Player Matchup

Bellona
Bellona
Dark_first91
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Jonassium
Janus
Level 89
God Stats
3W - 7L
1,313 SR
Queue Stats
275W - 309L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Matimatou91
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 34
1,438 SR
1,504 Elo+

VS

Team Averages
Level 57
1,652 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
Amadachi
Morgan Le Fay
Level 29
God Stats
31W - 8L
1,838 SR
Queue Stats
172W - 81L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
KoxMk79
Cthulhu
Level 119
God Stats
9W - 4L
1,619 SR
Queue Stats
429W - 358L
1,591 Elo+
Party 1
Awilix
Awilix
thousand_tweak
Awilix
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 36L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dark_first91
Bellona
10
0 / 12 / 1
8,415
561
3,625
17,412
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Jonassium
Janus
12
1 / 3 / 0
8,640
576
12,337
9,427
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Matimatou91
Sylvanus
11
0 / 7 / 1
7,895
526
2,694
13,598
4,896

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amadachi
Morgan Le Fay
13
6 / 1 / 7
10,497
700
14,285
9,715
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KoxMk79
Cthulhu
14
5 / 0 / 9
10,566
704
7,728
12,153
6,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 0 / 10
11,903
794
12,174
11,792
4,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
22
22
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Amadachi
Morgan Le Fay
6
1
7
9.5
L
Bellona
Dark_first91
Bellona
0
12
1
0.04
L
Janus
Jonassium
Janus
1
3
0
0.33
W
Cthulhu
KoxMk79
Cthulhu
5
0
9
9.5
L
Sylvanus
Matimatou91
Sylvanus
0
7
1
0.07
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,656
Damage
34,187
40,437
Taken
33,660
19,351
Mitigated
14,735
2,332
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Amadachi
Morgan Le Fay
14,285
2,294
81
2,736
9,715
3,335
1,062
4,477
5,238
40,520
0
L
Bellona
Dark_first91
Bellona
3,625
830
0
587
17,412
11,734
348
6,655
10,497
0
10,540
L
Janus
Jonassium
Janus
12,337
155
0
70
9,427
2,721
0
6,083
3,144
48,636
0
W
Cthulhu
KoxMk79
Cthulhu
7,728
433
843
2,523
12,153
6,801
234
6,556
5,597
28,921
0
L
Sylvanus
Matimatou91
Sylvanus
2,694
1,022
506
1,169
13,598
4,896
230
8,920
4,334
7,923
0
W
12,174
5,240
0
4,072
11,792
4,599
1,107
4,411
7,129
0
51,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
32,966
98
Minions Killed
190
2
Camps Cleared
11
713,307
Distance Traveled
840,825
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,497
700
76
5
2
206,429
1
L
Bellona
8,415
561
13
1
0
204,057
9
L
Janus
8,640
576
76
5
2
290,488
3
W
Cthulhu
10,566
704
43
3
2
296,170
1
L
Sylvanus
7,895
526
9
1
0
218,762
2
W
Awilix
11,903
794
71
5
7
338,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role