Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
FunCat01
Jormungandr
Level 48
God Stats
17W - 16L
1,594 SR
Queue Stats
108W - 107L
1,467 Elo+
Solo
Arachne
Arachne
TelasTragasToda
Arachne
Level 18
God Stats
7W - 2L
1,762 SR
Queue Stats
16W - 8L
1,649 Elo+
Party 1
Fenrir
Fenrir
Un KoreanodeLOL
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,825 Elo+
Party 1
Team Averages
Level 74
1,571 SR
1,588 Elo+

VS

Team Averages
Level 52
1,574 SR
1,632 Elo+
Tsukuyomi
Tsukuyomi
IgniousBNJ
Tsukuyomi
Level 64
God Stats
13W - 6L
1,558 SR
Queue Stats
37W - 26L
1,565 Elo+
Party 2
Sol
Sol
Maxcast8
Sol
Level 124
God Stats
6W - 2L
1,639 SR
Queue Stats
99W - 80L
1,595 Elo+
Party 3
Cthulhu
Cthulhu
MyLittePony
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,555 Elo+
Party 2
Neith
Neith
TheCountessMain
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,604 Elo+
Party 2
Ares
Ares
xIMooWhenIPoox
Ares
Level 26
God Stats
1W - 3L
1,672 SR
Queue Stats
38W - 17L
1,840 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 0 / 3
7,832
653
5,964
6,222
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
13
1 / 1 / 8
7,325
610
5,206
5,544
2,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
FunCat01
Jormungandr
11
1 / 1 / 2
6,641
553
7,124
5,699
4,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 1 / 7
7,267
606
5,177
8,877
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 1 / 7
7,406
617
6,497
10,125
5,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IgniousBNJ
Tsukuyomi
9
3 / 6 / 1
5,873
489
5,882
10,655
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,319
443
2,146
5,200
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MyLittePony
Cthulhu
7
0 / 5 / 0
5,020
418
2,579
8,529
4,215
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 1
5,659
472
5,183
6,951
2,118
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 1
5,070
423
4,334
9,239
4,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
4
4
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
W
Poseidon
 
Poseidon
1
1
8
5
W
Jormungandr
FunCat01
Jormungandr
1
1
2
2
L
Tsukuyomi
IgniousBNJ
Tsukuyomi
3
6
1
0.58
L
0
1
0
0
L
Cthulhu
MyLittePony
Cthulhu
0
5
0
0
W
5
1
7
8.5
L
1
5
1
0.3
W
6
1
7
9.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,968
Damage
20,124
36,467
Taken
40,574
17,549
Mitigated
14,778
12,154
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,964
3,320
0
3,075
6,222
2,096
1,482
1,697
4,525
0
52,206
W
Poseidon
 
Poseidon
5,206
911
0
2,435
5,544
2,078
886
735
4,809
46,388
0
W
Jormungandr
FunCat01
Jormungandr
7,124
3,317
0
1,924
5,699
4,934
252
2,510
3,189
39,653
0
L
Tsukuyomi
IgniousBNJ
Tsukuyomi
5,882
2,290
0
2,639
10,655
3,321
0
2,037
8,618
0
26,083
L
2,146
538
0
2,746
5,200
1,074
0
496
4,704
28,494
0
L
Cthulhu
MyLittePony
Cthulhu
2,579
314
0
443
8,529
4,215
0
1,328
7,201
13,823
0
W
5,177
3,136
0
2,367
8,877
2,754
978
1,558
7,319
0
38,643
L
5,183
2,434
0
1,790
6,951
2,118
0
2,536
4,415
0
29,322
W
6,497
1,487
135
2,218
10,125
5,687
0
2,559
7,566
470
21,784
L
4,334
443
0
2,282
9,239
4,050
0
6,168
2,986
22,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,471
Gold Earned
26,941
351
Minions Killed
241
0
Camps Cleared
0
1,178,534
Distance Traveled
1,062,913
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,832
653
97
8
0
207,607
5
W
Poseidon
7,325
610
86
7
0
254,500
3
W
Jormungandr
6,641
553
70
6
0
213,118
5
L
Tsukuyomi
5,873
489
55
5
0
235,169
4
L
Sol
5,319
443
71
6
0
215,701
5
L
Cthulhu
5,020
418
23
2
0
200,863
1
W
Arachne
7,267
606
67
6
0
263,713
3
L
Neith
5,659
472
60
5
0
189,442
4
W
Fenrir
7,406
617
31
3
0
239,596
3
L
Ares
5,070
423
32
3
0
221,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role