Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Anoreas
Gilgamesh
Platinum IV
Level 126
God Stats
3W - 3L
1,594 SR
Queue Stats
50W - 43L
1,578 MMR
Party 1
Hachiman
Hachiman
Gold IV
LOKIISAYUTE
Hachiman
Gold IV
Level 100
God Stats
7W - 5L
1,517 SR
Queue Stats
617W - 614L
1,418 MMR
Solo
Hera
Hera
Gold V
Ustcak
Hera
Gold V
Level 123
God Stats
3W - 3L
1,623 SR
Queue Stats
89W - 97L
1,194 MMR
Party 1
Fenrir
Fenrir
Gold II
ginosso
Fenrir
Gold II
Level 144
God Stats
11W - 5L
1,607 SR
Queue Stats
243W - 231L
1,449 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,568 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,538 SR
1,419 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
ImUrStepBra
Thoth
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,395 MMR
Party 2
Osiris
Osiris
Gold IV
Mageways
Osiris
Gold IV
Level 105
God Stats
1W - 3L
1,540 SR
Queue Stats
89W - 98L
1,440 MMR
Solo
Thanatos
Thanatos
Gold IV
Xentium
Thanatos
Gold IV
Level 144
God Stats
14W - 7L
1,879 SR
Queue Stats
232W - 248L
1,397 MMR
Solo
Fafnir
Fafnir
Gold V
lamUrStepBro
Fafnir
Gold V
Level 102
God Stats
0W - 1L
1,271 SR
Queue Stats
259W - 256L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 1 / 2
3,099
620
1,676
3,861
984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Anoreas
Gilgamesh
7
1 / 0 / 0
4,150
830
327
2,030
1,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
LOKIISAYUTE
Hachiman
6
2 / 0 / 0
3,588
718
2,895
2,273
423
Short Bow

Short Bow

+15%
Attack Speed

Hera
Ustcak
Hera
6
0 / 0 / 0
3,679
736
728
1,426
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
ginosso
Fenrir
5
0 / 1 / 2
3,336
667
609
2,771
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaMorgan Le FayTiamatSetPersephone

VS

Bans
ArtemisSolRaijinJanusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
1 / 1 / 1
3,333
667
3,387
2,451
405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 0 / 0
3,225
645
479
1,541
387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Mageways
Osiris
2
0 / 1 / 0
2,557
511
265
672
193
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thanatos
Xentium
Thanatos
4
0 / 1 / 1
3,048
610
506
2,082
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
5
1 / 0 / 1
3,270
654
1,377
4,489
1,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
2
1
L
Izanami
 
Izanami
1
1
1
1.5
W
Gilgamesh
Anoreas
Gilgamesh
1
0
0
1
L
0
0
0
0
W
Hachiman
LOKIISAYUTE
Hachiman
2
0
0
2
L
Osiris
Mageways
Osiris
0
1
0
0
W
Hera
Ustcak
Hera
0
0
0
0
L
Thanatos
Xentium
Thanatos
0
1
1
0.5
W
Fenrir
ginosso
Fenrir
0
1
2
1
L
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,235
Damage
6,014
12,361
Taken
11,235
3,355
Mitigated
3,345
4,147
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,676
696
0
842
3,861
984
0
526
3,335
8,356
0
L
Izanami
 
Izanami
3,387
2,568
0
826
2,451
405
0
272
2,179
0
16,107
W
Gilgamesh
Anoreas
Gilgamesh
327
136
0
1,077
2,030
1,009
0
0
2,030
0
16,837
L
479
0
0
573
1,541
387
0
626
813
11,595
817
W
Hachiman
LOKIISAYUTE
Hachiman
2,895
1,862
0
1,220
2,273
423
0
709
1,564
0
11,948
L
Osiris
Mageways
Osiris
265
180
0
10
672
193
0
0
672
0
1,595
W
Hera
Ustcak
Hera
728
0
0
250
1,426
333
0
426
1,000
17,064
0
L
Thanatos
Xentium
Thanatos
506
142
0
1,579
2,082
602
0
241
1,841
0
9,554
W
Fenrir
ginosso
Fenrir
609
305
0
758
2,771
606
0
195
2,576
0
10,749
L
Fafnir
1,377
231
0
1,570
4,489
1,758
0
1,163
3,326
4,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,852
Gold Earned
15,433
146
Minions Killed
104
0
Camps Cleared
0
482,578
Distance Traveled
372,121
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,099
620
13
3
0
93,039
3
L
Izanami
3,333
667
31
6
0
77,506
1
W
Gilgamesh
4,150
830
46
9
0
99,493
1
L
Thoth
3,225
645
31
6
0
85,543
4
W
Hachiman
3,588
718
20
4
0
88,616
1
L
Osiris
2,557
511
3
1
0
27,466
0
W
Hera
3,679
736
38
8
0
97,383
2
L
Thanatos
3,048
610
26
5
0
90,727
1
W
Fenrir
3,336
667
29
6
0
104,047
1
L
Fafnir
3,270
654
13
3
0
90,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role