618 Elo+
Party 2
Susano
Susano
HardyOL
Susano
Level 7
God Stats
4W - 4L
1,412 SR
Queue Stats
15W - 22L
1,470 Elo+
Party 2
Hachiman
Hachiman
anordinaryfella
Hachiman
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 17L
1,101 Elo+
Party 1
Bastet
Bastet
aradd12
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,188 Elo+
Party 1
Sun Wukong
Sun Wukong
wildwormboar
Sun Wukong
Level 6
God Stats
0W - 5L
1,180 SR
Queue Stats
1W - 8L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 15
8,618
507
4,294
7,996
6,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
19 / 0 / 9
11,837
696
19,491
12,379
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
BalticLoki
Artemis
15
2 / 0 / 3
9,485
558
2,284
6,236
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
FLAMEDPLAGUE
Cthulhu
16
11 / 0 / 9
10,129
596
11,989
7,059
4,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
NAFYL
Janus
13
6 / 4 / 12
8,852
521
8,616
6,168
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,567
386
3,677
13,377
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
HardyOL
Susano
10
1 / 9 / 2
6,224
366
6,798
12,531
3,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
9
0 / 7 / 1
6,122
360
1,145
11,267
2,989
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
aradd12
Bastet
11
1 / 9 / 0
7,043
414
2,985
13,663
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
wildwormboar
Sun Wukong
11
1 / 6 / 1
6,548
385
4,913
15,404
6,254
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
38
Kills
4
4
Deaths
38
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
15
7.5
W
19
0
9
23.5
W
Artemis
BalticLoki
Artemis
2
0
3
3.5
L
1
7
1
0.21
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
11
0
9
15.5
L
Susano
HardyOL
Susano
1
9
2
0.22
W
Janus
NAFYL
Janus
6
4
12
3
L
Hachiman
0
7
1
0.07
L
Bastet
aradd12
Bastet
1
9
0
0.11
L
Sun Wukong
wildwormboar
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,674
Damage
19,518
39,838
Taken
66,242
22,174
Mitigated
23,229
16,434
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,294
107
199
1,236
7,996
6,660
902
1,234
6,762
32,936
0
W
19,491
13,370
0
6,957
12,379
6,878
4,669
1,178
11,201
0
88,208
W
Artemis
BalticLoki
Artemis
2,284
1,102
0
2,423
6,236
2,366
5,660
390
5,846
0
64,478
L
3,677
270
0
1,626
13,377
6,436
0
5,758
7,419
16,822
0
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
11,989
1,304
593
5,026
7,059
4,484
1,907
329
6,730
55,532
0
L
Susano
HardyOL
Susano
6,798
1,918
0
627
12,531
3,699
0
4,406
7,909
0
21,435
W
Janus
NAFYL
Janus
8,616
1,059
0
0
6,168
1,786
624
776
5,392
23,644
0
L
Hachiman
1,145
173
0
1,800
11,267
2,989
0
3,727
7,468
0
21,738
L
Bastet
aradd12
Bastet
2,985
765
0
2,649
13,663
3,851
198
5,514
8,109
0
28,737
L
Sun Wukong
wildwormboar
Sun Wukong
4,913
795
0
2,890
15,404
6,254
628
4,852
10,438
0
30,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
32,504
441
Minions Killed
226
0
Camps Cleared
0
1,598,270
Distance Traveled
1,303,250
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,618
507
5
0
0
331,574
8
W
Apollo
11,837
696
155
9
0
327,430
3
W
Artemis
9,485
558
143
8
0
308,214
2
L
Ares
6,567
386
20
1
0
258,065
2
W
Cthulhu
10,129
596
108
6
0
330,159
4
L
Susano
6,224
366
38
2
0
279,212
0
W
Janus
8,852
521
30
2
0
300,893
1
L
Hachiman
6,122
360
45
3
0
223,602
0
L
Bastet
7,043
414
59
3
0
264,953
0
L
Sun Wukong
6,548
385
64
4
0
277,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role