Player Matchup

Fenrir
Fenrir
Bronze III
DaddyHarambe420
Fenrir
Bronze III
Level 46
God Stats
3W - 2L
1,505 SR
Queue Stats
16W - 46L
230 MMR
Solo
Achilles
Achilles
Gold V
LoliNeXz
Achilles
Gold V
Level 127
God Stats
2W - 3L
1,401 SR
Queue Stats
64W - 78L
1,144 MMR
Solo
Anhur
Anhur
Silver V
Mayhem RVL
Anhur
Silver V
Level 128
God Stats
2W - 3L
1,386 SR
Queue Stats
194W - 206L
541 MMR
Solo
Ymir
Ymir
Silver III
SxyFaceV8
Ymir
Silver III
Level 99
God Stats
3W - 4L
1,486 SR
Queue Stats
50W - 55L
1,147 MMR
Solo
Sol
Sol
Silver II
oLegit-o
Sol
Silver II
Level 123
God Stats
4W - 9L
1,423 SR
Queue Stats
31W - 38L
1,247 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,440 SR
862 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,475 SR
856 MMR
Jormungandr
Jormungandr
Silver III
Amstdesneige
Jormungandr
Silver III
Level 104
God Stats
328W - 358L
1,535 SR
Queue Stats
515W - 539L
797 MMR
Solo
Neith
Neith
Silver III
NukesTheOne
Neith
Silver III
Level 50
God Stats
11W - 15L
1,439 SR
Queue Stats
79W - 102L
925 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Voicesofme
Cu Chulainn
Gold V
Level 55
God Stats
2W - 5L
1,394 SR
Queue Stats
109W - 117L
1,268 MMR
Solo
Loki
Loki
Bronze II
Xer02Hero-
Loki
Bronze II
Level 105
God Stats
23W - 23L
1,483 SR
Queue Stats
80W - 120L
36 MMR
Solo
Discordia
Discordia
Silver I
Zayo19
Discordia
Silver I
Level 142
God Stats
1W - 7L
1,523 SR
Queue Stats
46W - 69L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 10
10,581
481
9,132
19,847
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
LoliNeXz
Achilles
20
7 / 0 / 7
12,742
579
20,154
25,466
23,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Anhur
20
5 / 2 / 7
13,443
611
14,715
18,739
9,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
17
7 / 0 / 14
12,676
576
8,511
18,180
26,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 1 / 6
12,564
571
15,362
10,713
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayGilgameshAthenaTiamatPersephone

VS

Bans
ArachneSetArtemisTsukuyomiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amstdesneige
Jormungandr
14
2 / 8 / 5
9,101
414
11,806
22,405
14,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 4
8,641
393
11,796
14,073
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Voicesofme
Cu Chulainn
16
3 / 5 / 2
10,113
460
18,239
21,643
17,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 6 / 3
10,198
464
8,001
19,164
7,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Zayo19
Discordia
14
1 / 7 / 2
9,051
411
8,113
12,407
4,176
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
30
Kills
11
11
Deaths
30
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Amstdesneige
Jormungandr
2
8
5
0.56
W
1
8
10
0.75
W
Achilles
LoliNeXz
Achilles
7
0
7
10.5
W
Anhur
5
2
7
4.25
L
0
4
4
0.5
W
Ymir
7
0
14
14
L
Cu Chulainn
Voicesofme
Cu Chulainn
3
5
2
0.8
L
5
6
3
1.08
L
Discordia
Zayo19
Discordia
1
7
2
0.29
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,874
Damage
57,955
92,945
Taken
89,692
75,135
Mitigated
47,432
41,127
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Amstdesneige
Jormungandr
11,806
2,752
256
1,489
22,405
14,812
0
9,325
12,940
46,600
0
W
9,132
2,126
49
7,254
19,847
10,358
231
4,066
15,508
0
66,261
W
Achilles
LoliNeXz
Achilles
20,154
5,975
0
15,418
25,466
23,262
962
5,257
18,547
0
85,231
W
Anhur
14,715
8,891
0
10,791
18,739
9,995
6,456
3,797
14,942
0
131,199
L
11,796
4,655
286
4,684
14,073
3,499
0
1,557
12,463
0
53,628
W
Ymir
8,511
2,063
0
2,177
18,180
26,619
148
4,422
13,434
49,427
0
L
Cu Chulainn
Voicesofme
Cu Chulainn
18,239
2,682
0
6,780
21,643
17,758
78
2,028
18,432
7,481
62,956
L
8,001
1,541
0
3,798
19,164
7,187
0
4,619
14,191
0
69,979
L
Discordia
Zayo19
Discordia
8,113
437
0
1,511
12,407
4,176
632
5,336
6,921
51,088
0
W
15,362
5,223
0
5,438
10,713
4,901
1,641
5,615
5,098
73,447
5,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,006
Gold Earned
47,104
654
Minions Killed
506
0
Camps Cleared
0
2,088,312
Distance Traveled
1,887,599
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,101
414
59
3
0
343,674
2
W
Fenrir
10,581
481
104
5
0
400,506
2
W
Achilles
12,742
579
148
7
0
446,751
5
W
Anhur
13,443
611
209
10
0
381,047
2
L
Neith
8,641
393
99
5
0
382,411
5
W
Ymir
12,676
576
55
3
0
421,652
1
L
Cu Chulainn
10,113
460
118
5
0
397,654
5
L
Loki
10,198
464
130
6
0
452,670
0
L
Discordia
9,051
411
100
5
0
311,190
6
W
Sol
12,564
571
138
6
0
438,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role